The above stats are by no means an exact blueprint of what the build requires. They are supposed to act as a guideline for what would be useful to look out for whilst levelling up. You won't reasonably get items with the above stats before level 6 so just get the best you can. The below sections will cover priority whilst including a bullet point list of priorities for easier reading.
Mobility
Movement speed should be your absolute priority #1 when starting out a new character. This will naturally allow you to move and attack better as well as just generally stay away from groups of enemies trying to swarm you and avoid big attacks from bosses. Your lives will be forever better when you have movement speed on your boots.
Offence
Offence can be scaled in many ways but early on your can look for +skills ranks, cast speed and increased damage (spell / chaos). Try to prioritise getting a decent amount of cast speed early on as this will make any caster build you play feel much better.
I would prioritise trying to get enough of a Mana pool to be able to cast without the worry of running out of Mana all the time.
After this the general passive tree track will scale your damage so you can focus on defences and utility on your gear.
Defence
I'd highly recommend stacking maximum life along with whatever resistances you can get hold of.
Energy shield will the primary source of defence on this build so we want to stack it where ever we can.
You can reasonably stack energy shield along with maximum life to stay alive so long as you have some amount of resistances.
I can't emphasise enough how important resistances are for staying alive so make sure to prioritise this where you can.
Offhand
The recommended offhand item for New Players as a League Starter is a shield with both Armour and Energy Shield on it. This will provide some extra defence in the form of Blocking and it can roll extra Elemental Resistances much easier than on Wands and Focuses. The Campaign can be pretty challenging to start with so this will give you an extra bit of repreive from incoming damage, particularly from bosses and can be the difference between being one shot or not.
If you are a more experienced player then the following options can be looked at:
- Wand (Main Hand) / Sceptre (Offhand)
- Scepter (Main Hand) / Focus (Offhand)
The loot you get from league start is not something that can be controlled so if you come across a very nice item that makes sense to use with the above combinations then the recommendation is to use them, particularly if you come across any nice Uniques that makes sense.
Flasks
I would take whatever flasks have the highest heal amount over the shortest time and not worry about these too much else early on.
Charms
If you're lucky enough to get hold of a or
Thawing Charm I would put these on as required to help remove the worry of these when in hectic fights.
You will only be able to equip one to start with until you get +1 Charm Slots somewhere on the build so prioritise whichever is causing you the biggest issue. I would expect the
Thawing Charm to be more useful later when as we can stack Stun Threshold based on Energy Shield quite easily on this build.
Attribute Priority
- Intelligence
- Dexterity (As Required)
- Strength (As Required)
Stat Priorities
Primary Focus
- Movement Speed
- Maximum Life
- Cast Speed
- + Level of Chaos Spell Skills
- Elemental Resistances (Fire, Lightning, Cold)
- Chaos Resistance
- Increased Maximum Energy Shield
- Increased Energy Shield
- Spirit (to get to X+ Maximum Spirit)
- Mana Regeneration
Secondary Focus
- + Level of all Spell Skills
- + Level of Projectile spell Skills
Offhand
You will want to have a
Stoic Sceptre in your offhand as this makes it a lot easier to get the spirit required to allow the higher number of
Dark Effigy totems.
As of patch 0.2.0f sceptres can also be socked with Talismans for extra buffs to Allies which are super useful as well.
Jewel Stat Priorities
If you're just starting out then you won't have much available here so use whatever you can get your hands on.
Any of the below stats will be great for the build:
Sapphires
- % Increased Maximum Energy Shield
- % Faster Energy Shield Start Rate
- Mana Regeneration
- % Mana On Kill
- Spell Damage
- Chaos Damage
- Cast Speed
- Freeze Buildup
If
Eternal Life has not been taken:
- Recover % Maximum Life On Kill
Rubys
- Totem Damage
- Totem Life
- Totem Placement Speed
- Increased Skill Duration