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PoE 2 Build

[FUN] Fire Spell on Hit Builds

Updated on Jun 26, 2026
Jun 26, 2026

Build Overview

Update for 0.5 (Jun 26)

  • IMPORTANT: Ultimate Life Flask can roll Prefix "#% Increased Life Recovered/Removes 15% of Life Recovered from Mana when used" that goes up to 100% Increased Life Recovered. Downside is ignored because Flask is never used and we have Blood Magic
    *It also cost much cheaper than "#% Increased Amount Recovered" that only goes to 80% and cost 8-10 Div for 76% roll
  • Added new variant with Sadist's Mercy that also has debuff that increase enemy Power
  • Tested Rite of Restoration with Blood Magic and it does work, so since we have permanent Life Flask with ~850 Life/Sec Recovery, now we using Blood Magic
  • Newly added shield Eyes of the Runefather is nice addition to build, it inflict Debuff that increase Power of enemies by 5, so normal mobs get from 1 to 6 Power, and Bosses get from 20 to 25 Power. And since we have nothing on swap, now it's nice option to use it, and just press Raise Shield once on Boss to apply that Debuff
  • Grip of Kulemak mod for Double Power unfortunately doesn't work, and unknown when will be fixed, but afaik devs aware about it

*End of update

About current version

  • Collapsing Horizon used because it effectively halves Energy required to trigger Spells and to get +4 Levels for Spells
  • Collapsing Horizon's high Crit Chance is nice bonus allowing to use Maligaro's Virtuosity with Pinpoint Critical to reach close to 100% Crit Chance, which is really needed because we want all damage we can get for Attacks to generate more energy
  • Crown of Eyes used as before, one of very few Uniques for hybrid Attack/Spell builds
  • Yoke of Suffering is by far best option for increasing both Attack and Spell damage, applying one ailment makes enemy take 20% increased Damage, which is simply speaking 20% More Damage per Ailment
  • Soul Tether to add atleast some ES sustain, but it still not that good with nerfed Leech
  • Rest of gear - ES, Resists
  • Very important to get Rings with high flat Damage, ideally Phys + Lightning + Cold, to get them cheaper you can try buying 2 flat Damage ones and desecrated third Prefix

Useful links

Strengths and Weaknesses

  • Use Collapsing Horizon that is one of most offmeta weapons currently
  • Play one of least popular ascendancies
  • Be true offmeta GIGACHAD
  • Bossing is surprisingly good, you fire insane number of Fireballs
  • Cheap
  • Can't do juiced endgame content (Didn't test it yet)

Build Variants

VERY IMPORTANT

Make sure to take 30% Increased Life Recovery from Flasks in Abandoned Prison in Act 4!!!

Variant made around Collapsing Horizon, that basically halves needed Energy to trigger Spells, and add +4 Levels to Fireball or Living Bomb

It can use Cast on Critical + Comet by removing Idol of the Martyr, but i didn't test it yet, currently playing variant with Sadist's Mercy

Equipment

item
2
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5
item
1
item
8
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7
item
6
item
2
item
9
item
10
item
11
item
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Jewels
item
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Equipment Priority
+11

Lock your Weapon to both Weapon Sets by Rightclicking on Weapon Set icon above Weapon Slot!

Weapon

  • Collapsing Horizon with +4 Levels and high Crit. Preferably 3 Sockets
  • Idol of the Martyr for 40% Energy Gain, Saqawal's Rune of the Sky for 5% Extra Damage for Each Element which is very important, and third rune just Greater Iron Rune to get more Phys Damage for Leech

Weapon Set 2

  • Any Mace with Warcry Cooldown
  • Eyes of the Runefather

Helmet

  • Fairly simple here, Crown of Eyes, preferably 2 sockets
  • Tzamoto's Soul Core of Ferocity for +4 Max Rage, Soul Core of Tacati for Chaos Resistance, or Fire Resist Rune

Body Armor

  • Reverie, important to get as close to 40% Less Life Flask Recovery
  • It can have useful Corrupts like 3 Sockets or Enchants like +1% Max Resists
  • Since we use Shavronne's Satchel to get ES Recovery from Life Flask, using Stoat Idol to get 5% ES bypass makes Damage you take spread between Life and ES effectively increasing your Recovery from Flask
  • Other Rune is Greater Vision Rune for Increased Recovery, since base ES is very low, using Greater Iron Rune has very little effect
  • Craiceann's Rune of Warding is also great option

Gloves

  • Maligaro's Virtuosity with 2 Sockets, on average it's cheaper to Vaal it yourself

Boots

  • High Energy Shield with Movespeed
  • Search any Elemental Resistances, as much as possible, then use Blazing Flux to transform it all to Fire Resistance, which on Smith of Kitava is huge because of Coal Stoker

Amulet

  • Yoke of Suffering is one of very few options to increase damage for both Attacks and Spells
  • There's plenty of good Instils, but Evocational Practitioner should be best for Trigger Rate

Rings

  • Rare Ruby Ring with atleast 2 good flat Damage Mods (Any) and 2 high tier Resists to use Blazing Flux, if you can't cap Resists, then have to use Runes in Helmet or Body Armor
  • Grip of Kulemak with "Targets affected by Abyssal Wasting in your Presence have double Power" and one of many useful mods it can roll, which you can find here, for example:
    - (10—20)% chance to gain Onslaught for 3 seconds when you kill an enemy affected by Abyssal Wasting
    - Abyssal Wasting also applies (-15—-10)% to Fire Resistance
    - (30—40)% increased maximum Energy Shield / (15—25)% faster start of Energy Shield Recharge
    - Any Extra Damage
    - And few more useful mods

Belt

  • Shavronne's Satchel, as close to 20% Flask Life Recovery Rate
  • Since we're Smith of Kitava, getting +3% Max Fire Res Corrupted Enchant will also get us +3% Max Cold and Lightning Res from Forged in Flame

Jewels

  • Heroic Tragedy (Vorana version) is fairly good option to get more Energy Shield by getting Keystone called Black Scythe Training which grant 1% Energy Shield per 2 Strength, which in my case give me ~70% Energy Shiel
  • From Nothing (Bulwark) to get Heavy Drinker and small passives
  • Heart of the Well with Extra Cold + Extra Lightning Damage, also it can have +1% Max Fire Res
  • Rare Sapphire with Spell Damage, Crit Chance and %ES

Charms

  • Ngamahu's Chosen sometimes will give you max rage when you take fire damage, kinda useful
  • Sanguis Heroum against bleeding
  • Nascent Hope

Flasks

  • VERY IMPORTANT: Ultimate Life Flask with 95%+ Increased Life Recovered
  • Lavianga's Spirits

Skill Gems

Support Gem Requirements:

Str 90

Dex 50

Int 55

1

Quarterstaff Strike

Level 20

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2

Fire Spell on Hit

Level 20

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3

Manifest Weapon

Level 20

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4

Rite of Restoration

Level 18

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5

Gathering Storm

Level 18

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6

Blasphemy

Level 18

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7

Tempest Bell

Level 19

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8

Whirling Assault

Level 19

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9

Infernal Cry

Level 19

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Gem Priority
+42

Green outline - Weapon Set 2 only, Pink outline - Weapon Set 1 only

Notes

  • You might likely don't have enough Strength to use Level 19+ Infernal Cry, just use highest you can
  • This is my first time playing Quarterstaff, but i guess those skills are best options for this build, Whirling Assault currently is best option, Gathering Storm looks cool and does some damage
  • On weapon set 2 only Infernal Cry that grant a lot of Empowers to boost Attack Damage for better Energy buildup
  • Blasphemy with Elemental Weakness
  • Yes, Elemental Weakness works in Fire Spell on Hit, but it adds another spell to sequence lowering trigger rate of Fireball and Living Bomb

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Weapon Set 1 is main tree

Weapon Set 2 just for Infernal Cry and Raise Shield

Quest Rewards

Check which quests you’ve completed on your character
ClearfellBeira of the Rotten Pack
+10% to Cold Resistance
Hunting GroundsThe Crowbell
Grants Two Weapon Set Passive Skill Points
FreythornThe King in the Mists
+30 to Spirit
Ogham FarmlandsUna's Hut
Grants Two Weapon Set Passive Skill Points
Ogham ManorCandlemass, the Living Rite
+20 to maximum Life
KethKabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the TitansMedallion
30% increased Charm Charges gained
+1 Charm Slot
DesharFinal Letter
Grants Two Weapon Set Passive Skill Points
The Spires of DesharSisters of Garukhan
+10% to Lightning Resistance
Jungle RuinsMighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom CryptsVenom Draught
25% increased Stun Threshold
Jiquani's MachinariumBlackjaw, the Remnant
+10% to Fire Resistance
The Azak BogIgnagduk, the Bog Witch
+30 to Spirit
The Molten VaultThe Molten Vault
Reforging Bench
AggoratBlood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's EndCaptain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of HinekoraNavali's Rest
5% increased Maximum Mana
Halls of the DeadYama The White
Grants Two Weapon Set Passive Skill Points
Halls of the DeadTawhoa's Test
+5 to Dexterity
Abandoned PrisonGoddess of Justice
30% increased Life Recovery from Flasks
Halls of the DeadTasalio's Test
+5 to Intelligence
Halls of the DeadNgamahu's Test
+5% to Fire Resistance
Halls of the DeadTribal Medicine
30% increased Armour, Evasion and Energy Shield
WolvenholdOswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari CrossingAkthi and Anundr
Two Weapon Set Passive Skill Points
The Khari CrossingMolten Shrine
5% increased Maximum Life
QimahTabana's Pillar
+5% to all Elemental Resistances
Kriar VillageLythara, the Wayward Spear
+40 to Spirit
Howling CavesThe Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

Clearing

  • Infernal Cry, Whirling Assault or Gathering Storm

Boss

  • Infernal Cry, Raise Shield (Eyes of the Runefather) couple Whirling Assault, then Tempest Bell, then continue with Whirling Assault

Changelog

Jan 1, 2026: Added High Budget Setup
May 22, 2026: Early update for 0.5
Jun 8, 2026: Last update, build unfortunately died. Current version is my last attempt trying to make it work, it's not good enough to be playable build, but it works
Jun 19, 2026: Made Fire Spell on Hit work again with Collapsing Horizon, not as good as old Wyvern, but that's what we have

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