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Nightreign Build

Libra Expedition Wylder Build

presentationWylder
Updated on Jun 27, 2025
Jun 27, 2025

Intro

Wylder works great against Libra if you know how to utilize him properly. Libra uses a ton of ranged AOE attacks that deal a lot of damage, deal madness build-up, and can CC you. Wylder can dodge all of them if you time his grappling hook properly, even without a lock-on point. Libra offers some deals at the beginning of the fight. I would recommend NOT taking them.

Most of them, especially the ones that increase a stat, have a huge downside. The only one you can take, which has a downside not that bad, is “I wish to keep death at bay,” which gives you a heal when you would die, at the cost of reduced max HP.

Equipment Loadout

Armaments

Your primary weapon should be capable of striking while guarding and inflicting either lightning damage or a status effect. This enables consistent pressure without compromising your defence. Pair it with an off-hand shield that offers high Guard Boost and strong damage negation, particularly against physical and holy damage.

Best-in-slot

Alternatives

Libra’s only weakness is very hard to exploit, that being madness. Next to nothing deals madness buildup with damage, meaning we don’t have much for restrictions on what weapons we want to use. That's why we use the best weapons available for Wylder. If you get very lucky and find Vyke's War Spear, use it since it's the only weapon that does Madness buildup.

Talismans

Best-in-slot

  • Erdtree's Favor
  • Axe Talisman
  • Warrior Jar Shard

Axe Talisman works best with Wylder because you want to charge attack most of your attacks. Because we can use the best weapons, 3 of those have amazing Weapon Arts, so we want to use Warrior Jar Shard with them. Erdtree's Favor is generally always good.

Alternatives

  • Green Turtle Talisman
  • Any Defensive talisman with Holy or Physical Resistances.
  • Claw Talisman

Consumables

Best-in-slot

  • Boiled Crab / Boiled Prawn
  • Clarifying Boluses
  • Pickled Turtle Neck / Exalted Flesh
  • Stonebarb Cracked Tear / Spiked Cracked Tear

Dormant Powers, Passives, and Relics

Dormant Powers

Best-in-slot

  • Improved Physical Attack power
  • Improved Physical Damage Negation
  • Improved Stance-Breaking

Alternatives

  • Improved Stamina Recovery
  • Improved Affinity Damage Negation
  • Raises attacks of magic, fire, lightning, and holy affinities (8%)

Relics

Best-in-slot

For the best results, here you have to buy the Wylder Goblet from the Jar shop in the Roundtable Hold.

Red relics

Yellow Relics

Weapon Passives

Best-in-slot

  • Improved Attack Power When Two-Handing (13%)
  • Improved Guard Breaking (+45%)
  • Improved Damage Negation (Any element and any %)

Alternatives

  • Improved Jump Attacks (9%)
  • Improved Lightning Attack Power (12%)
  • Improved Holy Attack Power (+12%)
  • Improved Fire Attack Power (12%)
Vyke's War SpearGreat Spear • Lvl Required 7
Grafted Blade GreatswordColossal Sword • Lvl Required 10
Marais Executioner's SwordGreatsword • Lvl Required 10
Godslayer's GreatswordColossal Sword • Lvl Required 7
Erdtree's FavorTalismans
Axe TalismanTalismans
Warrior Jar ShardTalismans
Boiled CrabConsumables
Boiled PrawnConsumables
Clarifying BolusesConsumables
Pickled Turtle NeckConsumables
Improved Physical Attack powerDormant Powers
Improved Physical Damage NegationDormant Powers
Improved Stamina RecoveryDormant Powers
Improved Attack Power When Two-Handing (13%)Weapon Passive
Improved Guard Breaking (+45%)Weapon Passive

Game Plan and Pathing

Day 1

Get level 2 as soon as you can and sprint towards a Fort, Encampment, or Cathedral. Try to hit level 5-6 by killing the enemies and bosses there, and aim to get a decent or maybe even your weapon you want to level up. If you found one, enter a mine to get a Smithing Stone (2) so that you can upgrade your weapon to epic. 

Once you have that done, if you got lucky and found some Stonesword Keys, open an Evergaowl and fight the boss within. Keep in mind that it's not always the correct option to take the runes, since some rewards from there are pretty nice, especially the extra runes reward. If you didn't find one, continue killing bosses and field bosses to earn level 8-9.

Day 2

On Day 2, first check the Central Castle if you are anywhere near it to see if it has Banished Knights or Crucible Knights. If it has Trolls, leave it be: they take too much time and don’t give enough reward for the high risk of dying. Otherwise, kill the enemies and kill the boss on top and at the bottom for some great rewards and a huge amount of runes, which should easily get you to level 12.

If Noklateo or the Crater spawned, you can also opt to go there instead. Noklateo especially has great loot!

Once you have that done, kill Field bosses, especially the Greater Field Bosses. They tend to drop legendary weapons more often, which can be great to find a best-in-slot weapon! Keep in mind it is super handy to find a bow for this fight if you don’t have an Ironeye in your party.

Day 3

With this guide, we are fighting Libra, so next we will talk a bit about him. Libra is probably the most chaotic fight, and it is very easy to die if you are not prepared. Before the fight begins, he offers you a trade that you can take, but this always comes at a cost.

Libra is mostly a mage in phase 1, where he will spawn sigils on the ground that erupt after a short delay, or a sigil in front of him that shoots madness projectiles. He can also teleport and shoot projectiles from above him, so be careful of that.

The real fight begins once he starts meditating. During this he spawns sigils that you need to destroy, which will get harder with each time he does this, also spawning in the sky later, which is why you need a bow. You can also try to stagger him out of this but the only really reliable way to do that is Wylder Ultimate.

If you don’t stagger him, he becomes empowered dealing more madness build-up but and tripling his projectiles while he is empowered. He ends this empowered phase with a giant zone where you get constant damage and madness applied which can be an insta-kill if you don’t interrupt him. 

If you do stagger him during his meditation, he becomes enraged and acts more like a melee brawler. He becomes a lot more aggressive and has a ton of melee attacks now, Keep dodging and he should be easier then if he becomes empowered.

Additional Tips

  • You want to 2-hand almost always, unless you know how to parry.
  • Use consumables since they are everywhere to be found.
  • If you dash in a direction and then use your grappling hook without being locked on, you can grapple away something, making undodgable attacks dodgable. 
  • Your ultimate does a ton of stagger damage but also makes you immune while charging it. This means that you can use it to stance break or ignore big attacks.

Table of Contents

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