Day 1
Ironeye starts with a fairly low health pool, so keep your distance and use your dash defensively; every death sets you back and eats into time you can’t afford to waste.
Stick close to your team and use your pins wisely. As a ranged character, you’re safest playing from the backline, which also gives you a great vantage point to analyze the map and help coordinate your group’s route.
Your main goals for Day 1 are to level up quickly, get a strong weapon, and hit as many churches as possible to boost your flask charges.
Use the map’s overview function to scout for guaranteed bow drops. Prioritize locations that deal Madness, Holy, Frost, Rot, Bleed, or Poison damage, in that order, as these are most effective against Libra.
If you're using relics that modify your default bow, raid a nearby cave and locate a merchant to upgrade it to Epic early on.
Make sure to visit at least one merchant during your run, since most share the same inventory, checking just one gives you access to almost everything. You might find rare and valuable items like a Wending Grace, which can be a game-changer if things go south during a Night Boss or Lord fight.
Once you’ve secured a solid bow and reached level 4 or higher, head to the central castle. Begin in the basement, which features only one boss. Beating it earns you a boss drop and a guaranteed talisman from the chest in the room beyond. If time allows, hit a nearby grace and work your way through the rest of the castle to farm additional runes.
Equip any weapon with a valuable passive as soon as you find it. To optimize your time, pick up everything and sort through your inventory while moving between objectives.
Day 2
At this stage, you should be properly geared and leveled to take on the tougher zones in Limveld.
If a Shifting Earth event is active, make it your top priority. These areas offer some of the best loot in the game and a high enough enemy density to reliably hit level 15 by day's end. If a field boss lies along the way, take a quick detour; defeating it could net you a serious upgrade that makes clearing the zone even smoother.
If no Shifting Earth is present, shift your focus to field bosses. With many now spawning, they offer the best shot at grabbing rare gear and banking large amounts of runes quickly.
If you haven’t already cleared the central castle, now is the time. The basement and rooftop bosses are much more manageable with your current gear and levels, and they offer guaranteed rewards that are worth the effort.
After downing the Night Boss, feel free to farm nearby zones if you’re still underleveled. At this point, the zone’s environmental damage is minimal, so you can safely squeeze in extra levels or grab more flasks without putting your run at major risk.
Day 3
Once you arrive, check the merchant for any rare loot and spend your remaining runes to level up.
Drop any leftover upgrade materials or keys; they’re useless in the final fight. Focus instead on stocking up with consumables you'll actually use in battle.
If there’s a Revenant on your team and you’ve got extra runes, prioritize buying Starlight Shards for them. With their limited FP pool, even a few extra casts can be a game-changer and might be the deciding factor between a win and a wipe.
Once you enter the fight and are offered a deal, consider “I wish for eventual greatness” and “I want resistance to ailments”.
The first will decrease your HP, FP, and Stamina by 30% for 2 minutes, which is a lot, but it will then be reverted and permanently increased by 20% of the original amount.
The second will give you 150 resistance to all ailments, including Madness, in exchange for 10% of your stamina.