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Diablo 4 Build

Dance of Knives Leveling

presentationRogue
Leveling
Verified
Dance of Knives
Season 11
Speed Farm
By M1PY
Updated on Dec 13, 2025
Dec 13, 2025

Build Overview

The Dance of Knives Rogue Leveling Build Guide teaches you about the Gear, Skills and Playstyle to reach the Endgame in Diablo 4.

Dance of Knives is the fastest leveling build in the entire game. Due to its high mobility, no Energy management, Imbuement flexibility and great single target DPS, it is an excellent choice.

Aspect of Star Shards is a huge damage boost, but you can not unlock it through Dungeons. Therefore, you need to drop it or spend your Obols at the Gambler. The best choice is to gamble 1H-Weapons as these can exclusively roll Offensive Aspects.

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Once you reach Level 60 make sure to check out our Dance of Knives Endgame Build Guide.
Not sure how to level quickly? Check out our Efficient Leveling Guide.

Strengths and Weaknesses

  • THE fastest leveling build
  • Excellent Mobility
  • Great Defense
  • Low AoE without Star Shards
  • Needs Movement Speed
  • Less explosive in Endgame

Assigned Skills

Primary
5
5
Secondary
1
1
5
5
Specialization

Cast Shadow Imbuement for clearing monsters and Poison Imbuement when dealing with tough Elites or Bosses.
Dark Shroud and Concealment as well as the imbues can be cast while spinning with Dance of Knives. However, casting Shadow Clone will interrupt the spin.

While leveling you play Inner Sight as your Specialization for more Critical Strike Chance and Critical Strike Damage. If you happen to drop Aspect of True Sight early, it's also a big damage boost, especially when using Inner Sight Duration Tempers.

Aspect & Uniques

HelmUmbrous Aspect
Chest armorEnshrouding Aspect
GlovesClandestine Aspect
PantsAspect of the Protector
BootsWind Striker Aspect
AmuletVengeful Aspect
Ring 1Aspect of Stolen Vigor
Ring 2Aspect of Star Shards
Dual wield weapon 1Aspect of Corruption
Dual wield weapon 2Aspect of True Sight
Ranged weaponAspect of Arrow Storms
  • Do not expect to have all the Aspects or even the materials to imprint your items with them early on. This is more of a list what to look out for while journeying through the levels.
  • Make sure to distribute your Resistances on your equipment. Get either a Temper or an affix roll each on Helm, Chest, Gloves, Pants and Boots.
  • Dropping Aspect of Star Shards is the biggest damage boost you can possibly get. If you drop it, imprint it on a Ring as you are less likely to swap rings as often.
  • Weapons should be swapped out frequently for more base damage as you get higher and higher item power.
  • Aspect of Arrow Storms and Vengeful Aspect are very useful as they provide you with more Area of Effect damage and are acquirable through dungeons. Dance of Knives has a high innate Lucky Hit Chance so these will proc quite frequently.
  • On your weapons you should temper Elemental Surge - Day/Night as the flat damage is very strong during leveling.
  • Tempering Shadow Clone Cooldown Reduction on your Rings or Amulet massively helps to keep it up more frequently.

Skill Tree

Available0 (0)
Spent59 (12)

Dash is picked up early for more mobility. Once you have unlocked all recommended Skills you can keep swapping between Shadow Imbuement and Poison Imbuement depending on the situation and keep Dash on your skill bar. However, Dash will consume Imbuement charges and interrupt your Spin. You can regard it as a technique for more advance players as it is not as relaxed to play.

Enhanced Dance of Knives allows you to consistently regain your charges as long as you keep moving.

Once you found Aspect of Star Shards, you can drop Shadow Imbuement entirely. Cold Imbuement is a valid alternative to Poison Imbuement after that point. At least until you find Aspect of Bursting Venoms which is used in the Dance of Knives Endgame Build Guide.

Paragon Board

Focus on unlocking more Boards, reaching Glyph minimum requirements and Legendary Nodes first before filling out the Boards.

Once you have reached this stage you should really transition to the Dance of Knives Endgame Build Guide.

Divine Gifts

Andariel
CorruptedEssence of Anguish
PurifiedEssence of Screams
Azmodan
CorruptedEssence of Hellfire
PurifiedEssence of Sin
Belial
CorruptedEssence of Shadows
PurifiedEssence of Lies
Duriel
CorruptedEssence of Pain
PurifiedEssence of Squalor

In Season 11 the Divine Gifts do not offer any player power increase. Instead they make some activities more challenging and increase their rewards in different ways. As there are only two choices per slot, we focus on maximizing the defensive bonuses.

Mercenary

Subo is a great choice early on because he allows you to see enemies on the minimap. He also highlights Materials making him an excellent Mercenary overall. Share a Drink grants more Healing Potions and Ambusher allows you to proc Aspect of Arrow Storms more often.

Raheir and his Bastion ability allow you to survive an otherwise fatal hit every now and then.


How it Plays

  1. Cast Shadow Clone and Dark Shroud whenever they are off Cooldown.
  2. Activate Shadow Imbuement versus big groups of monsters or Poison Imbuement versus tough Elites or Bosses.
  3. Cloak yourself with Concealment for more Movement Speed, Vulnerable application and guaranteed Critical Strikes.
  4. Spin2Win with Dance of Knives!

You need constantly keep moving with around 160% Movement Speed to not run out of Charges. Enhanced Dance of Knives helps you to maintain them easily. Luckily, you get more than enough Movement Speed through your Skill Tree through passives like Stutter Step, Haste, Enhanced Dark Shroud, Momentum and Dance of Knives itself.

How it Works

How to Level

Leveling in Diablo 4 is usually best done in areas with high monster and elite density, on the highest difficulty you can still mostly one-hit kill monsters. To level efficiently, you want to follow these steps:

  1. Begin on Expert difficulty (or on Hard if Expert proves too challenging).
  • With Dance of Knives being so powerful early on you can reliably speed through everything.
  • Should you drop Aspect of Star Shards immediately move to Penitent Difficulty.
  1. Start the Seasonal Questline to unlock the Seasonal Reputation Track.
  2. Complete a Dungeon with a Whisper Bounty for 5 points.
  3. Farm Helltide up to level 15, earning an additional 5 points toward a Whisper Bounty so you’re ready to cash it in.
  • Open Helltide chests only after reaching level 15; opening them earlier won’t grant you ‍Sigil Powder.
  1. Switch to Penitent difficulty and turn in your Whisper Bounty at the Tree of Whispers.

At this stage, you should have 60 ‍Sigil Powder so you can craft a Nightmare Dungeon (NMD) Sigil at the Occultist. The Whisper Bounty provides 30, and opening Helltide Chests should yield the remaining 30. If you’re short on ‍Sigil Powder from the Helltide Chests, you can complete an open-world Local Event to make up the difference.

  1. Craft your Nightmare Dungeon Sigil and complete the NMD, receiving another Sigil upon finishing it. Sigils with the Forgotten Wisdom affix are your top priority, though it’s still worthwhile to run NMDs without this affix to keep your character progressing.
  • It’s important to note that the Forgotten Wisdom affix causes enemies to drop experience orbs. Because these exp orbs grant significant amounts, it’s usually better to complete Forgotten Wisdom Sigils on lower rather than higher difficulties so you can defeat enemies faster, despite the lower base experience. Therefore, only run these on higher difficulty if it does not take you much longer to clear.
  1. Continue farming NMDs until approximately level 55. At that point, you can wrap up your leveling by either clearing a few Strongholds outside of the Nahantu region or, if you have plenty of Forgotten Wisdom Sigils, continuing to run those.
  2. Consider lowering the difficulty if needed to complete Strongholds more efficiently. Most of the experience comes from Stronghold completion itself, which is unaffected by experience boosts.
  3. Don’t forget to start repeatedly crafting Elixirs at level 10 and Incenses at level 45 and beyond to help speed up your leveling.

How to get enough Movement Speed to not run out of Charges

Your Skill Tree provides you with enough Movement through various passives and bonuses.

  • Dance of Knives itself provides you with +20% while spinning
  • Stutter Step is another +15% after scoring a Critical Hit
  • Dark Shroud gives you +5% per shroud, so +25% total
  • Haste grants you another +15%
  • Momentum grants you +30% at maximum stacks
  • Concealment gives you a +30% movement speed boost when you cast it.
  • As you can see, even without Concealment and no Movement Speed on boots, you are already at 205% Movement Speed, which is even 5% more than the cap of 200% would allow. Additional sources of Movement Speed in the guide are simply there to make up the lack of them during earlier stages of the leveling process.

FAQ

Which Elixirs and Incense should I use?

  • For Elixirs you want to use Elixir of Advantage and later Elixir of Advantage II for Lucky Hit Chance and Attack Speed.
  • For Incenses we use Spiral Morning for Dexterity, Song of the Mountain for Armor and Soothing Spices for All Resistances and more Armor.
  • Remember that you can craft Elixirs starting from Level 10 and Incenses from Level 45.

Why are we playing Inner Sight?

Inner Sight allows you to have more Critical Strike Chance and is generally quite useful to refresh your Dance of Knives Charges if you happen to have to re-cast it often. Preparation is a solid choice as well. However, during leveling, the Cooldown of Shadow Clone is very long and we have no reliable way of spending Energy, unless we get lucky and drop a Qax Rune.

How far is 34 Meters to regain Dance of Knives Charges?

34 Meters is approximately one and a half screen worth of distance.

I'm level 60! Now what?

Once you reach Level 60 make sure to check out our Dance of Knives Endgame Build Guide.

Dance of Knives Attack Speed Scaling

  • Attack Speed does not increase the rate at which Knives are thrown.
  • Instead, Attack Speed scales the Base Damage of Dance of Knives linearly.
  • If Dance of Knives Base Damage is 100% Weapon Damage, adding 50% Attack Speed increases it to 150%. This results in a relative increase of 50%.
  • If Dance of Knives Base Damage is 200% Weapon Damage, adding 50% Attack Speed increases it to 300%. So, a relative increase of 50% again.
  • To conclude, Attack Speed is its own separate multiplier for Dance of Knives.

Dark Shroud Damage Reduction Scaling

Dark Shroud

Dark Shroud is an insanely powerful defensive skill because of its parabolic scaling. This means that it gets stronger the more we invest in it.

  • Level 1 Dark Shroud provides 40% DR at 5 stacks.
  • Level 5 Dark Shroud provides 48% DR at 5 stacks. 1 - (1-48%)/(1-40%) = 13.33% effective DR increase.
  • Level 15 Dark Shroud provides 68% DR at 5 stacks. 1 - (1-68%)/(1-48%) = 39.5% effective DR increase.
  • Level 19 Dark Shroud provides 76% DR at 5 stacks. 1 - (1-76%)/(1-68%) = 25% effective DR increase.

Changelog

11 of December 2025

  • Updated for Season 11 - Patch 2.5.0

7th of October 2025

  • Updated for Patch 2.4.1

23rd of September 2025

  • Updated for Season 10 - Patch 2.4.0

1st of July 2025

  • Build guide published for Patch 2.3.0 Season 9 Sins of the Horadrim

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