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Borderlands 4 Build

YEET WITCH | Tediore Vex (LVL 60 TUVH7)

presentationVex
presentationDead Ringer
End Game
Verified
Trending
Updated on Jun 25, 2026
Jun 25, 2026

Build Overview

Yeet Witch Vex!

TUVH7 SUB & TOL PLATINUM SHOWCASE (Yeet Witch)

PC Decrypted Save File

Chuck it. This build is all about optimizing Tediore reloads on Vex to a point where they are damaging enough to be a very serious build and one of the strongest burst damage setups she has.

  • Build made in collaboration with Zee.
  • Many thanks to JoeForLong for all his Tediore testing and building.

Yeet Witch Dead Ringer

Includes variant: Beep Witch

Yeet Witch has great peaks and is well-suited for endgame and raid bossing. It has great Mortal Terror trigger rates due to Specters and Prismatic Weaponry.

Kinyeetic Witch Incarnate

This is the OG Yeet Witch. The first version of the build. I'm maintaining it because I still love it, and some people might hate kill skills. It has a few different options available and a lot of upfront power without needing Mortal Terror.

NOTE

Tediore and Tediore-licensed shotguns/multi-pellet guns are currently bugged since the Nov. 20th 2025 patch and not scaling correctly. This means the T.K's Wave, Anarchy other multi-pellet gun reload explosions are currently doing a LOT less damage than they should.

  • This bug includes Daedalus (Underbarrel/Multi-Loader) Shotgun Mode.

Strengths And Weaknesses

  • Extremely smooth mobbing
  • Among the best burst damage Vex can achieve for bossing
  • Easy to play, but also has a high ceiling for those looking to min-max
  • Farming for good Tediores is a pain

Build Variants

Yeet Witch has great peaks and is well-suited for endgame and raid bossing. It has great Mortal Terror trigger rates due to Specters and Prismatic Weaponry.

Skill Tree

Points Spent 0 / 59
LMB Allocate
RMB Unallocate
Dead Ringer
4/5
3/3
5/5
5/5
5/5

Action Skill Dead Ringer

Coven

  • Specters provide great Mortal Terror trigger support,
  • Reapers bring aggro relief and health regen for Vex and any other minions.

The Fourth Seal

Idle Hands

  • Must grab. Reload speed is a large DPS increase.

Sanguine Fiends

  • Decent sustain for the Specters.

Prismatic Weaponry, Grave Fiends and

  • Grave Fiends is a great general boost, especially to Bloodletter, with it being a natural double dip.
  • Prismatic Weaponry is another source of bleeds and a valid trigger source for Mortal Terror.

Vexcalation

Leeching Attunement

  • 1 point here to feed Prismatic Weaponry. Ideally we'd want to max it due to the reload speed, but life is unfair.

Bloodletter

Grave Sights and Grave Implements

  • The Crit Damage from Grave Sights is a natural double dip for Bloodletter crits.
  • The Gun Damage from Grave Implements is tripled on the 'Shooting' and 'Shooting Replicator' reload variants.
    • It's at 1.5x effectiveness for Prismatic Weaponry due to I Am A Gun.
    • It also feeds bleed damage at half effectiveness through I Am A Gun.

Target Prescience and Keen Mind

  • Prescience works on tediore throws. We rely on this as our base crit chance for triggering bleeds. Tediore throws can also be manually aimed at crit spots.
  • Keen Mind gives our bleeds access to crit damage.

Phase Pocket

  • Good magazine size boost. Essential for Tediore chucking. Unfortunately doesn't double when a Dead Ringer minion is alive, since that doesn't count as an Active Action Skill.

Equipment

Weapons
Repkit & Ordnance
Utilities

WEAPONS

In general for Tediore Throws, you're looking for the highest base damage + mag size combination you can find.

  • There's an different situation, where you can look for highest base damage at any cost to mag size, meaning you spend less ammo on reloads. Especially useful for mobbing and general ammo conservation.
    • An example is going for a Torgue (Impact Mag) on your Ruby's Grasp rather than simply the biggest normal mag.
  • Keep in mind there's part locks on some guns, so it's not so clear-cut what you can get without outside knowledge or going through many, many drops.
  • The 'Mirv' and 'Legs' variants are pretty meh reload modifiers.

Mobbing and Multi-target Weapons

These are weapons you'll want to basically spam during mobbing.

Ruby's Grasp

The King. Big damage, multi-hits and homing. Effortless mobbing, and it can even kill bosses if you're that lazy. Bossing damage falls off against truly tanky bosses, but it can handle just about anything otherwise.

  • Can roll Daedalus (Underbarrel/Multi-Loader) Mode Switches, meaning it can be used with different ammo pools for maximum flexibility. Pait that with Torgue (Impact Mag) and you get a lot more ammo efficiency from your reloads.
    • 'SMG Mode' has an excellent pool for mobbing, as does 'Assault Rifle'.

Chuck

Overall worse than Ruby's Grasp, but it still has a place due to being fun, having different reload types and good ammo efficiency.

  • 'Replicator Homing', 'Replicator Javelin' and non-replicator variants of the same type: they are all very good and situationally better than each other.
    • The default Chuck variant without extra reload modifiers is also very nice and has a little more damage than the others. It can be a decent choice for things like breaking Bloomreaper Crystals without wasting too much ammo, or if you're feeling like going more traditional.

MercuriousVladof SMG

Extremely tertiary choices, but Mercurious, Birt's Bees and other Vladof SMG (including purples) can be fine to have as a backup ammo pool in case you don't have access to more ammo pools on your Ruby's Grasp.

  • For maximum output, you want the 'Shooting' or 'Shooting Replicator' variants.
    • If you prefer other reload types, it's fine and they will work well. However, do keep in mind you'll be missing out on the 3x Gun Damage from the above reloads.

Single Target Weapons

These are weapons you'll want to chuck at bosses or strong enemies like badasses/mini-bosses that warrant it.

Laser Disker

Overall best option for Tediore bossing at the moment. The legendary effect also comes in handy in various fights.

Always drops elemental, which makes it easier to find variants to cover all matchups.

  • For maximum output, you want the 'Shooting' or 'Shooting Replicator' variants.
    • If you prefer other reload types, it's fine and they will work well. However, do keep in mind you'll be missing out on the 3x Gun Damage from the above reloads.
  • Can roll Daedalus (Underbarrel/Multi-Loader) Mode Switches, meaning it can be used with different ammo pools for ammo efficiency, especially during prolonged fights.
    • 'SMG Mode' has a deep pool, followed by 'Pistol Mode'.
    • The 'Sniper Mode' can achieve the absolute highest chuck damage, but you'll basically only get one throw out of it. That can be enough for Vex against most bosses.
  • The highest reload damage comes from having Ripper (Charge Mag) + Daedalus (Underbarrel/Multi-Loader) Sniper Mode, but the only real application this has are funny boss one-shots or as a fight opener.

Eigenburst

  • Currently afflicted by the Shotgun bug, so ignore it as an option for now.

Very competitive chuck damage for bossing. It can even outdamage Laser Disker if facing grounded targets. The legendary effect doesn't really matter.

  • For maximum output, you want the 'Shooting' or 'Shooting Replicator' variants.
    • If you prefer other reload types, it's fine and they will work well. However, do keep in mind you'll be missing out on the 3x Gun Damage from the above reloads.
  • Can roll Daedalus (Underbarrel/Multi-Loader) Mode Switches, meaning it can be used with different ammo pools for maximum flexibility.
    • 'SMG Mode' has a deep pool, as does 'Assault Rifle'.
    • This does reduce the total damage of a chuck, since the weapon loses one projectile. Still not terrible to have a version with it because the deeper pool allows more flexibility.

Inscriber

One of the strongest Tediore reloads in the game, with very high potential. Also works as an alternate ammo pool for mobbing.

  • For maximum output, you want the 'Shooting' or 'Shooting Replicator' variants.
    • If you prefer other reload types, it's fine and they will work well. However, do keep in mind you'll be missing out on the 3x Gun Damage from the above reloads.
  • Can roll Daedalus (Underbarrel/Multi-Loader) Mode Switches, meaning it can be used with different ammo pools for maximum flexibility.
    • 'SMG Mode' has a deep pool, as does 'Assault Rifle'.
  • The Torgue (Impact Mag) rolls have the highest base damage but a lower potential mag size. They're very nice for ammo conservation, and can work very well for bossing anyway.

Hair Trigger

The Hair Trigger has a bit of a (easy) learning curve since you have to hold the button for a bit before throwing so you don't end up killing yourself, but otherwise it can have pretty nice chuck damage.

Assuming perfect parts, it doesn't compete with Laser Disker too well, since comparatively it has a worse ammo pool and a bit worse chuck damage.

  • For maximum output, you want the 'Shooting' variant.

T.K's Wave

  • Currently afflicted by the Shotgun bug, so ignore it as an option for now.

Very fun option for chucking, but getting the best parts for it is a pain.

  • Atlas (Dart Underbarrel) or Atlas (Grenade Underbarrel), alongside Tediore (Shooting Thrown Gun) is a very nice roll. The Atlas tracker works on the shots fired by the reloaded gun.

AnarchyHusky FriendTediore Shotgun

  • Currently afflicted by the Shotgun bug, so ignore these as an option for now.

The Anarchy can be tediously pre-stacked to then be used for a singular, massive chuck.

The Husky Friend and EZ-Blast Tediore Shotgun are nice options for big chucks.

  • For maximum output, you want the 'Shooting' or 'Shooting Replicator' variants.
    • If you prefer other reload types, it's fine and they will work well. However, do keep in mind you'll be missing out on the 3x Gun Damage from the above reloads.

MurmurDivided FocusRowan's Charge

  • Murmur is yet another of the strongest tediore reloads in the game, but it's not really farmable and loses out against the better options.
  • Divided Focus is a decent choice.
  • Rowan's Charge is a more than adequate replacement that can roll Tediore licenses.

REPKIT

Order Repkit , Triple Bypass and AF1000 are the favored Repkit choices.

Look for these effects, or combinations of them if applicable:

  • Enrage (Experimental)
  • Reload Speed (Dextrous)
  • Elemental Affinity (Reactive)
  • Accelarator (Adrenalized)
  • Go Go Gadget (Nootropic)
    • Note: 'Leech' (Lifesteal) Repkits do not apply to Blood Is Power.

ORDNANCE

'Crit Knife'Jakobs Grenade

  • Main choice for bossing due to the inescapable DPS increase and Mortal Terror synergy.

Lingering + Exacting Grenades and Artillery + Ricochet Grenades

  • Can be helpful for Mortal Terror and very fun for mobbing.

CLASS MOD

Stat rolls to look out for on any class mod are:

  • Gun Damage
  • Gun Crit Chance
  • Skill Damage
  • Skill Crit Chance
  • Reload Speed

Commander Vex Class Mod

My favorite class mod for this setup, even if not always the best. It is able to provide a nice damage boost, alongside massive utility. Perfect for mobbing and more than enough for bossing.

  • +5 Grave Implements; +1 Infusion and +1 Overprotective
  • +5 Infusion; +2 Grave Implements
    • All of these options are very nice rolls. The important thing to note here is that Infusion is one additional source of Mortal Terror procs, making the Specters super consistent at triggering 6 kill skill stacks for us.
    • Conversely, this also means you have another damage source eating up your bleed stacks, which can become a problem unless gearbox ever lets minions have their own bleeds or allows us toggle the ability for minions to trigger bleeds. You can try a roll without Infusion if that ends up bothering you too much.

PsionVex Class Mod

Extremely high bossing peaks can be achieved with this. The only caveat it runs into is the fact Specters can override your strong bleeds. The mobbing performance is acceptable, however we care much less about bleed ticks while mobbing, so it doesn't really justify itself.

  • +5 Bloodletter; + Any

Teen Witch

Overall safe pick and farmable. Works for all scenarios and provides further sustain to both Minions and Vex.

  • +2 Grave Thirst; +5 Conjunction
    • Corporeal is also not a bad roll. Try to have at least +1 Grave Thirst so the minions can benefit from it.

Illusionist

Fun to mess around with and is actually decently strong. The Badass Phase Clones won't matter too much, apart from the fact they're more tanky and will last longer.

  • +5 Prismatic Weaponry; +2 Sanguine Fiends

Avatar

Uhhhhhhhhhhhhhh...

  • +5 Shocking Attunement; +2 Burning Attunement

SHIELD

Watts 4 Dinner

Best pick for maximum impact damage without bad attached conditionals.

However, this can make you run into bleed overrides due to the 20 stack cap even easier because of the Bonus Shock. Consider trying the other options below.

  • x2 Siphon, or Siphon + Vagabond.

Collector, Hopscotch or Cindershelly

Great defensive options.

Firewerks

Supreme choice for mobbing, speeds up clear times significantly.

  • Get additional Missile Swarm parts for maximum power.

Protean Cell

Has very high peaks due to its bonus shock also applying itself to DoTs (Bloodletter in our case), but needs playing around its activation mechanic. It's nice for quick boss melts.

    • Teen Witch makes the drain mechanic irrelevant, however you will still be at risk of being one-shot, and any health damage will turn off Blood Is Power until you heal back to full.

ENHANCEMENT

Stat rolls to look out for on any enhancement are:

  • Gun Damage
  • Gun Type Damage
  • Gun Mag Size
  • Gun Type Mag Size
  • Reload Speed

Hydrator Tediore Enhancement

  • Very nice bossing option. Works for general use too.
  • The damage increase from Digi-Divider gets less relevant on the 'Replicator' reload weapons. However, since we have Bloodletter and other stacking skills, it is still very useful there.

Quencher; Recycler Tediore Enhancement

  • Nice for mobbing and ammo conservation. It works for bossing too, just has less offensive power but more ammo sustain.
  • Recycler actually lets you continue to throw weapons even if your ammo reserve is empty.

Banger Tediore Enhancement

  • Has access to three stat rolls and is simply a great damage boost. In terms of consistency, this one can be king if you find a nicely-rolled version.
  • Hydrator may have higher peaks, but it's a wholly mixed situation that depends on many factors. Simply go for the best you find of the two.

Firmware

Repkit & Ordnance
Repkit FirmwareBullets to Spare
Ordnance FirmwareDaed-dy O
Utilities
Class Mod FirmwareGet Throwin
Shield FirmwareBullets to Spare
Enhancement FirmwareDaed-dy O

2/3 Bullets to Spare | 2/3 Daed-dy O | 1/3 Get Throwin

  • This is THE setup for passive maximum damage per throw. Strong for any reload.

2/3 Bullets to Spare | 1/3 Get Throwin | 1/3 Heating Up | 1/3 Oscar Mike

  • Great setup for general use that maximizes throws per second.
  • Oscar Mike can be swapped for 2/3 Get Throwin or 1/3 Airstrike. The splash radius can be useful for some reloads and situations.

On tediore throws, the ‘Ordnance Damage' from 1/3 Get Throwin and the extra damage from the 'Banger' Tediore Enhancement are actually on their own portion of the formula, being additive to each other and a mult to the rest. This makes them a VERY strong boost.

Specialization

Specialization 1The Best Defense
Specialization 2Riddle You This
Specialization 3I Am A Gun
Specialization 4Bullet Train

The Best Defense | Riddle You This | I Am A Gun | Bullet Train

  • Great setup for general use.
  • Other options: Contamination, Now With Caffeine and A Honed Mind.

Gameplay

Mobbing

Spawn Dead Ringer Specters and/or Reapers. Pace your spawns so that you don't run out of Dead Ringer charges instantly.

Proceed to chuck your preferred Chuck or Ruby's Grasp for the situation. Everywhere. They are your most ammo-efficient mobbing tools, especially if you roll Torgue Magazine + Daedalus Modes on the Ruby's Grasp. Both are also capable of good bossing damage.

  • Ruby's Grasp is actually one of the best Tediores to use for everything, and even its bossing is good, apart from some tracking/homing issues.

Bossing

Spawn Dead Ringer Specters. They will stack your kill skills for you. For prolonged fights, pace your spawns so that you don't run out of Dead Ringer charges instantly.

Hit Crit Knives Jakobs Grenade in preparation for your throw. Start chucking your bossing weapon of choice once your kill skills are active.

Weapon Tips & Quirks

Homing reloads can face issues because they like to track some manner of 'center mass' on bosses, resulting in situations where a lot of homing Chuck or Ruby's Grasp can pile up in the same spot, for example when Radix or Origo fly. It makes for a pretty funny situation when they inevitably touch all the piled-up reloads and get instantly destroyed.

    • You can avoid this 'problem' somewhat by aiming upwards with 'Homing' reloads so that the weapons fly at an angle and are forced to go through a hitbox.

Changelog

Jun. 15th 2026 - Massive writeup overhaul.

Feb. 10th 2026 - Added Firewerks shield as a mobbing option because I had completely forgot lol, better late than never.

Nov. 28th 2025 - Added San Saba Songbird and Budget Deity as weapon options since they have a cool synergy and are fun to use together.

Nov. 27th 2025 - Added Shocking Attunement class mod choices for the brave. A bit gimmicky, but very rewarding to pull off for those who enjoy doing some different stuff.

Nov. 26th 2025 - Made it clearer there's a choice involved between Fiendish Invigoration, Enchantment and Conjunction.

Nov. 21st 2025 - Added Inscriber.

Video Guide

Table of Contents

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