Guns:
For more indepth Tediore knowledge check out JoeForLong's Tediore Rafa Build Write Up
PARTS ARE VERY IMPORTANT - look for as high mag size possible (prioritize over base damage) for the best bossing experience. For mobbing you can use lower mag size guns for less ammo consumption
Get the Tediore (Shooting Thrown Gun) part as it gets 3 TIMES GUN DAMAGE STAT on the reload. This only works for soup gun damage. Can also use Replicator + Shooting part but can be harder to hit both projectiles.
Inscriber - NEW DLC PISTOL. INSANELY high damage which makes it a go to for bossing
Murmur - HALLOWEEN EVENT AR. Also VERY high damage which is also great for bossing but cannot be obtained easily in game anymore (only for World Boss chests). Look for some in community discords trading channels.
Chuck - get w/ Homing + Replicator part. Insanely good for mobbing with a naturally low mag size and easy spam. Also works great in bossing
Ruby's Grasp - always homing which makes it great for mobbing. Usually want to stand farther away from enemies to give the drones time to start homing. Can get w/ Daedalus Sniper Mode part for a nice damage boost which would really only help in bossing. SMG Mode can be nice as well for the untapped ammo reserves
Tediore Pistol - great damage but "weaker" than
Inscriber
Tediore AR - amazing for bossing and mobbing especially if you do not have a
Murmur
Tediore Shotgun - CURRENTLY BUGGED. The multiple projectiles on shotguns are not scaling correctly but when it's working right it's AMAZING for bossing. Go for as high projectiles and mag size as possible.
NON TEDIORE MANUFACTURER GUNS - there are definitely some guns out there that work well with a Tediore Licensed Part but I have not experimented with those yet so go wild!
Ordnance:
Slippy - proc
My Touch Is Death for various kill skills
Shield:
Firewerks - Go to for mobbing. This shield getting kills means less times you have to chuck so less times you have to search for ammo boxes. Benefits from
Berserk bonus element
Watts 4 Dinner - Go to for bossing. Shock bonus element to help for shielded enemies. Also the constant overshield is great for survivability. Get Siphon part for even better survivability. Great for shock bosses.
Protean Cell - technically the optimal bossing shield. But the extra damage isn't needed for the trade off of being a glass cannon.
Repkit:
Triple Bypass - multiple charges for
Now With Caffeine and just healing when needed. I usually go Action Skill Cooldown part but you could also go Splash, Elemental, Damage Dealt boosts as well, especially for bossing.
Class Mod:
Passives to look for: Splash, Gun, Elemental, Element Type, Damage Dealt
Shatterwight - for more points in
Berserk which is HUGE DAMAGE and allows for not needing to use
Force of Nature most of the time in bossing.
Stormcaller - w/ points in either
Lightning Rod or
Bolt Action for better shock damage
Forge Master - Allows for better
Forgeskill uptime which is very important for detonating
Force of Nature. Points in
Smelter is a MUST HAVE.
Furnace - points in
Raging Inferno for proccing off of
Force of Nature. This leads to a TRIPLE DIP. Not actually needed right now as we have enough damage w/
Shatterwight but it does exist (and will prob be amazing for the upcoming raid boss)
Enhancement:
Passives to look out for: Gun Damage, Weapon Type Damage, Gun Mag Size, Weapon Type Mag Size
These enhancements are assuming you are using a Purple Enhancement as getting Legendary ones are so hard to get.
Banger - 50% damage boost which is a PURE MULT only additive with
Get Throwin. go to for bossing
Recycler - Restores part of ammo thrown. can be fun for mobbing. Less damage but less ammo consumption
Replicator - 50% chance to spawn another projectile on reload. Another projectile CAN be more damage but relies on both projectiles hitting the enemy