Want your Wyrm pet to absolutely slay out? Here you go! Exceedingly strong Wyrm build with powerful Loveless support.
Wyrmsplosion - Versatile Malignant Construct
Build Overview
Strengths And Weaknesses
- Exceedingly high Wyrm damage output
- One taps most things it touches
- Satisfying multi kill chain reactions
- Wide play-style Variety (Gun, Melee, Grenade, Wyrm Support)
- All capstones and augments are viable AND usable
- Malleable to your liking
- Wyrm AI is isn't good
- Wyrm actions are unresponsive at times
- Flying / Mobile bosses are frustrating
Build Variants
Massive long range chain reactions due to
IHATEYOU shurikens.
Cycle Empowered Melees to flash your fancy Wolverine claws for big hits and character buffs. Can play around guns, melee and or grenades.
Symbiosis
Symbiosis skills have two major parts. The main effect that scales with points invest, and a sub effect that does not scale. The Sub effect is often the stronger of the two so many of these we only need 1 point and can dip.
Eg:
Corrupted Path. 5% Radiation damage per point is on the lower end of damage efficiency, however a 4% bonus element per Symbiosis stack on just the first point invested. So at the initial 25 stacks thats an instant 100% bonus element for 1 skill point. After
Fusion Friends-y to 5 for 50 stacks it becomes 200%, and +5
Fusion Friends-y to 10 points and you get up to 75% stacks, or 300% bonus radiation damage for that 1 point invested.
Skill Tree






















INTERCHANGEABLE SKILL POINTS
Third Party,
Finisher and
Pure Fusion points can happily be redistributed to player choice. Though bare in mind some of these have to remain top red for tree progression.
Other candidates:
Neutral Special - Very high Empowered Melee damage and radius. Slows melee speed. Good for reaching hard to hit enemies Like Subjugator and Child of Terra.
IDKFA - Some novas and gun damage
Glass 'Em! - Better Rad-splosions but only for Wyrm kills. Opens access to
enrag.exe.
The Sweet Science - Dot ontop of Empowered melee, but only every 100 Footwork stacks.
AUGMENTS
Solid State Destruction - My favourite. Responsive Function ability, amps the executable for big damage on them.
Intelligent Artifice - Decent basic attack damage increase, very high survivability on Wyrm. Loses Teleport function.
Hard Crash - Decent Damage though rarely is what gets the kill for cooldown reset. I use for hard to hit bosses like Subjugator.
Dark Web - Highest Potential, can be inconsistent. Most things function touches die anyway so gets better the tankier the enemies are. (Takedown / Thol potential)
Giga Bite - Worst of the Bunch tbh. Heals Wyrm on bite.
CAPSTONES
barrag.exe - Highest bossing DPS. High damage, high
Devourer proc rate.
nuk.exe - Wide mobbing AoE. Hits all crystals on Vile and Ordonite enemies.
enrag.exe - Largely untested by myself. Wyrm seemed to struggle catching enemies to apply. Reports of solid damage though, i prefer
barrag.exe
Equipment








GUNS
Radiation guns are preferred for
IHATEYOU chain reactions. Though not necessarily mandatory
Pragmate - Shoot enemies to buff next melee hit. Applies to Wyrm melee hits.
Devourer - Get in radiation to pop Rad dots for HUGE damage. Very helpful for hassle bosses like Subjugator and other fliers.
Mantra - Between melee effects like
Flow State and massive boosts in
Odium its got alot of potential power behind it.
Tediore mag for bit reload hits is a good option
Triplicate - This is just F U DPS slot. Use your favourite guns
Other options
Tempered Essence - Another Melee damage gun like
Mantra
Convergence - High dot rate.
Crow-Sourced - High DPS
Swan Song - High DPS
Stealth & Seek - Fantastic Mobbing potential.
Beyond this it's player choice.
REPKIT
Triple Bypass - Good healing, high availability, will always have a charge on hand. Works with
Now With Caffeine for Action skill restore.
Accelerator Order Repkit as a budget option.
ORDNANCE
Player choice mainly.
Waterfall - High DOT and Damage potential with Lingering and Alchemic.
Lingering + Alchemic Ripper / Vladof grenades are good for budget.
CLASS MOD [Important]
Devourer - Your be all end all. Best in most situations. The devour mechanic scales up to 80% proc rate at 75 stacks.
Roll with as many
Fusion Friends-y points as you can for max Symbiosis stacks.
Passives to look out for: Action skill Duration. Crit Chance. Skil Damage. Melee Damage. AS Damage.
Hoarder - Good for a gun damage focus in boss fights. Empowered melee spam is required to upkeep the gun damage bonus.
SHIELD
Open choice
Onion for Survivability
Firewerks for aggressive mobbing
AMP shields +/
Watts 4 Dinner /
Super Soldier for gun focus
ENHANCEMENT
Open choice. Match your chosen weapons.
A TRANSFUSER Enhancement while holding a Radiation Beam Tosser becomes a DoT spreading option if you don't need to hold other guns. Great for a Melee / grenade playstyle.
Firmware





Skillcraft for Wyrm
Action Fist helps Wyrm while also providing help for Empowered Melee
Other options (replace
Action Fist)
High Caliber 2 /
Active Fire 1 +
Heating Up 1 for Gun play
Reel Big Fist for better empowered melees
Get Throwin 1 for Grenades
Specialization
Fixed slots
Now With Caffeine. AS cooldown
Open slots
Bullet Train Synergises nicley with
Pragmate for run and gun into melee
Groundbreaker bigger Empowered Melee hits. Best in boss fights. Damage is Kinetic so may eat
IHATEYOU procs
Bear Arms Boosts Empowered Melee and Wyrm damage
A Honed Mind Wyrm crit chance and damage
Riddle You This For more gun focus
Fragmentation Payload for more grenade focus
The Best Defense if you're really unsure and just want something. Low uptime with melee playstyle
Gameplay
Open with Wyrm spawn and a grenade throw / DOT gun to stack your RAM bar for your first empowered melee. You want to use Empowered melee more early on to stack up Symbiosis through
Storage Upgrade.
Use Function ability on groups to stack up
Solid State Destruction.
Once the rotation is going Empowered Melee should be looping into itself provided you have enough
Fusion Friends-y. Now just bounce between guns and Melee as you desire. Use
nuk.exe on big groups.
barrag.exe on more stationary bosses.
Vile Wisps and crystals count as enemies for
IHATEYOU. So a stab through should slice right through them, sometimes one shotting them.
HIGH DATA RATE
High Data Rate has alot of damage potential, it provides a guaranteed super DOT on your first instance of Elemental (non DoT) damage after your Empowered Melee, the
High Data Rate can be seen on the buff bar, so identify that so you know you have it ready.
Try to line it up with your Wyrm Function attack. Remember that Wyrm basic attacks or lingering grenades can steal the super dot so be careful. Thankfully Empowered Melee is quite spammable so using it often allows Wyrm to just naturally apply HDR dots around.
DEVOURER (The gun)
Devourer is a gun that upon shooting an enemy, you'll consume all DoTs of the same element and deal massive damage, far beyond the potential damage of the Dots themselves. The damage scales higher the longer the DoT has left so be fast. Shooting enemies you've hit with a focused
High Data Rate dot or a boss you've hit with an executable is the best way to use this.
Notes
Comments
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