This
Vex Levelling Guide focuses on playing into the
Phase Phamiliar Companion Skill and fully playing into Critical Hit Chance and Critical Damage using Kinetic Damage.
This build is a Combo Tree Build using the Red Tree and Green Tree to maximise the Critical Chance and Critical Damage of
Vex and our
Phase Phamiliar.
This build has a more Glass Cannon approach to Levelling Up granting both
Vex and our
Phase Phamiliar incredible amounts of Damage Output at the Cost of Defence.
Because we play into Critical Damage so heavily it makes sense for us to take some of the supporting Skill Nodes that use Critical Hits as an Activation Mechanism . There is is likely to be supporting weapons and equipment that play to this advantage along the way.
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NOTE: This build is still a work in progress. If you have any questions about the build, feel free to jump in my Discord and ask me questions directly.
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Check out my other Vex Phamiliar levelling builds for different playstyles:
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Check out my Vex Phamiliar endgame builds for post campaign setups:
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I'l be live streaming most evenings (GMT) so this is a good time to come ask me questions directly!

















