Dealing Ordnance damage with your Grenades w/ Cryo, Shock and Fire all double dips.
Have tons of spammability with
Crucible and
Tripwire combo
Use any good grenade at UVH5 with ease
Dealing Ordnance damage with your Grenades w/ Cryo, Shock and Fire all double dips.
Have tons of spammability with
Crucible and
Tripwire combo
Use any good grenade at UVH5 with ease
Crucible - used with
Tripwire to easily get back Ordnance charges. Simply click your action skill to bring them out then click again to put it away with reduced cooldown so you can activate it again sooner. You ARE NOT throwing your axes.
We do not have a selected Augment nor Forgeskill because we cannot reach them without losing out on key skills. You can still use base
Forgeskill for
Forged In Steel
The Thrill - amazing survivability skill
Scorched Kairos - some dump points for slightly increased damage
Wrath of Nature - status chance for
Tail of the Comet
Tail of the Comet - double dipping status effect Key Skill
Machinist - helps us use our Ordnance for more damage
Blackout - double dipping status effect Key Skill
What Burns Within - boosts
Electrical Fire fire dot
Impetus - i like movement speed. can go anywhere beneficial
Gut Punch - will bonus will double dip
Wield the Storm - applies to
Tail of the Comet and
Blackout
Forged In Steel - nice for bossing for some immunity while using
Protean Cell
Catastrophe - increased crit chance for
Blackout
Dragon's Breath - dump point. Can be used to shoot stellium as a fire dot
Crackling Aegis - both bonuses help
Electrical Fire - gives a 50% fire dot based on
Blackout







Maliwan Shotgun Stellium - with Shock (and potentially fire as secondary) with as high DoT as possible. Used with the Transfuser enhancement.
Jakobs Pistol Vial Launcher Underbarrel - This damage boost is great for min maxing. You can shoot the vial at the enemy then swap to the splash gun.
This list is nowhere near complete as I am still experimenting with both legendaries and purples.
My go to roll is + chance to crit for
Blackout uptime. Can also go + 1 charge, cooldown, nuke
Jelly - my go to for mobbing and bossing. Acts similar to Lightspeed from borderlands 3
Blockbuster - great for mobbing if enemies are close together and insane for bossing if the enemy doesn't move much
Swarm - lower damage but A LOT OF HITS
Jakobs Grenade - Crit part is a given but I also really like the Ricochet part for mobbing instead
Slippy - deals melee and ordnance damage which means you can add extra stuff for it
Firepot - deals both gun and ordnance damage. Use this build for specific build around this
Passives are least important but look out for: ordnance crit chance, damage dealt, elemental damage
Grenadier - rolls points into
Blackout
Icebringer - rolls points into
Tail of the Comet
Cyborg - rolls points into
Endless Bombardment but not as good as the above options
Viking - temporary class mod that can be target farmed. Used for the extra charges of
Crucible which helps for more
Tripwire spam.
Triple Bypass - able to activate
Crucible more often w/
Now With Caffeine.
Get with Damage Dealt or Elemental Damage for min maxing damage that double dips
Protean Cell - Go to for bossing. The shock bonus element applies to status effects where most bonus elements do not do this. So you will get 40% shock damage based on your
Tail of the Comet,
Blackout and
Electrical Fire DoTs. It is VERY NOTICEABLE. Some weaker bosses might not need this. You also become a lot less tanky since damage goes directly to your health unless you have overshield
Firewerks - great for mobbing
Watts 4 Dinner - the bonus element is great for extra damage in mobbing
Transfuser - when holding a maliwan gun with matching status effects to the enemy that dies will spread dots from ANY KILL but will take the card damage DoT of the gun being held. So if an enemy dies while it has a shock status effect then it will spread to other enemies near by but making the dot based on your Stellium. Not the status effect damage that was on the enemy that died. If you have a Shock/Fire Stellium and Shock and Fire DoTs on the enemy that dies then it will apply both DoTs. The enemy DOES NOT have to die from the DoT to spread.
You will also want the "Gun Splash Damage" passive as if you are holding a splash gun then it will count as Damage Dealt for most things.





2/3
Gadget Ahoy - cooldown and damage is great
2/3
Get Throwin - splash radius helps more likely to hit enemies
1/3
Airstrike - more splash radius.
Other:
1/3
God Killer - damage will double dip. amazing for bossing. Can remove
Get Throwin or
Airstrike splash radius
1/3
Get Throwin 2/3
Airstrike - get more damage but less radius.
Tripwire - allows for more Ordnance spam
Now With Caffeine - use to get back
Crucible to then get more from
Tripwire
Fragmentation Payload - crit chance for
Blackout
The Best Defense - damage boost will double dip
Throw your Ordnance at enemies and get kills
Use
Crucible to get back more charges
Throw your Ordnance more
Use your Repkit to get back
Crucible charges then use
Crucible again for more charges
Active Repkit for damage boost
Use
Forgeskill for
Forged In Steel
Slam for
Protean Cell
Shoot Vial Launcher
Throw Ordnance
Use Mobbing gameplay strat for getting back charges if boss isn't dead yet
November 4th 2025 - added build video
November 2nd 2025 - Build released!
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