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Borderlands 4 Build

Game On - Use ANY Grenade at UVH5

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End Game
Verified
Trending
Updated on Nov 19, 2025
Nov 19, 2025

Build Overview

Dealing Ordnance damage with your Grenades w/ Cryo, Shock and Fire all double dips.

Have tons of spammability with Crucible and Tripwire combo

Use any good grenade at UVH5 with ease


Strengths And Weaknesses

  • High Damage
  • Decent survivability
  • Gear flexibility
  • bossing can be "glass cannon" like for max damage

Skill Tree

Points Spent 0 / 49
LMB Allocate
RMB Unallocate
Crucible

Action Skill:

Crucible - used with Tripwire to easily get back Ordnance charges. Simply click your action skill to bring them out then click again to put it away with reduced cooldown so you can activate it again sooner. You ARE NOT throwing your axes.

We do not have a selected Augment nor Forgeskill because we cannot reach them without losing out on key skills. You can still use base Forgeskill for Forged In Steel

Blue Tree:

The Thrill - amazing survivability skill

Scorched Kairos - some dump points for slightly increased damage

Wrath of Nature - status chance for Tail of the Comet

Tail of the Comet - double dipping status effect Key Skill

Machinist - helps us use our Ordnance for more damage

Blackout - double dipping status effect Key Skill

Red Tree:

What Burns Within - boosts Electrical Fire fire dot

Impetus - i like movement speed. can go anywhere beneficial

Gut Punch - will bonus will double dip

Wield the Storm - applies to Tail of the Comet and Blackout

Forged In Steel - nice for bossing for some immunity while using Protean Cell

Catastrophe - increased crit chance for Blackout

Dragon's Breath - dump point. Can be used to shoot stellium as a fire dot

Crackling Aegis - both bonuses help

Electrical Fire - gives a 50% fire dot based on Blackout

Equipment

Weapons
Repkits & Ordnance
Utilities

Guns:

Maliwan Shotgun Stellium - with Shock (and potentially fire as secondary) with as high DoT as possible. Used with the Transfuser enhancement.

Jakobs Pistol Vial Launcher Underbarrel - This damage boost is great for min maxing. You can shoot the vial at the enemy then swap to the splash gun.

Ordnance:

This list is nowhere near complete as I am still experimenting with both legendaries and purples.

My go to roll is + chance to crit for Blackout uptime. Can also go + 1 charge, cooldown, nuke

Jelly - my go to for mobbing and bossing. Acts similar to Lightspeed from borderlands 3

Blockbuster - great for mobbing if enemies are close together and insane for bossing if the enemy doesn't move much

Swarm - lower damage but A LOT OF HITS

Jakobs Grenade - Crit part is a given but I also really like the Ricochet part for mobbing instead

Slippy - deals melee and ordnance damage which means you can add extra stuff for it

Firepot - deals both gun and ordnance damage. Use this build for specific build around this

Class Mod:

Passives are least important but look out for: ordnance crit chance, damage dealt, elemental damage

Grenadier - rolls points into Blackout

Icebringer - rolls points into Tail of the Comet

Cyborg - rolls points into Endless Bombardment but not as good as the above options

Viking - temporary class mod that can be target farmed. Used for the extra charges of Crucible which helps for more Tripwire spam.

Repkit:

Triple Bypass - able to activate Crucible more often w/Now With Caffeine.

Get with Damage Dealt or Elemental Damage for min maxing damage that double dips

Shield:

Protean Cell - Go to for bossing. The shock bonus element applies to status effects where most bonus elements do not do this. So you will get 40% shock damage based on your Tail of the Comet, Blackout and Electrical Fire DoTs. It is VERY NOTICEABLE. Some weaker bosses might not need this. You also become a lot less tanky since damage goes directly to your health unless you have overshield

Firewerks - great for mobbing

Watts 4 Dinner - the bonus element is great for extra damage in mobbing

Enhancement:

Transfuser - when holding a maliwan gun with matching status effects to the enemy that dies will spread dots from ANY KILL but will take the card damage DoT of the gun being held. So if an enemy dies while it has a shock status effect then it will spread to other enemies near by but making the dot based on your Stellium. Not the status effect damage that was on the enemy that died. If you have a Shock/Fire Stellium and Shock and Fire DoTs on the enemy that dies then it will apply both DoTs. The enemy DOES NOT have to die from the DoT to spread.

You will also want the "Gun Splash Damage" passive as if you are holding a splash gun then it will count as Damage Dealt for most things.

Firmware

Repkit & Ordnance
Repkit FirmwareGadget Ahoy
Ordnance FirmwareGadget Ahoy
Utilities
Class Mod FirmwareGet Throwin
Shield FirmwareGet Throwin
Enhancement FirmwareAirstrike

2/3 Gadget Ahoy - cooldown and damage is great

2/3 Get Throwin - splash radius helps more likely to hit enemies

1/3 Airstrike - more splash radius.

Other:

1/3 God Killer - damage will double dip. amazing for bossing. Can remove Get Throwin or Airstrike splash radius

1/3 Get Throwin 2/3 Airstrike - get more damage but less radius.

Specializations

Specialization 1Now With Caffeine
Specialization 2Tripwire
Specialization 3The Best Defense
Specialization 4Fragmentation Payload

Tripwire - allows for more Ordnance spam

Now With Caffeine - use to get back Crucible to then get more from Tripwire

Fragmentation Payload - crit chance for Blackout

The Best Defense - damage boost will double dip

Gameplay

Mobbing:

Throw your Ordnance at enemies and get kills

Use Crucible to get back more charges

Throw your Ordnance more

Use your Repkit to get back Crucible charges then use Crucible again for more charges

Bossing:

Active Repkit for damage boost

Use Forgeskill for Forged In Steel

Slam for Protean Cell

Shoot Vial Launcher

Throw Ordnance

Use Mobbing gameplay strat for getting back charges if boss isn't dead yet

Changelog

November 4th 2025 - added build video

November 2nd 2025 - Build released!

Video Guide

Table of Contents

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