All the Items That Were Changed for Season 11
You’ve probably heard by now that the big change for this offseason was a massive revamp to the Item Shop.
So far, we’ve covered all the new Legendary items along with the Mythic Items for ADCs, Assassins, Bruisers, Mages, and Supports.
In this guide, we’ll be covering all the older items that were adjusted or revamped for the new season.
If you want to know about all the other new items Riot has implemented for Season 11, check out our other Season 11 item articles where we’ll be breaking down all the new additions.
Before we move on, let’s talk about one of the biggest changes to items which is the new haste stat. Haste is replacing cooldown reduction – overall it’s similar to CDR as it allows you to use your abilities more often.
However, it doesn’t have a cap and you can buy as much haste as you like. Riot’s goal with this was to create greater flexibility with builds and how champions can use their abilities.
Many of the items we will talk about in this guide have haste, so keep an eye out!
Rapid Firecannon
- Total cost for this item has increased.
- Because of the increase, the total attack speed has increased.
- But as Riot wanted to change crit strike, they’ve reduced the amount of crit strike chance it gives.
Stormrazor
- Total cost is down.
- So is the amount of attack damage it gives.
- The attack speed this item provides has been completely gutted.
- Gives less critical strike chance.
Mercurial Scimitar
- The total cost of this item has gone down.
- The build path has changed from QSS, Vampiric Scepter and Pickaxe to QSS, Cloak of Agility and Pickaxe.
- The AD this item provides has been decreased.
- The magic resistance you get from this item is also down.
- However, this item now gives some critical chance.
- This item no longer gives any form of lifesteal.
- The active has changed slightly. Instead of removing all disables, it now removes all disables excluding airborne.
Runaan’s Hurricane
- The total cost has heavily increased.
- The build path has changed from Zeal and 2 Daggers to Pickaxe, Zeal and a Dagger.
- It now gives 25 AD.
- The amount of crit strike you get has been reduced.
- It now gives less movement speed.
- The bolt damage is overall stronger.
Rylai’s Crystal Scepter
- The total cost has increased.
- The build path has changed slightly. It now consists of Blasting Wand, Giant’s Belt and an Amplifying Tome whereas before it was a Blasting Wand, Amp Tone and a Ruby Crystal.
- It still gives 90 AP.
- The amount of health this item gives has increased.
- It will now slow the enemy more.
Nashor’s Tooth
- There has been no change to the item’s total cost.
- But the build path has changed. Before it was a Stinger and a Fiendish Codex. Now it consists of a Recurve Bow, Blasting Wand and an Amplifying Tome.
- Gives 100 AP instead of 80.
- The attack speed stays the same at 50%.
- Unfortunately, this item no longer provides any cooldown reduction.
- The AP ratio for the on-hit damage has increased slightly.
Bloodthirster
- The cost is down.
- Build path has been adjusted from BF Sword, Vampiric Scepter and a Long Sword to BF Sword, Cloak of Agility and Vamp Scepter.
- Overall AD damage is down.
- But this item now gives crit strike!
Edge of Night
- The total cost is the same as before.
- Build path has been changed from Serrated Dirk, Pickaxe and a Ruby Crystal to Serrated Dirk, a Long Sword and a Ruby Crystal.
- The amount of AD damage this item gives is down.
Youmuu’s Ghostblade
- This item now costs more gold.
- The build path has changed. It is now built from Serrated Dirk and a Pickaxe rather than Serrated Dirk and a Warhammer.
- The amount of AD you get from this item has been reduced.
- Youmuu’s Ghostblade no longer gives any cooldown reduction.
Umbral Glaive
- The total cost of this item has increased.
- This item is no longer built from Serrated Dirk and 2 Long Swords. Instead, it’s a Serrated Dirk and Caulfield’s Warhammer.
- This item’s total AD has increased.
- It now gives 15 ability haste instead of 10% cooldown reduction.
Guardian Angel
- Gives less attack damage.
- Still provides 40 armor.
- Same Passive.
Warmog’s Armor
- The total cost has increased.
- It now gives 10 ability haste instead of 10% cooldown reduction.
- For its Warmog’s Heart Passive, it now gives 5% max health per second instead of 2.5% max health every half second.
Spirit Visage
- The total cost has increased slightly.
- It now gives 40 magic resistance instead of 55.
- The item now gives ability haste instead of cooldown reduction.
- Your healing and shielding will be increased by 25% whereas before it was just your healing.
Dead Man’s Plate
- The cost of this item hasn’t changed.
- But the build path has changed from Chainmail Vest and Giant’s Belt to Winged Moonplate, Ruby Crystal and a Chainmail Vest.
- The total health this item provides has increased.
- But it gives less armor overall.
- It now gives 5% movement speed.
Ardent Censer
- The total cost of this item is unchanged.
- The build path is now Forbidden Idol and a Blasting Wand instead of Forbidden Idol and an Aether Wisp.
- It no longer gives cooldown reduction or movement speed.
- However, it does give 100% base mana regen instead of 50%.
Redemption
- The total cost has increased.
- The build path has swapped from a Crystalline Bracer and a Forbidden Idol to Kindlegem and Forbidden Idol.
- The healing and shielding power has doubled.
- It now gives 15 ability haste instead of 10% CDR.
- It no longer gives any bonus health regen.
- But the base mana regen has doubled.
- It no longer deals damage to minions or gets 3x stronger from healing and shielding power.
Mikael’s Blessing
- The name has changed from Mikael’s Crucible to Mikael’s Blessing.
- The cost has increased.
- The build path has changed from Chalice and Forbidden Idol to Forbidden Idol and a Negatron Cloak.
- It gives more magic resistance.
- It gives 15 ability haste instead of 10% CDR.
- Its new active removes crowd control debuffs apart from airbourne and suppression. It also gives a small heal.
- The Harmony Passive has been removed and it no longer grants bonus health regeneration that was equal to mana.
Mejai’s Soulstealer
- It is now more expensive.
- No longer gives you mana.
- But it does give you some health.
Zhonya’s Hourglass
- Zhonya’s is much cheaper now.
- But it does give less ability power.
- It gives 10 ability haste instead of 10% cooldown reduction.
- Zhonya’s Hourglass has the same active.
Banshee’s Veil
- Banshee’s Veil is a lot cheaper and has been slashed by 500 gold.
- The build path has changed from Fiendish Codex and a Null Magic Mantle with Blasting Wand to Fiendish Codex and Verdant Barrier.
- The amount of AP it provides is down.
- You will get less magic resistance in total.
- It no longer gives 10% CDR. It now gives 10 ability haste.
Rabadon’s Deathcap
- The total cost has increased.
- It now gives +35% AP multiplier instead of +40%.
Here are all the Legendary items in the game that have received some changes. Most of the items we will talk about here have had their effects (passive or active) changed among other things like costs and damage.
Mortal Reminder
- Mortal Reminder no longer grants any armor penetration.
- It is now built from Zeal.
- The Grievous Wounds has seen some improvement. Auto-attacking 3 times in a row to an enemy champion will increase the Grievous Wounds to 60% from 40%.
Guinsoo’s Rageblade
- The on-hit damage is now based on critical strike chance. However, you cannot crit the enemy with this item.
- It will no longer allow you to stack your attack speed.
- It no longer gives AD, AP or any penetration stats.
Phantom Dancer
- No longer has the lifeline Passive (if you took damage that would put you below 30% max health- you would gain a shield).
- The effect of this item has changed. Basic attacks grant Ghosting and extra movement speed. If you auto-attack 5 times, you will gain bonus attack speed too.
Lord Dominik’s Regards
- This item now provides 20% crit strike chance!
- Deals additional damage against targets who have lots of health.
Essence Reaver
- Essence Reaver is now built from Sheen and brings with it Sheen’s effects. Your next basic attack after using an ability will deal more damage and restore some mana.
Infinity Edge
- The critical strike damage will now scale with the amount of critical strike your champion has.
Manamune
- Manamune gives ability haste.
- You will no longer gain stacks if you use your abilities without hitting a target.
- The amount of mana you need to transform this item has been reduced.
Muramana
- No longer consumes your mana when proc’d.
- The bonus damage now applies to abilities as well as auto-attacks.
Archangel’s Staff
- AP per mana has increased overall.
- Unfortunately, this item no longer refunds mana on cast.
- Doesn’t give ability haste or cooldown reduction.
- If you use an ability and it doesn’t hit a target, you will not get stacks.
- On the plus side, the amount of mana you need to transform this item has been reduced.
Seraph’s Embrace
- The amount of AP you get from your mana pool has increased. However, it will now grant mana per AP.
- It will no longer give you a shield if you try to activate it.
- Does not grant any ability haste, and no more mana refund on cast.
Lich Bane
- The Spellblade effect damage and cooldown have increased.
- Sadly, it no longer gives mana or ability haste.
Blade of the Ruined King
- Movement Speed active is now a Passive instead. This will make the champions who use it faster overall.
Black Cleaver
- Black Cleaver no longer grants movement speed on-hit when you auto-attack an enemy.
- Dealing damage to enemies who are fully shredded (with 6 stacks applied to them) will take an additional 5% missing health damage.
Ravenous Hydra
- The Cleave effect now procs on abilities and ranged basic attacks.
- Instead of this item providing life steal, it now grants Omnivamp.
- The active has been removed.
- It no longer grants health regeneration.
Titanic Hydra
- Titanic Hydra now gives you bonus AD equal to your maximum health.
- The Cleave effect now procs on abilities and ranged basic attacks.
- It no longer grants health regeneration.
- The active has been removed.
Wit’s End
- Now provides movement speed on-hit instead of healing. You will gain 20 movement speed for 2 seconds after auto-attacking someone.
Maw of Malmortius
- The shield you get from Lifeline (when you take AP damage that would put you below 30% health, you gain a shield) has been increased.
- Bonus stats on proccing this item have been removed though.
Death’s Dance
- Omnivamp has been replaced with a Bleed cleanse, movement speed and a heal once you’ve killed an enemy.
- Magic damage is no longer reduced and it is now converted to Bleed.
Sterak’s Gage
- The base shield has been decreased but it now scales with the number of enemies you’re in combat with.
- The tenacity Sterak’s Gage provided has been removed.
- It is no longer a melee only item.
- It will now grant healing based on enemies you’re in combat with.
Randuin’s Omen
- Active now reduces enemy AD and crit damage.
- It also passively reduces the damage taken from all incoming basic attacks and not just critical strikes.
- However, it no longer reduces enemy attack sped when hit.
Frozen Heart
- Now passively reduces damage taken from basic attacks.
Gargoyle Stoneplate
- When activating this item, you will gain a shield that decays over 2.5 seconds.
- Whenever you take damage from an enemy champion, you will passively gain extra armor and magic resistance.
Abyssal Mask
- Immobilizing a champion will make them take increased damage for a brief moment in time.
Thornmail
- The amount of damage THornmail deals is now down.
- If you immobilize a champion, you will apply 60% grievous wounds to them.
Zeke’s Convergence
- If you immobilize an enemy champion, the linked allies’ autos and abilities apply additional damage.
Knight’s Vow
- Now, whenever you’re near your linked ally, you will take more redirected damage.
- Also, if they’re lower than 50% health, you’ll gain bonus movement speed when running towards them.
- No longer grants armor, passive movement speed, or a heal.
Morellonomicon
- If the target is below 50% health, the effect of the grievous wound will be increased.
- Unfortunately, this item no longer gives magic penetration.
Sanguine Blade
- No longer provides life steal.
- Provides physical vamp instead.
To round this guide off, let’s discuss the items that have been “removed” from the game. Basically, Riot reworked these items quite a bit and gave many of them new Passives and new names. Find out what other items have been removed from the game with our All Season 11 Removed Items guide.
Luden’s Tempest (previously known as Luden’s Echo)
- Ludens now costs more gold.
- It gives less AP.
- Empowers your Legendary items with 5 magic penetration.
- Gives 10 ability haste.
- Grants you bonus movement speed after damaging an enemy target.
Liandry’s Anguish (previously known as Liandry’s Torment)
- Cost of this item has risen.
- Is no longer built from Blasting Wand and Haunting Guise. Is now built from Lost Chapter and Fiendish Codex.
- Gives more AP.
- Offers 20 ability haste.
- Gives 600 mana but no longer gives any health.
- It now empowered your other Legendary items with 5 ability haste.
- Liandry’s Passive will now burn enemies causing them to take a lot of damage. This damage ignores their resistances too. This makes this item good against tanks.
Hextech Rocketbelt (previously known as Hextech Protobelt-01)
- This item gives more AP.
- It provides 15 ability haste.
- Overall the item gives less health.
- But its Mythic empowerment provides other Legendary items with 5 magic penetration.
- The build path has changed from Hextech Revolver and a Kindlegem to Hextech Alternator, a Ruby Crystal and Blasting Wand.
- Similar active, but you will gain extra movement speed once you’ve launched your missiles.
Sunfire Aegis (previously known as Sunfire Cape)
- Sunfire Aegis gives 15 ability haste.
- The amount of health this item provides has been increased slightly.
- Overall this item gives less armor but now provides some magic resistance as well.
- The recipe for this item has also changed. It now consists of a Bambi’s Cinder and Aegis of the Legion whereas before it included Bami’s Cinder, Ruby Crystal, and a Chain Vest.
- The cost has increased for this item.
- The Passive for this item has been changed. Taking or dealing damage activates the Passive for 3 seconds. If you deal damage to an enemy champion, you’ll gain a stack. At maximum stacks, your basic attacks explode around you dealing damage to nearby enemies.
- Sunfire Aegis empowered other Legendary items with 5 ability Haste.
Turbo Chemtank (previously known as Righteous Glory)
- Provides 15 ability haste instead of 10% cooldown reduction.
- Gives 25 armor instead of 30 armor.
- Gives less health overall.
- No longer provides base health regeneration.
- Doesn’t provide mana anymore.
- Buying this item empowers your other Legendary items with 5% tenacity and slow resistance.
- Active is basically the same as before.
- Has a new Passive. Dealing or taking damage activates it for 3 seconds. The Passive deals damage to nearby enemies.
Frostfire Gauntlet (previously known as Iceborn Gauntlet)
- Gives 15 ability haste instead of 20% cooldown reduction.
- Provides less armor in comparison to the old item.
Doesn’t give any mana at all. - Now provides 350 health.
- Passive will deal damage to nearby enemies once you’ve taken or dealt damage.
- Basic attacks against an enemy create a frost field that slows enemies in it.
- Empowers your other Legendary items with extra health and increased size.
Shurelya’s Battlesong (previously known as Shurelya’s Reverie)
- Provides 20 ability haste instead of 10% cooldown reduction.
- No longer increases your healing and shielding power.
- Shurelya’s now provides more health.
- Provides 50% base mana regeneration instead of 100, and no longer offers any base health regen.
- Empowers your other Legendary items with additional movement speed.
- Its active now gives you extra movement speed but also empowered your next 3 autos or abilities against enemy champions.
Duskblade of Draktharr
- This item gives less AD compared to the old version.
- It now gives 20 ability haste.
- It gives less lethality overall, and the lethality it provides scales with rank.
- Empowers your other Legendary items with ability haste.
- The Nightstalker Passive is very similar to last time, apart from the fact that whenever you get a champion takedown, you will become invisible for 1.5 seconds.
Trinity Force
- Item recipe has changed from Sheen, Stinger, and Phage to Sheen, Hearthbond Axe, and a Kindlegem.
- Now gives 10 ability haste, less AD, less attack speed, and less health.
- Empowers your other Legendary items with 10% extra attack speed.
- Basic attacks will grant extra movement speed. If the target you hit is a champion, you will get extra damage too. This can stack up to 5 times.
Locket of the Iron Solari
- The recipe of this item has changed from Aegis of the Legion and Null-Magic Mantle to Kindlegem and Aegis of the Legion.
- Gives less magic resistance in comparison to before.
- Locket now gives health and ability haste.
- Passively provides nearby allies with bonus armor and magic resistance
- Empowers the rest of your Legendary items with bonus resistances.
Thank you for reading, we hope you enjoyed this breakdown of the older items that are being adapted for Season 11. To find other guides related to the new Season 11 items, head here.
If you have any questions or want to learn more, check out PicklePants’s stream.
Watch live video from PicklePantsLOL on www.twitch.tv
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