Arts Inflictions
Operator Skills can sometimes apply Arts Inflictions to enemies.
- Heat Infliction
- Electric Infliction
- Cryo Infliction
- Nature Infliction
Arts Bursts
When you apply an Infliction of the same Element or Art, this will trigger an Arts Burst, dealing more Arts Damage of said Element, and adding 1 stack of Arts Infliction, up to a max of 4.
- Heat Infliction + Heat Infliction = Heat Burst
- Electric Infliction + Electric Infliction = Electric Burst
- Cryo Infliction + Cryo Infliction = Cryo Burst
- Nature Infliction + Nature Infliction = Nature Burst
Arts Reactions
Applying Arts Inflictions of different Elements will trigger an Arts Reaction. When you apply an Arts Infliction, if the enemy has any other Arts Infliction, it will consume both in order to trigger an Arts Reaction.
For example, applying Heat to any enemy with a non-Heat Infliction will consume both to trigger Combustion. The same logic applies to each Element / Arts.
- Heat - Combustion: Target takes Heat DMG over time.
- Electric - Electrification: Target temporarily takes more Arts DMG.
- Cryo - Solidification: Target temporarily unable to move.
- Nature - Corrosion: Target gradually loses All Resistance over time.
Bonus Reaction - Shatter: To an enemy with active Solidification, apply Vulnerable or Physical Status effects to trigger Shatter: consuming the Solidification and dealing massive Physical DMG.