With her adaptive kit, Arcane provides massive value to Arts teams. Stack Intellect if you want her to deal more damage, stack Will if you need utility. Either it's an Arcane team or you're missing Gilberta, Arcane is a solid pick for your Arts team, even better if it's a Cryo/Nature team.
Build Overview







Check the Gear Section below for a complete breakdown of UGE breakpoints and gear combinations.
Skill Overview
Best Teams
Arcane -
Tangtang -
Xaihi -
Perlica
By focusing on Intellect, Arcane can deal considerable damage while still providing some team utility with her Nature/Cryo Susceptibility and Corrosion effects. Tangtang not only benefits from these buffs, she also applies her own Arts Susceptibility and Arts DMG Taken% when using
Brigand's Calling. Xaihi provides Amp effects for both Arcane and Tangtang, so she's an obvious pick.
Perlica is a good option for the last slot, as she can use
Stanza of Memorials to increase the team's ATK.
Gilberta also works, but Stanza loses a lot of value since Arcane won't benefit from it.
Akekuri is another option that can carry
Thermite Cutter, generate SP and Link for the team.
Yvonne -
Arcane -
Xaihi -
Perlica
When using Will as your highest stat, Arcane's Kit provides a lot of utility that covers Yvonne's weakness: AoE inflictions and grouping. Everything while still providing Cryo Susceptibility to increase Yvonne's damage. Again, Xaihi is an easy pick for the Cryo Amp and Arts buffs she can provide.
Again, Perlica is a good option that can carry
Stanza of Memorials, but
Fluorite is also a good pick as her Combo and Ultimate can quickly get you to 4 Inflictions on enemies.
Gilberta is also a good option for the susceptibility, but Arcane already provides all the grouping for 0 SP.
Tangtang also works, but the SP consumption can be difficult to handle.
Last Rite -
Arcane -
Xaihi -
Tangtang
Similar to Yvonne, Arcane can speed up Last Rite rotations thanks to her extra infliction on Combo and Ultimate. Unlike
Gilberta, Arcane can group enemies without applying Nature Infliction to enemies.
Best Weapons and Gear
Weapons
Type 42: Solemn Phalanx: Signature Weapon
Junction Point: Battle Pass Alternative
Delivery Guaranteed: 6-Star Alternative (Will)
Arcane's Signature is very strong. Just like Arcane, the weapon has two different effects, depending on your highest attribute. Funny enough, the Will effect can be used by
Gilberta and allows her to apply Arts DMG Taken% on enemies with her Ultimate, which is much stronger than DMG%. It also includes Ultimate Gain Efficiency, which unlocks faster rotations for Arcane.
Junction Function is the F2P alternative from Battle Pass. Again, the Ultimate Gain Efficiency is much appreciated for faster rotations, and the effect increases the entire team's ATK.
Gilberta's Signature and
Monaihe are Will weapons, but the Ultimate Gain Efficiency can help you get your Ultimate much more consistently and make use of their effects. Arcane can't make full use of Gilberta's Signature, but you get more Ultimate Gain Efficiency from it compared to Monaihe.
Gear
Array Arcana INT
- Gear Set:
Hot Work - Armor:
Hot Work Exo-Rig - Gloves:
Hot Work Hands PPE - Kit 1:
Hot Work Insulation Slab - Kit 2:
LYNX Slab
Hot Work is a great option for DPS Arcane, as she can forcibly apply Corrosion with her Ultimate.
The Corrosion is being amplified by the Arts Intensity, which triggers the Nature DMG% on Hot Work 3pc.
In most cases, you won't need any Ultimate Gain Efficiency gear, as 6-Star weapons with Ultimate Gain Efficiency are more than enough for 6s3c rotations. If needed, you can run
Redeemer Armor and replace the LYNX Slab with another
Hot Work Insulation Slab.
Array Arcana WILL - Max Susceptibility
- Gear Set:
Eternal Xiranite - Armor:
Eternal Xiranite Light Armor T1 - Gloves:
Eternal Xiranite Wraps - Kit 1:
Eternal Xiranite Bracing Slab - Kit 2:
Eternal Xiranite Bracing Slab
Eternal Xiranite provides a DMG% effect for the team whenever Arcane uses her Combo Skill or Ultimate. The individual pieces provides a lot of Will that will help you maximize Arcane's Susceptibility effect. You need a total of 640 Will to get the maximum value, assuming your Combo Skill is fully leveled. The Ultimate Gain Efficiency is enough to maintain 6s2c rotation.
Skill Priority
Combo Skill > Battle Skill = Ultimate > Basic Attacks
The combo skill is your highest priority as it gets reduced Cooldown at MAX level. For Will builds, it also increases the maximum susceptibility scaling.
Battle Skill and Ultimates are mostly for Intellect builds, as they are your main damage sources. Basics are a great source of damage, but not a priority.
Potential
Potential 1: Watcher of the Sea
P1 adds a LOT of value to her Combo Skill. 30% extra damage is great for Intellect builds, as the combo skill cooldown is lower than Will builds. The increased SP return is good but it will change your UGE breakpoints, so keep this in mind when adjusting your build/rotation. For Will builds, the extra susceptibility on Combo is great (from 12% to 18%) and it doesn't increase the required Will.
Potential 2: Heart of Ice Cold Ferrium
Just flat stats, nothing much to talk.
Potential 3: Wielder of Stone
Allows Arcane to maintain the corrosion effects at maximum potency even longer, which is great as her damage doesn't happen in a quick burst.
Potential 4: Mind of Refined Steel
Funny enough, Arcane doesn't need any Ultimate Gain Efficiency gear and unless you change your gear to include UGE, this potential won't improve your rotations at all.
Potential 5: Homeward Glance
For Intellect builds, not only it does increase the Ultimate SEQ2 damage by 30%, it also increases the Arts Amp effect when using her Ultimate. For Will builds, you get increased Susceptibility when casting her Ultimate and the Ultimate SEQ2 shortens the cooldown of your Combo Skill by 30%. So remember to cast your Combo before using her Ultimate SEQ2 for the reduced cooldown!
How to Play
Arcane's Kit is very flexible and somewhat complex. She has a total of "six" different skills, as their effects (and Combo triggers) change depending on her highest Attribute (Intellect / Will)
When focusing on Intellect, Arcane main role is a DPS. Apply a Nature Infliction to trigger her Combo (or 2x non-Nature Infliction) and use her Battle Skill to consume the combo effect, dealing extra damage and returning some SP.
Due to how Corrosion works, Arcane's Ultimate has great synergy with her kit. The increased duration from her Combat Talent allows Arcane to get maximum value from Corrosion when using her Ultimate Finisher. You can even overwrite the Corrosion with a Lv2 Corrosion and maintain the RES reduction.
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When focusing on Will, Arcane's kit changes it focus to utility rather than damage, with her primary skill being her Combo. She can apply extra Infliction from any Arts by using her Combo and Ultimate. Battle Skill and Combo also groups enemies, and the Combo Skill applies Cryo and Nature Susceptibility that scales with her Will attribute.
Release Date
Arcane will release on August 9th, 2026 along with the release of the Homecoming version (1.4).
Banner: July 16th, 2026 until August 9th, 2026.
Her banner will last for 24 days. From there, she will be removed from the off-banner pool after 2 additional banners, making her total run time end in approximately late September.
Portrait




