Discipline
Power in Light: Your Smite and Penance spells deal increased damage to targets afflicted with your
Holy Fire. Scaling at 2%/4%/6%/8%/10% with increased talent point spend
Twin Disciplines: Increases the damage and healing of your instant cast spells by 1%,/2%,/3%,/4%,/5%
Holy Precision: Increases your chance to hit with Holy spells by 6%,12%,18%
Renewed Hope: Your heals from
Flash Heal,
Binding Heal,
Lesser Heal,
Heal,
Greater Heal, and
Penance gain 2%,4%,6%,8%,10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1,2,3,4,5 seconds after talent point spend
Divine Aegis: Your critical heals create a protective shield on the target, absorbing 5%,10%,15% (based on talent points spent) of the amount healed. Lasts 12 sec.
Penance: Launches a volley of
Holy Light at the target, causing 96 Holy damage to an enemy, or 233 healing to an ally. Instantly and every 1 sec for 2 sec.
This ability was implemented from the Wrath of the Lich King expansion that can be used offensively against enemies or defensively to heal friendly targets, giving Discipline another versatile tool for both damage and healing.
Holy
Twilight Focus: Gives you a 20%,45% up to a maximum of 70% chance to avoid interruption caused by damage while casting any spell.
Binding Heal: Heals a friendly target and the caster for 346 to 403 and is a Low threat ability
Litany of Light: When you cast a healing spell, gain Mana equal to 5% and 10% of the base cost of the spell if your previous heal was a different spell.
Prayer of Mending (Holy): Places a spell on the target that heals them for 247 the next time they take damage or receive non periodic healing. When the heal occurs,
Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. Previously introduced in The Burning Crusade as a learnable spell used by all specs at level 68.
Shadow
Improved Mind Flay: Your
Mind Flay now deals 10% to 20% more damage, gains 5/10 yards of increased range, but slows the target's movement speed by 35% down from 50% as a trade off
Devouring Contagion: Reduces the mana cost of your
Devouring Plague by 25%/50%. Targets that die while
Devouring Plague is active spread it, jumping to a nearby enemy within 5 and 10 yards for the remaining duration.
Early Demise: Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%/30%.
Reworked
Shadowform:
Shadowform receives additional benefits for Shadow Priests. The version shown in the BlizzCon Beta significantly reduces the mana cost of Shadow spells while also increasing their critical damage bonus, improving Shadow's mana efficiency and overall damage scaling.