The primary Skills you’ll use are
Lightning Bolt,
Frost Shock,
Earth Shock,
Flame Shock,
Fire Nova,
Stormstrike and your Totems. The most important totems to use while leveling are
Strength of Earth Totem,
Searing Totem &
Mana Spring Totem. Along with these skills you'll be keeping up
Rockbiter Weapon weapon if using a two-hander and
Flametongue Weapon if you're using a one-hander and shield.
- Always have your
Rockbiter Weapon or
Flametongue Weapon on and get your Totems down before you engage. - Open up on enemies with a
Lightning Bolt or 2, Hit them with a
Stormstrike and the logical Shock for your situation. - Your 3 Shock skills can be used for different purposes.
Flame Shock is a great way to get extra damage on a mob.
Frost Shock is used when you want so slow something down so you can kite away.
Earth Shock is used to interrupt spell casters while also doing damage to them. Having all 3 shocks ready to use is a key part of playing your Enhancement Shaman to the fullest. They're also a great way to finish off a mob who is attacking you since they're all instant casts. - Keep up your
Lightning Shield active at all times, this is one of the highest DPS skills you have compared to its mana cost. It's always worth having up and helps a lot with finishing off enemies who are hitting you. - Drop
Stoneclaw Totem to have it tank for you!
Totems
Totems are the next part of gameplay that's important. There are a lot of options you can use depending on situations. Wow forever has added 2 new skills for totem management:
Totemic Projection allows you to move your existing totems to a new location and
Call of the Ancestors lets you cast all 4 totems on your "totem bar" by pressing 1 button.
Three essential totems for early leveling are
Strength of Earth Totem,
Mana Spring Totem and
Searing Totem. You're going to want to keep these down basically all the time and move them with you.
There are 3 very powerful utility totems that you need to have at the ready depending on the encounter
-
Earthbind Totem will slow all enemies nearby, this is great to have when you need to escape from danger.
Tremor Totem breaks fear, charm and sleep. This will be more useful in dungeons where these are more of a concern but is crucial to have down when you need to prevent your allies form suffering from these ailments
Grounding Totem will absorb a harmful spell coming at you. This shouldn't be unlocking until level 30 unless they changed it. But it's another great totem you can toss down to soak some damage to yourself or an ally.