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PoE 2 Build

[0.4] 8k HP Meteor Bear GIGA TANK

0.4 TLotD
End Game
presentationDruid
presentationShaman
Updated on Dec 21, 2025
Dec 21, 2025

Build Overview

Yeooo Whats Up Chefs! This Is My League Start Ice Wolf Druid Build Guide :D

POE2.Ninja Character Link

POB CODE - https://poe.ninja/poe2/pob/13211

TWITCH - LIVE STREAM

Campaign Permanent Bonus Choices

Act 2 - Charm Charges Gained

Act 3 - Stun Threshold

Act 4 - Halls Of The Dead (Resistances) - Prison (Life Flask Recovery)

Interlude Qimah Pillars - Global Defences, Resists Or Movespeed (Up to you really but the global defense is a lot of value for an EV/ES build IMO)

Strengths and Weaknesses

  • Extremely Tanky
  • Great Mapping/AOE Clear
  • Zero Mana Issues
  • Slower Boss Kills Than Wolf

Equipment

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Equipment Priority
+10

You NEED at least one source or more of Leech physical attack damage as mana for this build to function properly. The best place to get this is on your gloves or rings. It is NOT included in the filters so you will need to manually add that yourself.

Body Armor, helmet & amulet are where a lot of your defenses are going to come from I'd be willing to splurge some extra coins on those.

ENDGAME METEOR BEAR TRADE LINKS BELOW - For An Easier Way To Look At My Current Gear Go Here POE2.Ninja Character Link

Basic Notes: You want to cap all Ele resistances, and ideally work on getting your chaos res up as soon as possible if you are investing heavily into ES since we wont be getting Chaos Inoculation.
- Defensive Notes: Energy Shield, Armor, Max Life and Mana are our primary defensive layers and almost all if not more than 100% of our armour will be getting applied to elemental damage which feels amazing.
- Damage Notes: This Build honestly doesnt need much damage scaling coming from gear, the most important thing is just trying to have a really solid weapon but beyond that Ive got +melee skills on my gloves and thats it. Everything else is invested into defenses to just try and make Abyss mapping as comfortable as possible.

NONE OF THESE TRADE LINKS HAVE FORCED CHAOS RESISTANCE WITHIN THEM BUT YOU DO NEED TO GET ROUGHLY 70%+ CHAOS RESISTANCE IF YOU WANT TO COMFORTABLY DO T15's, ESPECIALLY RITUAL/ABYSS. SO ITS UP TO YOU TO MANUALLY ADD THAT TO SOME ITEMS VIA THE FILTER, BELT IS THE BEST PLACE TO DO THIS BUT THANKS TO THE ABYSS MOD THAT GIVES 15% Chaos Res + 15% Ele Res YOU CAN GET IT ON ALMOST ANY SLOT.

Talisman - Sort By Sum/Total Dps
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/5nMr2qGeSa
Prio Stats: High Total Dps (Phys seems slightly preferred, but Im not convinced yet that it makes a massive difference as to whether its phys or elemental dps) - This comes from %increased phys and all 4 types of flat damage, +Level of Melee OR attacks skills, Attack Speed OR Onslaught. Ideally you will want a weapon that has attack speed and onslaught in my opinion since I dont think at least for me that this would ever turn into a crit build.
- You can technically craft really good talismans *almost* from scratch - just check out this video created by lolcohol to see how BUT its going to cost you at least 3+ divine. I still havent even done this yet for my low budget character as I purchased my weapon through my own trade link for about 80 exalted.
Best Runes: No matter what I would always use 1 Farrul's Rune of the Hunt, after that if you have a decent phys damage weapon then definitely run an Iron Rune, otherwise you can run a Fenumus' Rune of Agony to help with your freeze potential on Maul since its using Embitter.

Sceptre 40% spirit at least (Lord of the Wilds + Wisdom of the Maji + Bear Idols - The Bear Idols Give us 40% Increased Damage Each Via The Bonded Modifier) - Sort By Sum/Any Particular Stats You Might Need
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/2KL3qzlGSk

Ring - Sort By The Two Different Sums (One for flat damage and one for everything)
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/glrmV0e5IQ
Prio Stats: Total life (Life + Strength), Mana, Resistances, Rarity, Mana Leech. We DONT Really need a lot of flat damage on rings with this build, at most Id get like 1 probably.

Amulet - Sort By Sum (Consider Checking The Level of melee skills box in the filter if you want that)
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/ky30GpqKU5
Prio Stats: Armour, Energy shield, Resistances, Rarity, Life.
Current Anoint: Bestial Rage
With the state of crafting, I honestly think NOT getting +level of melee skills on amulet is probably the correct choice unless you have tons of currency sitting around. Essentially your options for a decent price are to get a poop amulet with +level of melee skills or a GODLY defensive amulet without it. For that reason I think its better to just get a GODLY amulet to supplement your resistances, attributes, defenses and whatever you need really and worry about getting melee skills way later.

Gloves - Sort By The Two Different Sums (One for flat damage and one for everything)
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/pJo0bgXbH0
Prio Stats: Armor, ES, Life, Mana, Attack Speed, Rarity, Resistances, Mana Leech, Flat Damage

Solo Armour Helmet (Preferred Since eventually we have Ruinic Helm) - Sort By Sum/Armor
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/ky30jVQwS5
Prio Stats: High Armour, Resistances, Life, Attributes If Needed, rarity.

Hybrid ES/Armour Body Armour (My preferred for sure) - Sort By Sum/Total ES
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/nr30bg9MC0
Prio Stats: High Armour/ES, Resistances, Faster Start Of Energy Shield Recharge (This Will Be Very Important If You Want To Go Heavy Into ES), Life, Attributes If Needed

Boots (ES Only For Iron Slippers) - Sort By Sum/Total ES
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/5nMrkEajSa
Prio Stats: Movement speed, High ES, Resistances, Life, Mana, Attributes if needed

Belt - Sort By Sum
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/WvOGWWybfm
Prio Stats: Chaos Resistance, Resistances, Strength, Life, Armour, Mana

Jewel (ID AIM FOR AT LEAST ONE SAPPHIRE WITH %ES AS AILMENT THRESHOLD) - Sort By Sum
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/3qvprEqJI5
Prio Stats: Max ES, Armor, Damage, Skill Speed etc.
To many to list em all TBH, gotta use your best judgement but just look at the stats that are included in the search filter and itll give you a solid idea.

Skill Gems

Support Gem Requirements:

Str 100

Dex 30

Int 65

Expand all
1

Purity of Fire

Purity of Fire
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2

Maul

Maul
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3

Walking Calamity

Walking Calamity
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4

Rampage

Rampage
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5

Furious Slam

Furious Slam
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6

Ferocious Roar

Ferocious Roar
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7

Shockwave Totem

Shockwave Totem
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8

Pounce

Pounce
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9

Herald of Ash

Herald of Ash
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10

Mana Remnants

Mana Remnants
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11

Savage Fury

Savage Fury
Gem Priority
+41

THE YOUTUBE VIDEO GUIDE HAS GAMEPLAY/EXPLANATIONS FOR THE ROTATION.

Certain Skills Are allocated to weapon set 2 for MORE skill effect duration since we are utilizing a few weapon set points in our passive tree. These skills are Maul, Walking Calamity and we would do @fFerocious Roar but its kinda bugged so we just allocate that one to both weapon sets.
- EVERY OTHER SKILL NEEDS TO BE ALLOCATED EXCLUSIVELY TO WEAPON SET 1 - YOU CAN MIRROR YOUR WEAPON/TALISMAN TO BOTH WEAPON SETS (explained in my video or just look up how cause its hard to explain via text).

Spirit Skills -
Savage Fury can be used for free if you allocate it to your non-primary weapon set.
Mana Remnants and Herald of Ash require you to get an additional 40 spirit to use both, by far the best way to do this is to just get 40% increased spirit on your sceptre.

AOE/Clearing Packs Rotation - Very simple
At the start of each map you should be aiming to build up glory for Walking Calamity before anything else, you can simply just wait at the portal for this or you can walk around and smack some stuff with Maul to generate additional rage which will in turn generate additional glory.
- After you have Walking Calamity active, you should freeze one mob with Maul to trigger Bhatair's Vengeance. After that just run around with Rampage and kill everything, rinse and repeat. You want to try and make sure that before you encounter abyss, breach or anything scary that you have both Walking Calamity and Bhatair's Vengeance active.
- Ancestral Cry can also be used during maps for extra big aoe moments.

Bosses: For bosses with high fire resistance you need to swap in Fire Penetration II on AT LEAST Walking Calamity. If you want to use Ancestral Cry during the boss fight which I do and recommend then you also need to swap in Fire Penetration II for Rampage and Furious Slam as well. For Walking Calamity I replace Hourglass, for Furious Slam I replace Fist of War II (we get ancestral boosted slams from Ancestral Cry already) and for Rampage I replace Efficiency II.

- Right before a boss spawns we want to use Walking Calamity followed by 2x Shockwave Totem (these break armor due to Uruk's Smelting and Armour Break III). After that its Savage Fury > Furious Slam > Maul > Furious Slam > Maul > Furious Slam - at this point you should have built enough glory for Ancestral Cry (Ferocious Roar) so then you use that and just Rampage around the boss. Make sure to occasionally resummon your Shockwave Totems and drop a single Furious Slam here and there to keep those working together.

- You want to weave in a Maul in between each Furious Slam cause it makes the Furious Slam come out a lot faster.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

This Passive Tree Is NOT Fully Accurate Since It Does Not Incorporate My Controlled Metamorphosis Jewel And Its Effects. I Recommend You Check Out My POB To Have A Better Look.

Atlas Tree

This hasnt really changed since 0.3 except for the inclusion of Abyss.

Video Guide

Table of Contents

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