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PoE 2 Build

Fissure PC Destroyer

presentationWarrior
presentationTitan
0.4 TLotD
End Game
Starter
Updated on Dec 25, 2025
Dec 25, 2025

Build Overview

This is a build relying on fissures (not the ones in your butt)

We're spawning molten fissures via Forge Hammer and Crater, along with utilizing fissures via Earthshatter and Sunder. These have some nice interactions with the fissure support gems and the passive tree, allowing us to esentially blow up the entire screen.

Strengths and Weaknesses

  • Giga dam
  • Onetaps bosses
  • Massive clear
  • Melee build

Build Variants

This is the setup I'm leveling my warriors with until mid act 3, where you unlock your core skills like Earthshatter.

Instead, we are focusing on using Rolling Slam and Boneshatter. You use Rolling Slam to prime enemies for stun, followed by using Boneshatter to stun them and deal a big chunk of AOE damage.

Equipment

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2
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6
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1
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3
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4
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Equipment Priority
+8

You want two different weapon sets if you want to maximize your damage. One mapping setup with attack speed and onslaught, and another one where you only focus on damage.

Then, swap to weapon set 2 for bosses.

Leveling Gear:

Prio 1: Focus on as much physical damage as possible, followed by flat elemental damage.

Prio 2: Movement speed.

Prio 3: Armour, Max life & Resistances.

Skill Gems

Support Gem Requirements:

Str 20

Dex 5

Int 10

Expand all
1

Rolling Slam

Rolling Slam
supportrageplayer
supportancestralcallplayer
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2

Boneshatter

Boneshatter
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supportmagnifiedareaplayer
3

Herald of Ash

Herald of Ash
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4

Infernal Cry

Infernal Cry
supportragingcryplayer
Gem Priority
+7

Forge Hammer - used on bosses, spawns molten fissures when combined with any warcry

Seismic Cry - used to trigger your Earthshatter and Forge Hammer

Infernal Cry - same as above, but also increases your damage

Earthshatter - used on bosses and when fighting in melee range. Massive damage once you explode them with your warcries

Leap Slam triggers molten fissures via Crater, you can use this alone when clearing, otherwise you can focus on using Sunder. It's mainly about preference

Herald of Blood - extra AOE, we chain it with Bleed III, Poison III and Bursting Plague

Herald of Plague - extra AOE by spreading the poisons from Herald of Blood

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Strong Jewels:

Prio 1: Get a rare jewel with rage on hit. This will allow you to sustain rage when leaping.

Prio 2: Damage with maces, attack damage, elemental damage, crit - pretty much anything you can use in the build that scales your damage.

Prio 3: Armour, life on kill.

When you have some currency, aim for unique ones such as Heart of the well diamond with Extra damage as xxx damage (chaos for example), for a substantial damage increase.

How it Plays

Clear: Press Leap Slam or Sunder. When fighting in melee range you can also use Earthshatter and explode them with your warcries for extra damage.

Bossing: Pre spam 2x Earthshatter-> Forge Hammer -> Infernal Cry -> 2x Earthshatter -> Seismic Cry.

How it Works

In this build we are scaling different types of fissure damage. We're spawning them via all of our damaging skills. Molten fissures from Forge Hammer in particular became a real powerhouse in 0.3, allowing us to oneshot pretty much any boss in the game when combined with Earthshatter

Defence: For defence, we are scaling armour and max life.

Offence: The bulk of your damage comes from your mace. Aim for as high physical damage as possible, followed by +melee skills. You can also get this on your amulet and gloves, substantially increasing your damage.

Budget & Leveling: This build is incredibly budget friendly. I started farming T15 maps after spending less than a divine. It's also possible to level with the same setup, but you don't unlock the core abilities until act 3.

Video Guide

Table of Contents

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