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PoE 2 Build

[FGKorbyn21's] One-Shot Hollow Palm Monk - Endgame to Starter Build Guide - (WIP)

0.3 TTE
presentationMonk
presentationInvoker
Starter
End Game
Updated on Oct 9, 2025
Oct 9, 2025

Build Overview

Here's my guide for my Hollow Palm Invoker League Starter and Endgame Build for patch 0.3 The Third Edict!

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🚨Work in Progress, be sure to come by FGKorbyn's Stream for the Newest Skill Tree and Gems as I'm changing it to test new things!🚨Link: https://www.twitch.tv/FGKorbyn21

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🚨I've included a League Starter Leveling Guide, Early Mapping Guide, and Endgame Guide to cover your run on Monk from Start to Finish. Click the appropriate Tab for Gear and the Passive Tree🚨

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In Patch 0.3 we received the new Keystone Hollow Palm Technique which turns our Monk into an Unarmed MMA Fighter. It grants 1% More Attack Speed for every 25 Evasion on Armor and 0.1% to Critical Hit Chance for every 10 Energy Shield. This allows us to stack tons of Attack Speed and have a 100% Chance to Critically Hit!

We use Ice Strike combined with Shattering Palm and Herald of Ice to shatter huge packs of enemies for amazing clear speed. Elemental Expression got a buff in 0.3 and now has decent enough damage for us to use to Freeze and Blind all targets around us by using Nova Projectiles. This helps us lock everything down and prevent us from being hit thanks to Blind.

Our Single Target DPS is taken care of by Falling Thunder which also received some buffs in 0.3. We generate Combo by using Culmination II which gives 3% More Damage per Combo, combine this with 7 Power Charges and Falling Thunder ONE SHOTS T4 / Uber Pinnacle Bosses like its nothing. We can mix in Mantra of Destruction for Extra Chaos Damage and Empowering our Attacks.

We use Triple Heralds thanks to Lead me through Grace... allowing us to get over 200 Spirit. We use Herald of Ash, Herald of Ice, and Herald of Thunder to clear massive packs of enemies. We use Wind Dancer and Ghost Dance to stack tons of Evasion and Energy Shield Recovery on Hit. Currently we have 3.6K ES, 1.8K Life, 75% Evasion, and 40% Deflect. We also recover over 1.5K ES on hit thanks to Ghost Dance so we almost never die (Abyss is broken sometimes lol).

No Unique Items are required but I will throw a couple out there as suggestions just in case you come across them while leveling or purchase them off the market.

IGNORE QUARTERSTAFF IN GEAR IF USING Hollow Palm Technique! Watch my Latest YouTube Video for full explanation on how to combo the skills and get big DPS!!!!

Permanent Buff's From Act Rewards Recommendations:

Valley of the Titans

    • +30% increased Charm Charges

The Venom Crypts

    • +25% increased Stun Threshold

Halls of the Dead

    • +5 Lightning Resistance
    • +5 Cold Resistance
    • +5 Fire Resistance

Trial of the Ancestors

    • +5 Lightning Resistance
    • +5 Cold Resistance
    • +5 Fire Resistance

Godess Of Justice 

  • +30% Increased Mana recovery from flasks

The Seven Pillars

  • +5 to all Elemental Resistances (Interchangeable)
  • 15% Increased Global Defences (Interchangeable)

Strengths and Weaknesses

  • One Shot Bosses
  • Insane Clear Speed
  • Evasion, Energy Shield, and Deflection
  • Fun Unarmed Gameplay
  • Melee is risky early on
  • Dodge Dependent

Build Variants

Watch my Latest YouTube Video for full explanation on how to combo the skills and get big DPS!!!!

This Variant will be using Ice Strike + Herald of Ice + Shattering Palm for Huge AOE clear. We use Elemental Expression to apply Freeze Buildup and Blind which decreases Enemy Accuracy and increases our Critical Hit Chance with nodes like Distracted Target.

We One Shot Pinnacle Bosses using Falling Thunder and Combo Buildup. We generate Combo using Culmination II on both Falling Thunder and Hand of Chayula. We build around 100-150 Combo, use Hand of Chayula combined with the new Lineage Support Gem Ailith's Chimes (Currency Exchange/Random Drop) to expend that Combo and gain 7 Power Charges. We then still have Combo left over on Falling Thunder since it has its own Culmination II support and use it right at the bosses feet for a Uber Juiced Slam to One Shot. You can empower yourself with Mantra of Destruction if you have a Unset Ring as well.

We use Herald of Ash, Herald of Ice, Herald of Thunder as this juices our clear speed to the max. You can sub out Herald of Ash for Elemental Conflux, Trinity, or Charge Regulation if you want More Elemental Damage or easier Critical Hit Chance Cap.

We'll stack EV and ES and use Wind Dancer + Ghost Dance for survivability. Walker of the Wilds will completely sustain our Mana as long as we have Mana Leech on 1 piece of gear.

Hollow Palm Technique will scale our Attack Speed and Critical Hit Chance to INSANE heights and allow us to Crit Cap a lot of our skills.

Equipment

item
7
item
2
item
1
item
5
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6
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8
item
3
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4
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item
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Equipment Priority
+8

Quarterstaff: (IF NOT Hollow Palm Technique)

Go for a High DPS QStaff, Physical is best but any damage helps early on. The most important stats are going to be Added or % Increased Damage, Attack Speed, and Level of Melee Skill if you can handle the Mana consumption. Socket in any runs that Add Damage to Attacks if you come across them.

Body Armor:

Go for a ES/EV Hybrid Body Armor so we can have high enough EV and ES. Go for Deflection, Resistances, and Attributes.

Gloves:

An EV/ES, EV, or ES pair of Gloves will work. Go for Flat Damage, Level of Melee Skill, Maximum Life, Attack Speed, Attributes (STR, INT, DEX, and any Resistances that you can get.

Helmet:

Go ES Helmet since we use Subterfuge Mask. Go for Max Life, Resistances, Critical Hit Chance, and Attributes.

Boots:

An EV/ES, EV, or ES pair of Boots will work. Go for Deflection, Movement Speed, Maximum Life, Attributes (STR, INT, DEX, and any Resistances that you can get.

Amulet:

Any Amulet early on works but I would prefer either Stellar Amulet, Jade Amulet, or Lapis Amulet. Go for Increased Evasion Rating, Increased Global Defenses, Increased Maximum Energy Shield, Level of Melee Skill, Critical Hit Chance, and any needed Resistances and Attributes.

Rings:

Getting Flat Damage of any type to increase Hollow Palm Technique DPS. Prioritize Flat Cold Damage, Lightning Damage, and Physical Damage. % Increased is fine but not optimal. Otherwise fill out any needed Resistances and Attributes or Leech Mana.

Use the Rings to fill out any missing Resistances and increase needed Stats.

Skill Gems

Support Gem Requirements:

Str 55

Dex 80

Int 75

Expand all

Elemental Expression

Elemental Expression
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Ice Strike

Ice Strike
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Falling Thunder

Falling Thunder
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fistofwarsupportplayerthree
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Shattering Palm

Shattering Palm
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Hand of Chayula

Hand of Chayula
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supportblindplayertwo
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Herald of Ice

Herald of Ice
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Herald of Thunder

Herald of Thunder
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Herald of Ash

Herald of Ash
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Wind Dancer

Wind Dancer
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Ghost Dance

Ghost Dance
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Mantra of Destruction

Mantra of Destruction
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Watch my Latest YouTube Video for full explanation on how to combo the skills and get big DPS!!!!

You'll use Ice Strike + Shattering Palm + Herald of Ice for clear speed and use Falling Thunder and Hand of Chayula for Combo Stacking to do huge damage.

Hand of Chayula will apply Sniper's Mark and consume Combo to generate Power Charges using Ailith's Chimes. These charges fuel Falling Thunder which is also boosted by Combo granted by Culmination II. See YT Video for full Explanation.

Ghost Dance and Wind Dancer are here to boost your Defense which includes Evasion, Energy Shield Recovery, and Deflection.

Elemental Expression is going to apply Cold Nova, Lightning Explosions, and Fire Explosions around us that Blind and is amazing for clear speed. TRY THIS OUT OR WATCH VIDEO!

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Watch YouTube Video for Full Explanation on Tree!

We focus on Nodes to generate more Combo like Chakra of Rhythm and Chakra of Impact to help us build that Combo fast. We stack Critical Hit Chance and Damage Bonus using nodes such as Struck Through, Deadly Force, and Moment of Truth.

We need as many Power Charges for Falling Thunder so we need The Power Within, Overflowing Power, and Lust for Power to get our charges up.

Stack ES, EV, and Deflection using Subterfuge Mask, Beastial Skin, Enhanced Reflexes, and Mindful Awareness so we have a sufficient Hit Pool when mapping.

Build Blind using Blinding Strike and Distracted Target to increase our DPS and help cap our Critical Hit Chance out. This will also increase our Evasion Rating and Accuracy against Blinded Targets.

Lead me through Grace... will allow us to get tons of Spirit to fuel our Spirit Gems, Sunder my Enemies... will allow us to Penetrate Elemental Resistances on Crit, Elemental Expression is great for extra clear and blind, I am the Thunder... will help activate Herald of Thunder.

Atlas Tree

I dropped a Hinekora's Lock (57 Div) while recording from a Researchers Strongbox along with a few Divines already so I'll be running them for a while!

How it Plays

See YT Video Linked!!!

How it Works

See YT Video Linked!!!

Changelog

9-5-25 - Updated Endgame Variant to match changes from Twitch Testing

9-2-25 - Updated Endgame Variant to One Shot Falling Thunder Build

8-30-25 - Updated Passive Tree to match what we're following in the live build. Will continue to update as I play through

8-30-25 - Updated Support gems to match new changes, will continue to update as I make changes

Path of Building Code

Video Guide

Table of Contents

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