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PoE 2 Build

DonTheCrown's Hollow Palm Monk

Updated on Sep 2, 2025
Sep 2, 2025

Build Overview

Welcome to my Hollow Palm guide for Monk: Acolyte of Chayula.

Hollow Palm Technique allows us to attack with our bare hands as if we were using a Quarterstaff. This means that we don't need to find new weapons as we level up but we only scale our damage with skill gem levels and Evasion Rating on gear.

Note that stacking Energy Shield is a bad idea while in the campaign but might be good later. Also note that the Quarterstaff exclusive passive nodes like Martial Artistry do NOT work with Hollow Palm Technique for some reason.

This build felt pretty okay in the campaign and most boss fights came down to me just hitting the boss until it Froze and then by the time they thawed out they would be heavy stunned and then dead.

Strengths and Weaknesses

  • Don't need to upgrade weapons
  • Has gap closer options
  • Freezes and Stuns bosses to death
  • Melee
  • Conditional Power
  • Less skill area than using a staff

Build Variants

Start with Glacial Cascade (same supports as Ice Strike) and then switch over once you can start using Ice Strike.

We are using Inner Turmoil which stacks up Volatility when we inflict an Elemental Ailment. Volatility is a debuff that stacks up to 200 times and has a duration of 4 seconds, when Volatility expires it provides 1% Damage as Chaos for 10 seconds per stack.

This means that we can potentially get up to 200% Damage as Chaos extra for burst moments. Normally this would be clunky since each stack of Volatility resets the timer; however, we can manually detonate our own Volatility by using a skill supported by Catharsis. This makes it so that you can only use the skill with 20+ Volatility but it will explode a random amount of Volatility on your character between 1 and your current Volatility. This allows you to instantly power up when facing tough enemies as long as you've carried a lot of stacks into the fight.

Equipment

item
7
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5
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2
item
6
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8
item
3
item
1
item
4
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item
item
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Equipment Priority
+8

Life, Evasion, Resists! Try to only use Evasion bases if you can. The more Evasion you have the faster you will attack.

Skill Gems

Support Gem Requirements:

Str 40

Dex 35

Int 45

1

Quarterstaff Strike

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2

Ice Strike

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3

Shattering Palm

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4

Tempest Bell

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5

Killing Palm

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6

Companion: {0}

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7

War Banner

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8

Into the Breach

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Gem Priority
+23

Start with Glacial Cascade (same supports as Ice Strike below) and then switch over once you can start using Ice Strike.

Quarterstaff Strike - Embarrassingly powerful single target 'skill'. In Acts 1-2 this will most likely be your best DPS for single target.

Ice Strike - Main Damage skill, it has a short dash and can help freeze enemies. Our attack size is somewhat nerfed while using Hollow Palm Technique but it does do some area damage.

Shattering Palm - Helps add some AoE clear and has a long dash to engage. Use this when engaging a group to cover them in shards of ice that will explode.

Tempest Bell - Useable after 4 Ice Strikes, drop this for some more damage. Note that it can be hard to hit your target and the bell before you have Reaching Strike since we have small weapon range with our fists. Stun II is pretty great here for stunning bosses.

Killing Palm - Nice for Behead II and Life Drain which are great when you finish off an enemy with the skill.

War Banner - This provides a short term damage boost after hitting enemies enough.

Into the Breach - This is from our 2nd set of ascendancy passives. You'll see little flames appearing on the ground that you can pickup for health/mana/buff.

Companion: {0} - There are several good nodes in the tree that buff us for being near a companion. Inspiring Ally also makes any companion damage boosts also count for us. This is a great source of increased damage from the tree. To find a good companion go to Act 3 - Infested Barrens, there is a checkpoint that always has 2 beasts. Once you find the checkpoint look for 'Haste Aura' on a beast, if you don't see it leave the rares alive and press ESC -> Respawn at checkpoint. If you do see it use the Companion skill on it just before killing it.=

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

We focus mostly on increased damage and Evasion. Since Hollow Palm Technique lowers our base crit from 10% to 5% there's no good reason to invest in crit early on.

Take Inner Turmoil as your first Ascendancy node.

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
Not Specified1 choice
Hunting Grounds — The Crowbell
Not Specified1 choice
Freythorn — The King in the Mists
Not Specified1 choice
Ogham Farmlands — Una's Hut
Not Specified1 choice
Ogham Manor — Candlemass, the Living Rite
Not Specified1 choice
Keth — Kabala, Constrictor Queen
Not Specified1 choice
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Not Specified1 choice
The Spires of Deshar — Sisters of Garukhan
Not Specified1 choice
Jungle Ruins — Mighty Silverfist
Not Specified1 choice
The Venom Crypts — Venom Draught
Not Specified3 choices
Jiquani's Machinarium — Blackjaw, the Remnant
Not Specified1 choice
The Azak Bog — Ignagduk, the Bog Witch
Not Specified1 choice
The Molten Vault — The Molten Vault
Not Specified1 choice
Aggorat — Blood Sacrifice
Not Specified1 choice
Journey's End — Captain Hartlin
Not Specified1 choice
Eye of Hinekora — Navali's Rest
Not Specified1 choice
Halls of the Dead — Yama The White
Not Specified1 choice
Halls of the Dead — Tawhoa's Test
Not Specified2 choices
Abandoned Prison — Goddess of Justice
Not Specified2 choices
Halls of the Dead — Tasalio's Test
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
Not Specified2 choices
Wolvenhold — Oswin, the Dread Warden
Not Specified1 choice
The Khari Crossing — Akthi and Anundr
Not Specified1 choice
The Khari Crossing — Molten Shrine
Not Specified1 choice
Qimah — Tabana's Pillar
Not Specified7 choices
Kriar Village — Lythara, the Wayward Spear
Not Specified1 choice
Howling Caves — The Abominable Yeti
Not Specified1 choice

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