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PoE 2 Guide

PoE 2 Beginner Guide - Everything Explained

Updated on Aug 17, 2026
Aug 17, 2026

The Complete Path of Exile 2 Beginner Guide

Welcome to our Beginner Guide for Path of Exile 2. This guide will cover everything you need to know about the game, whether you're playing for the first time or coming from another game within the ARPG genre.

At its core, PoE 2 is an action RPG in which your character travels through the world, killing monsters to gain experience and higher levels. As you do so, you'll find better equipment and Skills to fight harder monsters to gain better gear and more levels and so on. The game is full of tough bosses, interesting problems to solve and an addictive progression loop

Path of Exile 2’s is currently in Early Access, but will be free to play upon its full release, which is expected to be in late 2026

Note on Build Guides

Path of Exile 2 is known for being a very complex game, and while this is true, the new-player onboarding experience and tutorials make learning the game a more streamlined experience.

The first question that many players have is "Should I follow a build guide?". This is entirely up to you. With Path of Exile 2's Recommended Gem system, it is possible for a new player to hop in and explore and be fairly successful. Following a build guide will guarantee a smoother experience, but a less creative and immersive one. What you decide is entirely up to you, but if you are looking for a build guide, we have several highly recommended Starter Build Guides over here on Mobalytics

Here’s a quick rundown of reasons to follow a build guide or not:

Reasons to follow a build guide

  • Your character will likely be strong enough to clear most content in the game

  • Won’t need to spend as much time figuring out what to do

  • You’ll get to experience more of the game faster

  • Will result in a more laid back gaming experience

  • These are builds that don’t require expensive gear or Unique items, giving them good cost to effectiveness ratio.

Reason to not follow a build guide

  • You want to learn about the game yourself or find more enjoyment figuring things out yourself

  • You’re fine with taking your time and not rushing through the game

  • You can accept the fact that your character might be weaker than others

  • You have plenty of time to play the game and explore things on your own

Overall, you should try to enjoy Path of Exile 2 in the way that you want to. If you enjoy doing things the meta way, you should find a build guide to get through the game. Conversely, if you prefer to approach things blindly and learn yourself, you should do that instead.

With that out of the way, let’s cover move on to the Character Creation screen!

Game Modes & Leagues

After hitting LOGIN, you will be introduced to the Character Page that includes a list of your existing characters, a League selection and the opportunity to hit Create to make a new character.

After hitting the Create button, you'll be introduced to the League Selection Page

In Path of Exile 2, there are things known as Leagues, as well as game Modes.

League Types

  • Challenge League: a temporary league that lasts for approximately 4 months in which all players' start at Level 1 with no items. This is the recommended choice

  • Standard League: the "eternal realm" where your progress is permanent, and where all items and characters are migrated to after a Challenge League ends

Game Modes

  • Softcore Trade (SC): the default game mode that is recommended. If your character dies, you will be allowed to respawn. You are able to party up and trade with all other players within the same League

  • Solo Self-Found (SSF): A game mode in which you are unable to trade or party up with other players

  • Hardcore (HC): Characters that die in Hardcore are sent to their parent league. For example, dying in Runes of Aldur HC will migrate your character to Runes of Aldur Softcore. Players in these leagues can party up and trade with other players within the same league

  • Hardcore Solo Self-Found (HCSSF): A combination of Hardcore and Solo Self-Found - one life, no trading and no partying.

At any point, you can migrate your character from SSF to Standard (with or without your loot in the Stash). However, to do so in Hardcore, you will need your character to die. 

Overall, pick the game mode that you think you will enjoy most. For those that enjoy a challenge or are sadistic, pick Hardcore. If you enjoy trading and making money, play in Trade League (aka the Challenge League)

Or maybe if you prefer to be a lone wolf, play SSF. For the extra challenge, you can do Hardcore SSF.

Challenge Leagues

Every 3-4 months, Path of Exile introduces a new temporary Challenge League in which all players start fresh with Level 1 characters and no pre-existing items or advantages. 

Challenge Leagues provide an opportunity for a fresh start for all players with a new economy that isn’t saturated from years of players acquiring items. People will often refer to Temporary Challenge Leagues as simply the “League”, its patch number (eg. 3.25), or by the name of the Challenge League itself (eg. “Settlers” when referring to Settlers of Kalguur)

Leagues always introduce a large amount of new content and patches that rebalance the game by buffing and nerfing items, classes, skills and enemies. These changes provide exciting opportunities for players to devise new builds, new strategies and with the introduction of new content, often referred to as the “League Mechanic”, brand new challenges to tackle to test your skill.

The majority of Path of Exile players choose to play Temporary Challenge Leagues because the fresh start and reset economy creates an irresistible buzz of excitement.

Challenge Leagues are temporary and at the end of the cycle, all characters and items will be transferred to their parent league (for example, Softcore Trade League players will be migrated to Standard League, and Hardcore SSF League players will be transfered to Standard Hardcore SSF

Character Classes

In Path of Exile 2, there are twelve base classes, with two classes representing each Attribute combination. (Strength, Dexterity, Intelligence, and the hybrid combinations of Strength/Dexterity, Intelligence/Dexterity, and Strength/Intelligence)

The Passive Tree 2 in Path of Exile has 6 starting locations, with each Attribute combination having their own starting position on the tree.

Here’s a list of the classes in PoE 2 and their signature weapon/specialty.

  • Strength: Marauder – Axes

  • Strength: Warrior – Maces

  • Dexterity: Ranger – Bows

  • Dexterity: Huntress – Spears

  • Intelligence: Witch – Minions/Occult Spells

  • Intelligence: Sorceress – Elemental Spells

  • Str/Dex: Duelist – Swords

  • Str/Dex: Mercenary – Crossbows

  • Int/Dex: Shadow – Daggers and Traps

  • Int/Dex: Monk – Unarmed and Quarterstaves

  • Str/Int: Templar – Flails

  • Str/Int: Druid – Shapeshifting and Spells

Keep in mind that in PoE 2, characters are not limited by their Classes. You can be a Monk that slings Fireballs or a Warrior that uses Bows. If you want to Shapeshift, you can play a Druid, but maybe you want to be Tankier, and decide to play Warrior instead to start closer to the Strength portion of the Tree.

These Classes provide a strong foundation for builds, so choosing a matching Class will be a simple way to progress.

However, if you want to go wild with it, you definitely can. Just keep in mind that you’ll need to understand more game mechanics to take advantage of picking an “off class.”

Attributes

A foundational aspect of Path of Exile 2 is that of Attributes

  • Strength
  • Dexterity
  • Intelligence

Much of the game revolves around these Attribute types. Every Skill Gem and has an Attribute Requirement, and character Classes and Defence types revolve around Attributes as well.

Generally speaking

  • Strength is associated with Life and Armour, high-damage, slower hits and Melee Skills with Maces
  • Dexterity is associated with Evasion Rating, high Attack Speed, agility and Ranged Skills with Bows and Spears
  • Intelligence is associated with Energy Shield, Spells, Critical Hits and Summoning abilities. Weapon types include Staves, Wands and Sceptres

But there are also hybrid types that are a blend of these archetypes

  • Strength/Intelligence - Talismans, Totems, Shapeshifting. A blend of Spells and Melee
  • Dexterity/Intelligence - Quarterstaves and Critical Hits. A blend of high speed Attacks with a blend of Magic
  • Strength/Dexterity - Crossbows. Big, slower hits, but often Ranged

All Classes follow this theme, as can be seen in the Character Classes section, but every Skill Gem, Support and Item has an Attribute Requirement, and Defences revolve around this mechanic too.

For example, every Body Armour has 6 base types that revolve around an Attribute, and you can see the associated Defence type

  • Warlord Cuirass
  • Corsair Coat
  • Vile Robe
  • Wolfskin Mantle
  • Sleek Jacket
  • Death Mail

This is true for all item base types such as Boots, Gloves and Helmets

Skill Gems follow a similar theme

  • Earthshatter
  • Lightning Arrow
  • Bonestorm
  • Arctic Howl
  • Frozen Locus
  • Explosive Grenade

Keep this in mind and start paying attention because you'll start noticing that this forms the basis of so much of Path of Exile 2!

Ascendancy Classes

Ascendancy Classes in Path of Exile 2 are essentially sub-classes that allow characters to further specialise. These Ascendancies feature small Passive Trees of which 8 total Points can be allocated. These bonuses are often build defining and are a major reason why you’d pick one class over another.

Three Ascendancy Classes are available to each Class, meaning that there are a total of 36 Ascendancy Classes.

How Do You Ascend?

There are currently two ways in which a character is able to Ascend, with a third set for release

Passive Skill Tree

One of the defining features of PoE is the gigantic Passive Skill Tree. As you level up, you will gain Passive Points to spend on this tree to grant your character bonuses.

As previously mentioned, your starting location will be based on your Class. You can refer to this graphic to see. Intelligence-based nodes are at the top third of the tree, Strength on the left, and Dexterity on the right. 

Nodes: Small Passives, Notables, and Keystones

There will be three types of nodes on the Tree

Small Passives: provide small bonuses like Damage, Attributes, Accuracy, Armour, etc.

Notables are slightly larger nodes that grant a greater amount of bonuses than a Small Passive and are usually found at the end a chain of Small Passives known as "Clusters".

Keystones are the last type of node and are the largest. These Nodes provide powerful effects that can completely alter a character. They generally provide a build-defining upside with a build-altering downside that needs to be built around

This is an example of these types of nodes and clusters on the Passive Tree

Weapon Set Passive Points

One major change to the Passive Tree in PoE 2 is the Dual-Specialization system. This system allows you to allocate certain Passive Points to different Weapon Sets you are using.

https://cdn.mobalytics.gg/assets/poe-2/images/guides/beginner-guide/PoE2-Dual-Specialization-Passive-Skill-Tree.png

By the end of the campaign, after collecting all Permament Buffs and Bonuses, you will have 24 Weapon Set Passive Points with which to apply these Weapon Set Passive Points

By using the Weapon Swap System, your character will automatically match their Skills to either Weapon Set Skill Points and use those Passives with that Weapon

. For example, you can spend 24 Points on Cold Damage Passives which will be used with your Weapon Set 1 Staff that boosts Cold Skills, and 24 Points on Lightning Damage and increases to Shock Magnitude which will be used with a secondary Staff that boosts your Lightning Skills. You can also set your single Weapon to be used with different Skills and Weapon Sets, allowing for massive flexibility

Dodge Roll and Sprint

The Dodge Roll is a mechanic that is available by default to every character. Dodge Rolling allows your character to quickly move in a specific direction and move out of the way of danger

When timed correctly, the Dodge Roll will avoid non-AoE Projectiles and Attacks. You can also use the Dodge Roll to cancel Skill animations if you find yourself in a bad situation.

  • Rolls cannot be cancelled
  • Rolling will not be faster than walking. 
  • Rolling is affected by movement speed

Sprint

Sprint is another function that can be used to increase your character's movement speed at the expense of being more vulnerable to being knocked down. By default, your character will start Sprinting after you perform a Dodge Roll and continue holding down the Spacebar key

Resources

There are several primary resources in Path of Exile 2 which can be seen in the User Interface

  • Life: Your Hit Points - once they reach 0, your character dies
  • Mana: Used for your Skills
  • Spirit: Used for Permanent Buff effects
  • Energy Shield: Protects your Life by taking damage instead, and rapidly Recharges if you don't lose ES for a short period '
  • Ward: a tertiary resource granted by crafting Ward onto gear with the Verisium Anvil. Ward can be used to use special Skills, but will also prevent you from dying after your Life and Energy Shield reach 0

You can increase the amount of Spirit your character has through itemisation, but by completing all Permament Buffs and Bonus Quests throughout the game, you will be granted a baseline of 100.

Skill Gems

Skill Gems are a unique system in Path of Exile 2. Unlike other games, the Skills your Character uses come in the form of itemised Uncut Skill Gems, which can then be cut into a usable Skill Gem.

These Gems are broken up into the Weapon types they can be used with, such as Maces, Crossbows and Quarterstaves. An important note is that character Classes are not limited to the Skill Gems within their default sub-category. All Classes can use any Gem, so long as they meet the requirements to do so

Uncut Skill Gems

As you progress through the game, you will find items called “Uncut Skill Gems.” Using this item will allow you to pick any Skill Gem in the game, provided it is high enough Level.

Some Skill Gems require a certain level, so finding an Uncut Skill Gem early in the game doesn’t mean you’ll have access to every skill just yet.

Support Gems

By default, every character has access to 9 Skill Gems slots.

These Skill Gems are further enhanced by up to five Support Gems. Support Gems serve many functions, from merely increasing the damage of the Skill, to altering its functionality entirely. Part of making a good build is understanding and experimenting with your Skills and Supports to find the combination that works best for what you are trying to achieve.

Each additional Support gem will have a +5 Attribute cost associated with its type. For example, Elemental Armament I will require your character to have +5 Strength to equip, Multishot I will require +5 Dexterity and Considered Casting will require +5 Intelligence.

By default, your Skill Gems will have access to a minimum of 2 Support Gems when found, but this can be increased with the use of Currency items known as Jeweller's Orbs


Meta Skill Gems

Meta/Trigger Gems

Meta Gems are special skill gems that can be supported by both Skill and Support Gems. These are also known as Trigger Gems. When a condition is fulfilled, the Meta Gem will cast the supported Skill Gems.

For example, with the Meta Gem Cast on Shock when you Shock enough enemies (an Ailment inflicted by Lightning Damage) the Meta Gem will cast any supported Skill Gems.

With a gem like this, you can opt to cast 5 Skill Gems, as that’s the max number of support sockets. Conversely, you can set up a system where you only cast 3 Skill Gems, but the other two Sockets have Support Gems, buffing up those 3 Skill Gems.

Flasks and Charms

Flasks

Flasks are a system in Path of Exile that allows for characters to recover their Life and Mana. Unlike in Path of Exile 1, characters only have two Flask slots: one for Life and Mana.

Flasks require a certain number of Charges to be used, and additional Charges will be gained as you slay monsters, with an increased number of Charges gained for killing monsters of higher Rarities.

You can also refill your Flasks at any Checkpoint or the Well within towns and your Hideout.

Charms

Instead of the Utility Flasks seen in Path of Exile 1, PoE 2 instead has a Charm System. Charms are items that will trigger once a certain condition is met, and provide a defensive bonus for a duration. For example, a Thawing Charm will be used when you become Frozen, and prevent you from being Frozen for a certain duration.

Similar to Flasks, Charms require a certain number of Charges to be used and will recover Charges as you kill monsters.

You can view your Flasks and Charms either in your Inventory Screen or on the UI beside your Life Orb

Equipment and Items

Path of Exile 2 is a game all about loot and by default, every character has 10 Equipment slots

  • Weapon
  • Off-hand (will be used alongside your Weapon Slot when wielding a Two-Handed Weapon)
  • Helmet
  • Body Armour
  • Gloves
  • Boots
  • Amulet
  • Ring 1
  • Ring 2
  • Belt

Different items are able to roll different modifiers depending on their base type and form a strong piece of your build. Click here if you'd like to learn more about Item Modifiers and Crafting Basics

Item Rarity

Item Rarity

The Rarity of an Item affects how many Explicit Modifiers it can have, and these can be affected by use of Crafting Mechanics and Currency Orbs

Normal Item (White): 0 Explicit Modifiers

Magic Item (Blue): Maximum of 2 Explicit Modifiers (1 Prefix and 1 Suffix)

Rare Item (Yellow): Maximum of 6 Explicit Modifiers (3 Prefixes and 3 Suffixes)

Unique Item (Orange): Cannot be altered with most crafting Currency and may have even more than 6 modifiers in some cases.

Defences

Defences in Path of Exile 2 are complex, but this section will provide a brief overview of the basics

Resistances

Without a doubt, the most important and layer of defense are Resistances. These separate into Fire, Cold, Lightning, and Chaos Resistance and players can gain Resistances from items and Permanent Buff Quests. You can view your Resistances by pressing C to open your Character Page


By default, each character can have up to a maximum of 75% Resistance, effectively reducing the damage you take from these sources by 75%. As you play through the game, you will want to increase these stats as much as possible until you reach the cap. This is especially important if you’re about to face a boss that deals a specific type of damage.

Resistances can be unassuming, but they are very important. For example, 70% vs 75% might not seem that big of a deal, it’s just 5%. However, look at it this way.

With 75% Resistance, you’ll take 25 damage from a hit of 100. With 70%, you’ll be taking 30 damage. Taking 30 damage from 25 is a 20% damage increase from enemies.

You don’t need to immediately raise your Resistances to 75% right when you start, but you should actively look to cap your Resistances. If you find yourself dying too much in the campaign or to a boss, check to see if your Resistances are capped.

Note: It can be difficult to cap your Chaos Resistance early in the game, so don’t worry about this one too much, just try to cap this as you approach a Chaos Damage boss or are approaching the endgame.

Other Defences

Resistances only apply to Elemental and Chaos damage, but characters will also encounter Physical damage from enemies. This can be improved in various ways, with defensive layers like Armour. There are also layers that allow players to avoid taking damage entirely, such as Evasion Rating, or ones like Energy Shield that provide a larger overall Effective Hit Pool

Energy Shield

Energy Shield is similar to Life, as it essentially increases your Health pool, but it regenerates differently. Life can be recovered with Flasks and continuously over time with Life Regeneration, but Energy Shield will fully regenerate over 8 seconds if you haven't lost any ES for the last 4 seconds (by default)

Another difference is that Chaos Damage deals twice as much damage to Energy Shield, but Bleeding and Poison bypass it entirely to damage your Life. However, Chaos Inoculation, a Keystone on the Passive Tree, allows you to be immune to Chaos Damage at the cost of reducing your Life to 1. This is how some characters focus only on Energy Shield instead of Life.

Armour and Evasion

Armour will mitigate Physical damage based on the amount of damage and amount of Armour your character has

Evasion, will provide a chance to evade damage completely

This is just a basic overview of various defensive layers that exist in the game, but we have several guides that can improve this understanding. For new players, a good place to start would be the PoE 2 Defences Guide: How to Stay Alive

Offence

Damage-scaling in PoE 2 is an extremely in-depth topic, but this segment will cover the bare basics.

Damage Types

There are four damage types in the game:

  • Attacks – Deals damage mostly based on your Weapon
  • Spells – Deal damage mostly based on the Gem and Gem level
  • Damage over Time – Similar to Spells, scales based on the Gem and level

Attacks

Attacks are Skill Gems that will deal damage largely based on your Weapon. For example, you may have a skill called Spearfield that strikes with your Spear. As such, your Weapon will contribute to a majority of your damage.

Another important thing to keep in mind is that modifiers on your Weapon are usually “local.” This means that if your Weapon has the modifier “increased Physical Damage,”, it is scaling the base damage of your Weapon. (The same is also true for local defense modifiers on equipment)

This is extremely important to scale the damage of your Attacks, as your weapon and other sources of damage will scale multiplicatively.

Let’s give an example with simple numbers:

Let’s say a Weapon has a base physical damage of 100. The Weapon has no modifiers increasing the damage.

  • If the passive tree has 100% increased Physical Damage, the resulting damage will be 200.
    • 100 x (1 + 100%) = 200
  • If the Weapon has 50% increased physical damage and the passive tree has 50% increased physical damage, the resulting damage will be 225.
    • [100 x (1 + 50%)] x (1 + 50%) = 225

The same is true for things like Critical Strike Chance and other modifiers on your Weapon/other sources.

Spells

Spells differ greatly from Attacks. They have their own Base damage on the Skill Gem itself and their own Base Crit Chance.

In PoE 2, weapon types such as Wands don’t have Attack stats, but have other modifiers that will increase your Spell Damage, such as increases to Gem Levels, Cast Speed, Critical Hit Chance and Extra Damage

Damage over Time (DoT)

DoT is usually similar to Spells in that they are scaled mostly by the Skill Gem itself. DoT damage is usually present in sources of Fire Damage (Ignite), Physical Damage (Bleed), or Chaos Damage.


Campaign

In PoE 2, the Campaign is a required part of the start of any new Character's journey and will feature 6 Acts by full release. Once the campaign is completed, players can gain access to the Endgame

As with many games, you’ll progress through doing Quests and leveling your character along the way. Here are some additional details about the Campaign.

  • Optional Quests can grant Permanent Bonuses such as Attributes, Resistances or more Spirit. You will need to do this on each character you play.

  • In the Campaign, there is no penalty for dying other than having to restart the area, but once you reach Endgame, death will result in a -10% Experience penalty.

  • Bosses in the Campaign will need to be done in one attempt. You will not be able to Portal back to town to refill your Flasks and continue the fight. If you die in a Boss fight, the Boss will reset.

Currency and Gold

Currency

Let’s briefly cover Currency Items. Currency items are used to Craft gear and are also often used for Trading purposes. As you travel throughout the world of Wraeclast, you will start discovering these Currency Orbs whose effects are stated on the item. For example, Orbs of Transmutation allow players to upgrade Normal Items to Magic Rarity with an additional modifier. You can then add an additional modifier to your Magic item with an Orb of Augmentation. From there, you can upgrade your Magic item to Rare with a Regal Orb, and finally add up to three additional modifiers with Exalted Orbs.

Crafting in Path of Exile 2 can be overwhelming at first, but by understanding the basics, it will help you to engage with a fascinating and powerful system

Gold 

Gold will drop throughout the game and be automatically looted within a small vicinity of your character. You’ll use Gold at NPC vendors to buy or gamble items. Gold cannot be traded or earned outside of simply playing the game. Gold is also used for Trading and at the Currency Exchange

Closing

If you'd like to learn more about Path of Exile 2, check out some more of our in-depth guides below