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PoE 2 Build

Wind Dancer Titan - End Game Reflect Build - KallTorak

presentationTitan
presentationWarrior
End Game
0.3 TTE
Verified
Updated on Aug 29, 2025
Aug 29, 2025

Build Overview

Hey guys, KallTorak here! I'm an Off-Meta creator with an affinity for silly goose time builds! This is my Wind Dancer Titan build for End Game.

Wind Dancer Titan End Game Video - UPDATED VERSION
Wind Dancer Titan Video - OLD VERSION

Armour Explosion Technique

POE Ninja

For years now monsters in ARPGs have gotten too used to the idea of hitting us with no repercussion. Reflect builds are a really fun playstyle where you take damage to deal damage! Wind Dancer is the core of this build. It is normally a defensive tool used to knock back enemies but we have turned it into our ultimate weapon! Wind Dancer is able to handle all of our mapping. What wind dancer can't handle is taken care of with Mace Strike. It's a really fun style where you run through the map like a bulldozer!

Strengths and Weaknesses

  • Fun reflect build that doesn't have the downsides of thorns
  • The Bringer of Rain lets us keep using a 2 hander with a shield for defenses or duel wield them for max gem levels.
  • Good for waystone level 16s and pinnacle content - +2 Arbiter confirmed. Xecht and Sim +3 done as well.
  • Reflect builds take damage to deal damage. Sometimes you gonna get one shot.
  • Wind Dancers stages make taking multiple hits fast difficult. This is the one aspect of the build that thorns out performs.

Equipment

item
3
item
7
item
2
item
6
item
8
item
1
item
4
item
9
item
5
Equipment Priority
+9

Gear

  • The Bringer of Rain - Saves the build by giants blood not being deleted.
  • Get at least +6 melee skill levels on your two handed maces. After that prio as much damage as possible on them.
  • Get Leech % of Physical Damage as Life on your rings.
  • Get Melee Skill Levels on Necklace and Gloves.

Jewels

  • Prism of Belief for Wind Dancer. Not needed but makes other pieces more flexible.
  • Ruby Increased Area of Effect > % Attack Damage > Increased Leech %
  • Sapphire Recover % Max Life On Kill > Area of Effect > Chance to Inflict Ailments (GET ONE JEWEL WITH RECOVER % MAX LIFE ON KILL. Helps with sim)


Sockets

  • Greater Body Rune for more life
  • Greater Robust Rune for Strength Stat Stack
  • Soul Core of Tacati for chaos res
  • If you are lacking elemental res cap that with Greater Glacial Rune Greater Storm Rune Greater Desert Rune. You should be able to hit elemental res cap from gear though hopefully.

Important Stats

  • Melee Skill Levels (Stop when Wind Dancer is level 40)
  • Strength
  • Maximum Life
  • Added Damage to Attacks
  • Elemental Resistance
  • Chaos Resistance
  • Leech Physical Damage as Life

Anoint

  • Hale Heart for defenses
  • Acceleration for movespeed and attack speed

Skill Gems

Support Gem Requirements:

Str 70

Dex 25

Int 15

Expand all
1

Wind Dancer

Wind Dancer
supportincreasedareaofeffectplayer
supportchancetopoisonplayer
supportcorrosionplayer
supportarmourexplosionplayer
supportaddedfiredamageplayer
2

Mace Strike

Mace Strike
supportconcentratedeffectplayer
supportheftplayer
supportfasterattackplayer
supportaddedfiredamageplayer
supportmeleephysicaldamageplayer
3

Infernal Cry

Infernal Cry
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supporttirelessplayer
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4

Leap Slam

Leap Slam
supportfasterattackplayer
5

Attrition

Attrition
6

Herald of Plague

Herald of Plague
7

Time of Need

Time of Need
lessdurationsupportplayer
8

Flame Wall

Flame Wall
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Gem Priority
+22

Skills

Wind Dancer is our main damage for mapping. The way it works is it builds up stages over time. If at any point you get hit with a stack of Wind Dancer it will explode causing Gale Force to deal damage. The more stacks of Wind Dancer you have the more it does. Demolisher if your poison isn't armour breaking enough to cause the chains. Lightning Infusion for shock on bosses and extra damage if you are breaking armour fine without Demolisher.

Mace Strike takes care of everything that Wind Dancer can't. Usually a few rare mobs and bosses. This can be empowered with Infernal Cry. You basically want to use this before anytime you attack with Mace Strike.

For mapping use Herald of Plague. The chain explosions caused by Corrosion and Armour Explosion will cause you to clear MANY screens away.

Attrition for bossing. Turn off Herald of Plague.

Flame Wall drop this on bosses and stand in it. Will give you rage and extra healing to help you survive.


Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Video Guide

Table of Contents

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