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PoE 2 Build

Tempest Flurry Speed Demon

0.3 TTE
presentationRanger
presentationDeadeye
Creator
Updated on Oct 10, 2025
Oct 10, 2025

Build Overview

This is a build relying on attack speed stacking via Hollow Palm Technique and using the Tempest Flurry forward animation to generate the fastest clearing speed you've ever seen.

Remember attribute stacking from 0.1? Yeah, this is faster.

Strengths and Weaknesses

  • Insane Speed
  • Insane Damage
  • Best Farmer Ever
  • Giga Speed = Expensive

Build Variants

This version of the build utilizes Falling Thunder to 360 noscope all bosses in the game. The damage of this is unlimited, since we're using Culmination II - which when used in combination with a Tempest Flurry hitting for 20+ attacks per second, is quickly stacked up for a quick kill.


POB: https://poe2db.tw/pob/eR2c7sWgVc

Equipment

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Equipment Priority
+8

Here's a search filter you can use for finding a great Megalomaniac. Just set the count to 2: https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/glYG5VQghQ

The one I'm currently using is in the planner.

Swap out Ingenuity for Headhunter if you have it when mapping. If you want to use more rarity, then simply swap out the damage on your amulet first, then consider swapping out defences.

Olroth's Resolve is insanely good for defence as well. Using this as soon as you dip in life, you'll get a huge shield for your entire health pool. And since you're killing enemies all the time, you'll fill it back up again. Definitely worth the investment.

Rite of Passage is the Stag, get it if you can afford it (not mandatory at all). You can use this to forgo 30 % of your resistances, getting it from this one when mapping instead. But any Rite of Passage will be better than no Rite of Passage, that's what I usually say.

Skill Gems

Support Gem Requirements:

Str 75

Dex 90

Int 20

Expand all
1

Called Shots

Called Shots
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2

Tempest Flurry

Tempest Flurry
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3

Herald of Thunder

Herald of Thunder
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4

Ghost Dance

Ghost Dance
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5

Staggering Palm

Staggering Palm
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6

Hand of Chayula

Hand of Chayula
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Wind Dancer

Wind Dancer
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Charged Staff

Charged Staff
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Charge Regulation

Charge Regulation
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Falling Thunder

Falling Thunder
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Gem Priority
+37

Passive Tree

main:
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123
set 1:
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set 2:
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20

How it Plays

Oneshot version:

We use Hand of Chayula to gain power charges via combo here. Use the power charges to charge up your Charged Staff and for bossing, you use it before your for a big wombo combo Falling Thunder.

Other than that, it's the same as below.

Other versions:

1. Get Power charges by killing enemies and pressing Reaper's Invocation. Use them on Charged Staff.

2. Get your Staggering Palm up by using it on enemies, dealing physical damage and stunning them. This will grant you a butt, shooting projectiles all over the place that deal solid damage as well as break enemy armour, for additional physical damage.

3. Hold down Tempest Flurry

If you run into obstacles, just dodge roll through them.

How it Works

We're stacking an insane amount of attack speed via Hollow Palm Technique. This is done via our evasion. By going hybrid evasion and energy shield, it's also possible to scale crit via this passive.

Other than that, it also scales your damage directly via skill ranks. So you'll aim to get as many as possible via your gear.

For clear, we're using Charged Staff - which you'll gain charges for by spamming Reaper's Invocation after killing enemies or Hand of Chayula depending on version. We're also using the projectiles from Staggering Palm, which you'll charge up by punching enemies with Staggering Palm, stunning them. The stun in itself comes from dealing physical damage - which is made even easier when combined with Uul-Netol's Embrace as it breaks their armour instantly for 20 % extra physical damage.

Path of Building Code

Video Guide

Table of Contents

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