Poison Pathfinder is a build that deals tons of damage with a simple playstyle. All you really need to make quick work of the entire campaign is a bow with some good physical damage rolls, so this build is a terrific league starter!
The build scales extremely well in the endgame. It easily clears all content, including high-tier delirious maps and uber pinnacle bosses.
Useful Uniques
Slivertongue - Can be used from Act 3 through Tier 15 maps.
Plaguefinger - Allows elemental damage to contribute to poison magnitude. Super strong in early acts.
Snakebite - Gives +1 maximum poison stack, allowing for more single-target damage on campaign bosses.
Act 1:
Cast
Lightning Arrow to clear packs of small enemies and combo
Lightning Rod and
Lightning Arrow to kill bosses and rare monsters.
Use these skills until level 14 (The Executioner). The limitation of one poison stack at a time makes
Poisonburst Arrow weak in early Act 1.
When you get your first Spirit Gem for killing The King in the Mists, take
Plague Bearer. You will use it throughout the campaign.
How to Clear Zones:
Cast
Poisonburst Arrow. Use
Plague Bearer against large packs of enemies.
How to Kill Bosses and Tanky Rares:
Cast
Gas Arrow. Fire
Toxic Growth into the gas cloud until it dissipates. Use
Gas Arrow again and continue casting
Toxic Growth.
You can also use
Plague Bearer to trigger
Toxic Growth pods.
Endgame Version
You can find an endgame version of the build here: https://mobalytics.gg/poe-2/profile/pathofevening/builds/poisonburst-arrow-pathfinder











