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PoE 2 Build

Everseen's RAKE+BLOODHUNT Bloodmage HCSSF Build Guide

End Game
Starter
Speed Leveling
HC
Creator
0.3 TTE
presentationWitch
presentationBlood Mage
Updated on Sep 24, 2025
Sep 24, 2025

Build Overview

0.3 CHANGES

  • Tangletongue is nerfed, in my opinion the build wants at minimum a 7.8% critical hit chance tangletongue.
  • Critical Hit Chance is harder to get to 100%, however there are the changes to support gems which can help us achieve 100% like before at the cost of damage.
  • Support Gems are changed
  • Omen Sceptre is no longer the best, Sacred Flame or Guiding Palm are better
  • Herald of Blood will help us supplement our clear. The clear is nowhere near what it was in 0.2 though
  • Cast on Crit Sniper's Mark interaction does not work anymore, need to find another way to generate frenzy charges if you want them.
  • Herald of Thunder Electrocute got nerfed, can no longer have Electrocute and Neural Overload on together.
  • Now we can use Armour Break III to generate our "Endurance Charges" which we will convert to Frenzy Charges with the Resonance keystone giving us better clear due to Lightning Spear consuming them.


Welcome to my End-Game HCSSF Bloodmage Build Guide!

In this guide we will be using Lightning Spear for Mapping Damage and Rake with Blood Hunt for our Single Target Damage. This build excels at both setups and is a terrific and fast all content farmer that specializes in some of the best boss farming potential in POE2.

Because of Blood Barbs we can use any source of Elemental Damage to Contribute to our Bleeds.

This is where Ambrosia and Infernal Cry come in to give us "Damage as Extra" which effectively doubles or triples our bleed damage in some cases. Sacred Flame can also be used with the build for an insane amount of extra fire damage that will be converted to Bleed.

Clearing Skill for the Build is Lightning Spear and Herald of Thunder

Since our Elemental Damage counts for Bleed our Lightning Spear effectively gives us a really good clearing ability if we inflict a bleed because lightning damage gets converted to physical damage AKA Bleed Magnitude. We want as much chance to inflict bleed on this skill and that's why we use Bleed III. We hit a large amount of targets from using Tangletongue along with the Fork to give us more projectiles.

Bossing Skills for the Build are Rake and Blood Hunt

The idea behind Blood Hunt is that we want a large bleed inflicted on the target. This skill consumes the blood loss on the enemy to create a huge explosion with a lot of damage. Since this skill can critically hit we are getting massive damage from it. The idea is to scale as much elemental damage as possible to inflict a bleed with Rake. Let the bleed persist for a bit or completely expire and then hit with Blood Hunt. Impale support is used to inflict impale with Blood Hunt and then extract the Impale with your next Rake attack. Since Bleed is scaled off of the initial hit, if you don't kill the target with Blood Hunt your follow up Rake will have a VERY VERY high amount of damage carrying over from Blood Hunt. This combination is infinite and the longer the fight, the more damage you will progressively do.

Ascendancy Points in Order:

Blood Barbs > Grasping Wounds > Crimson Power>Small Passives

*If fresh starting this build, I would totally recommend playing Chaos Damage over Time Lich and then swapping when you have the appropriate Gear*

Any questions with the build you can find me on my YouTube Channel on the right or don't be afraid to come join my discord!

https://discord.gg/VXjHkRWcAk

Strengths and Weaknesses

  • Tons of Damage
  • Good Clear
  • Boss Farmer
  • High Recovery
  • Resistance Management
  • Chaos Resistance Management
  • Clunky without 100% Critical Hit Chance

Build Variants

Equipment

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Skill Gems

Support Gem Requirements:

Str 60

Dex 70

Int 55

Expand all

Life Remnants

Life Remnants
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Purity of Ice

Purity of Ice

Wind Dancer

Wind Dancer
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Infernal Cry

Infernal Cry
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Lightning Spear

Lightning Spear
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Rake

Rake
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Herald of Thunder

Herald of Thunder
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Blood Hunt

Blood Hunt
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Herald of Blood

Herald of Blood
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Ghost Dance

Ghost Dance
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Blasphemy

Blasphemy
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Passive Tree

main:
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123
set 1:
20
20
set 2:
20
20

Path of Building Code

Video Guide

Table of Contents

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