This is the gas arrow deadeye build on a budget. Playable by everyone, from fat old dad gamer to gigachad pumpers. It farms all the pinnacle content and T15 maps easily. It's also great for leveling.
Gas Arrow Deadeye
Build Overview
Build Variants
Leveling version. To play this, you're relying on using
Flame Wall to detonate your
Gas Arrow for huge fire explosions.
Equipment



Focus on flat damage bonuses on your bow and quiver while leveling up. Your 2nd prio is movement speed, and finally you want to go for resistances and max life on your armour.
Skill Gems
Support Gem Requirements:
Str 15
Dex 30
Int 45
Wind Dancer
Flammability
Herald of Thunder
Gas Arrow
Flame Wall
Orb of Storms
Freezing Salvo


















While leveling you want to spam
Gas Arrow and detonate it via
Flame Wall.
Grab
Herald of Thunder as your first persistent skill gem to increase your clear speed and make sure that you have lightning damage on your gear to shock enemies.
Flammability is used for bosses to lower their resistances.
Orb of Storms is used for bosses to gain rage (extra attack damage) and mana.
Freezing Salvo is used single target. Using it grants you 25 % extra damage when it freezes enemies.
Keep
Orb of Storms on as low level as possible, it's only used for utility.
Passive Tree
This passive tree is used while leveling. You want to maximize movement speed and damage bonuses. You'll make a respec at high level (70+) as you'll be able to gain mana back via jewelry. You can also start going for energy shield, as you'll need more defensives when mapping. So save up some gold for that.
How it Plays
While clearing and leveling you want to spam
Gas Arrow. Also use
Freezing Salvo on single target to deal a large chunk of damage and gain the 25 % damage bonus (not mandatory).
Use
Flammability on bosses to lower their resistances.
Use
Orb of Storms on bosses to gain rage (extra attack damage) and mana.
How it Works
This build utilizes the fire explosions from
Gas Arrow to deal damage. For this skill to deal damage, enemies have to be ignited. This can be done via several ways. While leveling, it utilizes
Flame Wall to instantly ignite enemies. Once in the endgame however, we can use
Radiant Grief to ignite enemies. And once you've stacked enough flat fire damage, then you will be able to ignite enemies without it.
To stack damage, we are going for two different elemental types: Fire and Lightning. This is so that we can utilize
Herald of Thunder to boost our AOE damage, as well as shock enemies.
The playstyle is simple and we want to aim for it to become a single button build, simply using
Gas Arrow only and having it detonate itself.
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