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PoE 2 Build

Feel like an actual monk with this Allrounder Frozen Locus/Shattering Palm Invoker

0.2 DotH
presentationMonk
presentationInvoker
Starter
End Game
HC
SSF
Creator
Updated on May 8, 2025
May 8, 2025

Build Overview

This is a tanky allrounder capable of doing every content. If you search for a monk-style build with a high skillcap that has no problems fresh starting in every league type (hc & ssf included), you found it here.

Strengths and Weaknesses

  • Can do every content
  • Easy damage scaling
  • Build depends on player's skills
  • Meaningful and satisfying combat
  • Mana Sustain
  • Channeling Meditate
  • Build depends on player's skills
  • Build is not the best at anything, just solid at everything

Build Variants

IMPORTANT ADDITION: LINK OVERABUNDANCE SUPPORT TO "CAST ON FREEZE"

SC Trade Juicer version: https://pobb.in/vIuxB2EPrCZ-

Leveling POB: https://pobb.in/rBc5JjetWkov / Showcase of leveling: https://www.twitch.tv/videos/2449879447

HC Trade Version (my current char) is below.

Equipment

item
2
item
9
item
7
item
4
item
8
item
10
item
2
item
5
item
1
item
6
item
item
item
item
item
Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 30

Dex 60

Int 60

Expand all
1

Frozen Locus

Frozen Locus
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supportweaponelementaldamageplayer
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supportcoldmasteryplayer
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2

Shattering Palm

Shattering Palm
supporticebiteplayer
supportclosecombatplayer
supportfasterattackplayer
supportmomentumplayer
supportambushplayer
3

Hand of Chayula

Hand of Chayula
snipersmarkplayer
supportrageplayer
supportblindplayer
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4

Cast on Freeze

Cast on Freeze
voltaicmarkplayer
supportincreaselimitplayer
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supportreachplayer
5

Herald of Thunder

Herald of Thunder
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supportaddedcolddamageplayer
supportlightningmasteryplayer
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6

Mana Remnants

Mana Remnants
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7

Wind Dancer

Wind Dancer
unbreakablesupportplayer
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8

Combat Frenzy

Combat Frenzy
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9

Charge Infusion

Charge Infusion
10

Meditate

Meditate
supportfastercastplayer
Gem Priority
+32

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Atlas Tree

That is just my current atlas with the loot patch 0.2.0g we had recently.

How it Plays

You start with using frozen locus after killing the miller and your goal always is to destroy the locus. In general this can be done through:

1. Put the locus in a place where a monster already exists. If the locus 'cannot move' the enemy, it will auto explode (best method, high skillcap, every monster is different, a few monsters can never explode the locus etc.)
2. Place the locus so that monsters destroy it and it explodes (works decent when you are able to predict where monsters are gonna attack)
3. Actually destroying it yourself with other abilities (worst method)

The longer you play and the better you scale your damage, the better shattering palm's damage will get and eventually your goal will be to use only shattering palm to clear monster packs.

General playstyle will often be to palm (or hand of chayula for single target later) towards an enemy and place the frozen locus so it instantly explodes.

During campaign use magnified effect on frozen locus when running through zones and conc when killing bosses.

The cast on freeze / herald of thunder setup is basically the herald of ice / herald of thunder setup we all used in 0.1 thus making it important to have a bit of freeze buildup to get the chain going.

Either test it out yourself or watch the youtube video https://youtu.be/XMr0Mrbzntw

How it Works

This build scales damage by scaling gem levels, crit & generic increased damage. All abilities used in endgame do not use the quarterstaff we have equipped and thus only are scaled by flat dmg on other gear, gem levels, crit and inc elemental damage to attacks.

Video Guide

Table of Contents

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