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PoE 2 Build

[0.2] Ultimate Flicker Strike Gemling - (250M+ DMG / Full Party T4 OneShot / Easy T4 Arbiter)

presentationMercenary
presentationGemling Legionnaire
End Game
0.2 DotH
Updated on Sep 9, 2025
Sep 9, 2025

Build Overview

This is my endgame build guide for Flicker Strike Gemling Legionnaire

Tree will be updated to 0.3 when we will have a working example.

This build covers everything you need to know including weapon set passives, item swaps, charge generation and item options.

FULL Guide (Very Detailed) + Gameplay + T4 One Shots in Full Party ------------------------>

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0.3 UPDATE - Now to generate charges with Sacrifice (Mostly at bosses) you will need to get more spirit OR Deactivate Herald of Ash + Wind Dancer and manually activate Sacrifice in BOTH Weapon sets.

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In this Gemling build guide we are going to use Flicker Strike to do INSANE Amount of Damage to everything. Due to the gemling passives we will be able to make our Flickers VERY long too.

Storm Wave will help with charges generation if the Flicker Strike is not available too.

Gemling Legionnaire can also use supports 2 times in different skills which will make our charge generation MUCH easier.

Herald of Ash will improve our clear significantly while Infernal Cry will provide rage and DPS on bosses.

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If you have questions - ask me on Twitch - https://www.twitch.tv/ronarray and I will help!

Strengths and Weaknesses

  • Insane Amount of Damage
  • Can OneShot T4 Bosses in Full Party
  • VERY Long Flickers
  • Great Clear
  • No Mirror Tier Items needed
  • Flicker can be too Flashy
  • Cant do Simulacrum (No Charges)
  • Can feel Squishy Against Big Hits

Build Variants

Equipment

item
4
item
9
item
8
item
2
item
3
item
10
item
4
item
6
item
11
item
7
item
item
item
item
item
item
item
item
item
Equipment Priority
+11

Weapon:

We need 11% Crit chance at the MINIMUM, so pick a staff with 11%+.

After that search for quarterstaff + Level of melee skills / Crit Damage / High DPS.

2nd Set:

Redblade Banner is here to maximize the effects of Infernal Cry + Rattling Sceptre to generate skeletons for Profane Ritual + Sacrifice. (Dont forget to click on plus in the second set to add skeletons.)

Chest Armor:

Morior Invictus together with Fox Talisman for quality will provide both, QoL AND Longer Flickers.

Get the one with 5 Sockets and 10 Spirit to meet requirements.

You can get Attributes / Elemental Resistance / Life / Global Defenses as a second bonus.

Those are in the order from best to worst - so take one that works for your budget.

Spirit / Elemental Res / Attributes should be perfect.

Helmet:

The Deepest Tower is the main source of our damage since it will make ALL Enemies around us to count as they are on low life.

Activating great bonuses to the damage such as Execute, Finality, Stars Aligned and Finishing Blows. You can get a CORRUPTED version with +1 Maximum Power Charge.

Gloves:

Here we will need a rare with +Level of Melee skills together with some Flat Damage, Life and Resistances. Base should be Evasion based too since we are stacking it to survive.

Boots:

At the boots we need at least 30-35% Movement speed to feel comfortable.

The rest is Rarity + Resistances.

Amulet:

Beacon of Azis is an amazing option because of spirit and unique bonus to ignore resistances. It is also rather cheap. Anoint Lust for Power to save points and avoid pathing to it.

Rings and Belt:

IMPORTANT - At one of the rings you will need Leech Physical as Life / As mana. Perfectly both but at least LIFE is mandatory for QoL and survivability.

The rest of the stats just any type of flat Elemental DMG + Life / Resistances.

At the belt you just need to roll all RES + Life as well.

IMPORTANT Jewels:

We need to have at least one Jewel with "Recover X% of Maximum Mana on Kill" otherwise you will have no mana when mapping.

Other Jewel stats should boost our

Prism of Belief with +2 Levels of Flicker strike is also a great way to boost DPS but you can use +3 if you have enough currency. If you cant find / afford +2 JUST USE A RARE JEWEL INSTEAD.

You can also use Against the Darkness jewel with added damage as Fire / Cold / Lightning. I've been using one with Fire only.

From Nothing is also a great option and should jump to Unwavering Stance so you can take Finality + Escalation and small passives.

Flasks:

IMPORTANT - Olroth's Resolve is boosting our survivability by A LOT so I really recommend it for harder maps. Use it once in every 5-15 Seconds while Flickering to get a Guard Benefit + use it if your health is dropping.

For the Mana Flask just aim to get the Max Charges Version for the Ambrosia DMG bonus.

Skill Gems

Support Gem Requirements:

Str 40

Dex 70

Int 50

Expand all
1

Skeletal Warrior

Skeletal Warrior
2

Cast on Critical

Cast on Critical
profaneritualplayer
supportincreaselimitplayer
supportchargeprofusionplayertwo
supportboundlessenergyplayertwo
3

Flicker Strike

Flicker Strike
supportperpetualchargeplayer
supportoverextendplayer
supporthitandrunplayer
supportambrosiaplayer
supportpinpointcriticalplayer
4

Profane Ritual

Profane Ritual
supportunleashplayer
compresseddurationsupportplayertwo
supportchargeprofusionplayertwo
supportrapidcastingplayertwo
5

Charged Staff

Charged Staff
supportcullingstrikeplayer
prolongeddurationsupportplayertwo
supportinnervateplayer
6

Herald of Ash

Herald of Ash
supportmagnifiedareaplayertwo
supportcannibalismplayer
supportclarityplayer
supportvitalityplayer
7

Sacrifice

Sacrifice
8

Storm Wave

Storm Wave
supportelementalarmamentplayertwo
supportaddedlightningdamageplayer
supportrapidattacksplayertwo
supportbranchingfissuresplayertwo
supportpinpointcriticalplayer
9

Infernal Cry

Infernal Cry
supportenragedwarcryplayer
supportragingcryplayer
supportsecondwindplayer
10

Wind Dancer

Wind Dancer
supportpinplayer
supportknockbackwaveplayer
supportenergybarrierplayer
supportprecisionplayer
supportmagnifiedareaplayertwo
Gem Priority
+8

IMPORTANT - Now we can use the same supports in different skills. We use it mostly for Pinpoint Critical + Profusion.

Weapon Sets:

IMPORTANT - Make Sure Infernal Cry, Profane Ritual are set to Weapon Set 2.

Everything else should be set to weapon set 1.

Charge Generation:

Cast on Critical with Profane Ritual + Profusion should be enough for charges.

Use Storm Wave if you don't have enough charges to use your Flicker Strike

For Bossing you will need to off Herald of Ash and Wind Dancer and activate Sacrifice to generate charges.

You can also generate Charges with weapon swap + Sacrifice + Profane Ritual at the start of the map but it is not really necessary.


Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

From Nothing Jewel:

From Nothing is also a great option and should jump to Unwavering Stance so you can take Finality + Escalation and small passives.

Reaching 100% Crit Chance:

Integrated Efficiency should help you a lot but it is bugged in POB (more info in the video).

Take as many Crit chance nodes as you can to reach ~95% with mapping setup and ~100% with boss setup.

Not taking Throatseeker is also helping since it lowers crit chance pretty heavily.

You can also drop Cooked to spend more points for Evasion and get Mindful Awareness instead.

Survivability:

Beastial Skin + Escape Velocity are both mandatory to have enough evasion to survive mapping just fine. Add Enhanced Reflexes later to improve it further.

Lust for Power comes from anoint on amulet to avoid spending points.

Wind Dancer will help a lot against being surrounded and should destroy while / magic monsters with the wave.

Ascendency Order:

1. Crystalline Potential

2. Gem Studded

3. Integrated Efficiency

4. Implanted Gems

How it Plays

You Flicker Around.

Path of Building Code

Video Guide

Table of Contents

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