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PoE 2 Build

Deadeye Tiddie Twisting Strength Stacker

0.3 TTE
presentationRanger
presentationDeadeye
Creator
Updated on Oct 21, 2025
Oct 21, 2025

Strengths and Weaknesses

  • Fast
  • Big Dam
  • Fun
  • Got to watch my video

Build Variants

This is the version I used in the video and gameplay.

Equipment

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Equipment Priority
+8

Solving Spirit:

I use a helmet with +21 spirit via corruption, a 134 Sacred Flame and Dialla's Desire socketed in my companion skill to be able to use all my skills. This is not needed however, because you could also:

1. Socket quality gems in your body armour - this reduces the companion cost.

2. Use a boar instead of frozen mandible - less spirit cost and a great option instead of frozen mandible.

3. Don't use Herald of Ice - it's a bit overkill, we already have insane AOE.

Jewels:

You need a Heroic Tragedy jewel with the line "yada yada VORANA". The vorana here is important. Trade link: https://www.pathofexile.com/trade2/search/poe2/Rise%20of%20the%20Abyssal/9lj7o8KTK

For your rare jewels, get double attack speed then focus on finding companion damage and attack damage - as these scale the highest, and are useful for all of your skills attack skills.

Other decent options are projectile damage and projectile damage after using melee skills.

Try to get some cold & lightning damage on your rings. This will ensure you shock enemies for herald of thunder, and then freeze enemies with the herald of thunder - triggering frost nexus and chilled ground.

Skill Gems

Support Gem Requirements:

Str 30

Dex 75

Int 65

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1

Purity of Fire

Purity of Fire
2

Companion: {0}

Companion: {0}
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3

Wind Dancer

Wind Dancer
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4

Herald of Ice

Herald of Ice
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5

Cast on Critical

Cast on Critical
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6

Charge Regulation

Charge Regulation
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Barrage

Barrage
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Whirling Slash

Whirling Slash
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9

Twister

Twister
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Herald of Thunder

Herald of Thunder
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Gem Priority
+34

You can use either Nova Projectiles or Salvo in your Twister - try out both, see which version you prefer. Nova Projectiles is more reliable, but Salvo deals more damage.

Weapon Sets:

Companion: {0}, use in weapon set 1 & 2. I'm using Frozen Mandible with haste aura.

Wind Dancer - Set 1.

Herald of Ice - Set 2. You can skip this skill if you don't have enough spirit.

Herald of Thunder - Set 2.

Cast on Critical - Set 2.

Charge Regulation - Set 1 & Set 2.

Whirling Slash - Set 1.

Twister - Set 2.

Passive Tree

main:
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123
set 1:
20
20
set 2:
20
20

If you want more tankiness - ditch some damage/attack speed nodes for energy shield nodes.

If you want more speed - ditch damage/tankiness for more attack speed.

If you want more damage - ditch defence.

It doesn't matter really, use your brain and grab what you need.

How it Plays

Rotation:

1. Use Whirling Slash at least 3x times

2. Use Barrage

3. Use Twister

4. Repeat.

If Barrage is on cooldown, then you can just use Twister without it - I'll allow it.

How it Works

Main Interactions:

1. A Gazillion Twisters:

This build is twisting tiddies like there's no tomorrow.

Using the deadeye ascendency, we're able to stack frenzy charges easily. Not only that, but we can also double their effect via Thrilling Chase. When you combine this with Barrage that repeats your Twister + 2 times and then once for every frenzy charge, you're able to repeat them for a total of 16 times.

When this is combined with Salvo or Nova Projectiles (choose your own preference), then you're able to bust out hundreds of twisters per cast - covering the entire screen, and nuking your graphics card.

2. Strength Stacking:

We're stacking as much strength as possible in this build. This is due to Irongrasp granting us extra damage for our projectiles per strength we have.

This does however come with a downside - we no longer gain max life from strength. To offset this, we grab a Heroic Tragedy jewel that instead transforms it into energy shield.

How Twister works:

This skill eats whirlwinds from Whirling Slash to deal extra damage, and ground effects such as Ignited, Chilled and Shocked Ground. In our build, we're using Chilled Ground - which we trigger via Frost Nexus every time our Herald of Thunder freezes enemies.

To be able to freeze enemies, we therefore stack cold damage in our Herald of Thunder by transforming all gained damage to cold damage, and pray that it freezes. You won't freeze every enemy doing this - but you'll leave behind enough Chilled Ground for your twisters to eat them up and deal some actual damage.

Path of Building Code

Video Guide

Table of Contents

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