The Firecracker is one of 6 playable character classes within Project R.I.S.E
The Firecracker is a slower, but hard hitting character unlocked later in the game. The Firecracker is not unlocked by default, and can only be unlocked by being purchased through the Trader
Firecracker Base Stats:
Health - 275
Power - 70
Speed - SLOW
Skills
The Firecracker class features 3 distinct attacks that can be used in the game. You can find what they are, and what they do below:
Light Attack - A slow firing firework that deals high single-target damage and low area damage.
Heavy Attack - A slow, arched mortar that deals wide area damage. Perfect timing deals extra damage and scorches the ground, inflicting burn on enemies within.
Character Skill - A rocket jump that can clear gaps and obstacles. Deals wide area damage around the launch point.
All Firecracker Perks
All COMMON BURN Perks:
Blazing Strikes: Build up Burn when attacking
Heavy Heat: Burn damage charges Heavy Attack
Feeding The Flames: On kill, release a fiery pulse that builds Burn on nearby enemies
Bye-Bye Blaze (Brave 5): On critical hit of burning targets, 50% chance to unleash a damaging explosion
All RARE BURN Perks:
Immolate: On killing a burning target, enemy explodes, dealing 40 damage to others nearby
Critical Pyre (Brave 3): +20% Critical hit chance against Burning targets
Ashes To Ashes (Brave 3): When revived, unleash a damaging explosion that instantly inflicts Burn
Smoldering (Brave 5): Deal 125 one-time damage to Burning targets when hero health <35%
All EPIC BURN Perks:
Scorched Earth (Brave 3): On skill use, scorch the ground, dealing Burn to enemies
Yow-ow-ow (Brave 5): On skill end, leave a fire trail behind that deals instant Burn
Healthy Heat (Brave 5): Heal 5% when 8 enemies are Burning at once
Upgrades
Every class in Project R.I.S.E has a list of permanent upgrades they can use on their character, provided the class has been upgraded fully. Here are the upgrades you can acquire for this class:
All Firecracker Upgrades
Launch & Land: Rocket Jump skill deals area damage on take-off and landing
Split Rocket: Perfect Heavy Attack rocket explodes into 3 mini-rockets
Wide Salvo: Light Attack fires 3 rockets in a horizontal spread, but slightly reduces damage
Through And Through: Light Attack rockets pierce through enemies, at the cost of reduced range
Backup Igniters (Mighty 1): +2 Skill Charges
Boom Box (Mighty 1): Rocket Jump skill spawns a random firing box of fireworks
Extended Clip (Mighty 3): +2 Mini Rockets
Dizzy Flares (Mighty 3): Boom Box fires faster, leaving targets dizzy on hit