Work towards the skills below as you earn points, taking the connecting nodes needed to reach them. Wand damage and Intelligence strengthen your offense, while mobility and recovery help you stay alive long enough to keep casting.
Wand Mastery and Sting
Wand Mastery increases your wand damage with each skill level. Since your wand handles much of your regular attacking, this improves your damage throughout an encounter.

Sting increases repeated wand damage, rewarding continued attacks between Fireball casts. Together, these skills make your wand a reliable source of damage while you conserve mana.

Wand Specialization and Aerial Wand Attack
Wand Specialization unlocks your wand’s special ability. Build Focus by attacking, then use the ability to pull nearby ordinary enemies together and damage them. Grouping enemies creates an opening for Fireball to hit several targets.

Focus and mana are separate resources: building your special ability does not automatically refill your spellcasting mana.
Aerial Wand Attack lets you hold the attack input during a jump to fire a magical projectile with a small blast radius. Use it against clustered enemies when you have room to jump and land safely.
This attack costs mana, so account for it before spending the resources you need for Fireball.

Blink and Double Jump
Blink replaces your dodge roll with a short teleport. Use it to escape an incoming attack, create distance and reposition for your next spell.

Double Jump adds a second jump while airborne. Alongside its exploration benefits, it helps you adjust your position and line up Aerial Wand Attack.
Keep moving between attacks, but leave yourself enough stamina to escape when an enemy closes the gap.

Intelligence and Life Burst
Intelligence increases magic damage, supporting both your wand and Fireball. It also improves the healing provided by Life Burst.

Life Burst triggers when you defeat an enemy with a magic weapon, restoring health to players within 15 meters of the defeated target. Its healing scales with your Intelligence.

This makes it particularly useful when clearing groups. During a boss fight without additional enemies to kill, keep healing supplies available instead of relying on Life Burst.
Mana Recovery
Unity gives damaging wand hits a chance to restore mana. It supports the transition from regular wand attacks into your next Fireball cast.
Ordinary wand attacks cost no mana, but mana recovery from those hits depends on effects such as Unity. Mana regeneration on equipment also helps you recover between spellcasts.
When mana is low, return to regular wand attacks and avoid spending it on Aerial Wand Attack if you are saving for Fireball.