
Reward |
|---|
"Seven valkyries clad in white armor. These servants of the heavens restore the balance of the world by wielding heroic weapons that purify chaos.
But even heroines must one day sleep, so why not retire early to the annals of history?"

Reward |
|---|
"Seven valkyries clad in white armor. These servants of the heavens restore the balance of the world by wielding heroic weapons that purify chaos.
But even heroines must one day sleep, so why not retire early to the annals of history?"
Weapon-Bequeathed Harmonia, also known as the Balancers, is a Night Lord from Elden Ring Nightreign: The Forsaken Hollows DLC.
They are a combination of seven valkyrie warriors wielding greatspears, and are related to
Undertaker's questline.
We'll have GIFs soon that demonstrate every attack and mechanic, stay tuned!
One of the Balancers will be enhanced as their leader, granting more mobile and powerful attacks. Attacking the leader will deal more damage to the boss’s total HP bar.
This boss is weak to the Sleep ailment, and attacking the lesser Balancers with a sleep weapon will quickly put them to sleep for a long time, allowing the party to focus on the leader.
The newly introduced
Scholar is a great pick for this fight, as his ultimate art makes all nearby enemies share damage dealt, allowing the group to take multiple Balancers more quickly.
There are seven Balancers, and most of their attacks include big sweeps with their spears or AoE attacks, which can accidentally hit other players. If the party spreads out, the Balancers will tend to focus each player evenly and take turns when attacking, making for a slower-paced fight.
If you have a sleep weapon, take on Balancers one by one, and put them all to sleep. Then, defeat them one by one. This will make the overall fight much simpler, as you can get rid of lesser Balancers very quickly and focus the leader.
In phase one, there will be no Balancer leader, and all seven will focus players evenly, switching focus every now and then.
The lesser Balancers’ move set is on the slower side, and they have low poise so they can easily be staggered or stance-broken. However, players must keep an eye out for multiple Balancers attacking at the same time. Their attacks include:
The Balancer can leap onto a player and do a horizontal sweep. This attack can’t be canceled by staggering them, so you will have to roll in any direction to avoid damage.
These are slow and can be easily dodged to the sides or backward with a precise roll.
If a Balancer is hit while they’re in a defending stance, they will leap, swiping twice on their way down
Listen to the audio cues, as sometimes Balancers will grab you from behind. The attack can be dodged by running away in any direction.
After kneeling and channeling for a few seconds, the Balancers will trigger an explosion around themselves. Run away to safely avoid damage.
The Balancer will raise their spear high, and a purple line will appear on the ground, only to explode afterward. Roll sideways to dodge.
A multiple-hitting frontal combo after their spear glows white. Run backward or roll multiple times in succession to dodge.
After all the Balancers have been defeated once, they will come back to life, and one of them will rise as their leader, gaining a red ribbon around their body. In this phase, players must defeat all Balancers multiple times until the boss’s HP bar is completely depleted.
Each time the Balancers are knocked down, they will rise in unison and target a player (shown by a red circle in them). All Balancers will fly at the target player in tandem, leaving trailing explosions. Finally, the Balancer leader will bring down a spear rain at the player covering a wide area.
You can dodge the flying Balancers by running backward, keeping an eye on the ground to roll through the explosions if needed. You will have to block or dodge through the final spear attack, which can one-shot squishy nightfarers like Recluse or Ironeye. Alternatively, use your Ultimate Art to gain invincibility frames through the attack.
The Balancer leader has a similar grab as the other Balancers, but it’s much quicker and reaches further forward. Running to the sides is the best option to dodge it.
A purple sphere will appear at a location and, after a few seconds, the Balancer leader will teleport there, dealing massive damage. Run away from the explosion and get some distance to avoid being overwhelmed by multiple Balancers at the same time.
When the Balancer leader’s spear glows white, they will perform a 5-slam combo, dealing damage in the area directly in front of them. You can dodge the first and second attacks normally, but the third hit is quicker and can roll-catch you easily, guaranteeing the fifth one to hit. The safest option is to run away from the attack and dodge only if necessary.
The Balancer leader has another special combo attack, where she will fly at a player and slash their spear sideways four times before leaping back into the air, sending two horizontal waves and a final vertical wave.
You can dodge or run backwards to avoid the slashes, and jump over the waves or roll through them directly.
The Balancer leader can recall all the other Balancers and do multiple circular explosions in a row. After an explosion, run inside the safe area and keep an eye on the ground.
The Balancer leader can recall all other Balancers and send out explosions in a line. Watch out for the lights above the Balancer group and the marks on the ground showing where it’ll explode.
The Will of the Balancers pairs well with skill-based melee builds, like the
Sword Of Night And Flame,
Marika's Hammer, or
Rivers Of Blood.
It is a great option for the newly released Undertaker character as well, due to the many great weapon skills available for Hammers and Greathammers.