This is here specifically for those of you that want to min-max the damage output of the build with insane gear etc etc
Pit 130 Dread Claws Endgame
Build Overview
Strengths and Weaknesses
- Insane Damage
- Low Gear Requirement
- Tanky
- Slightly clunky
Build Variants
If you're looking to min-max your damage output and have the survivability for pit tiers, this is the setup for you. This exact setup was able to achieve pit 130, competing with Apocalypse players
Assigned Skills






















Equipment































You can transfigure your amulet to get
Aspect of Rallying Reversal on it which is ideal. Other notable options include
Undying Aspect or
Wildbolt Aspect
The Grandfather is a solid option instead of 1h+oh, especially defensively. Additionally you can get gem multi transfigure on it which is unbelievably broken. Aim for max life GA if possible. If you get a good one just try it out and see how you feel, the life is good but you lose a bit of damage and speed.
Aim for 80-85% crit chance, dump excess into attack speed
Try to get as much crit multi as humanly possible, but make sure to have at least 1-2 rolls of vuln multi as well
Barrier gen is to scale
Que
Talismans












We use
Night Terror with
Aspect of Deeper Shadows because there aren't many other good options. If you need more defense at the cost of damage, you can consider using
Aspect of Coagulation on your pants instead, and
Anathema of the Primes or
Crown of Lucion
If you have a good
Night Terror amulet you can use that instead of
Seed of Horazon and then just use
Seed of Horazon talisman. They are very similar assuming you have a good chest piece with max resource, but I prefer using
Seed of Horazon for the consistency.
Skill Tree
0 (0)Paragon Board
Paragon Board credit goes to Sanctum
Obviously a lot of points are spent here. If you're low on points just don't fill out the extra points around the glyphs, you can keep them 40/40 mostly.
Mercenary
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