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Diablo 4 Build

MrRonit's Evade Hammerdin (Destroys Endgame!)

Season 11
presentationPaladin
End Game
Speed Farm
Boss Killer
Dungeon Push
Infernal Hordes
Pit Pusher
Verified
Blessed Hammer
Arbiter of Justice
Falling Star
Rally
Fanaticism Aura
Defiance Aura
Updated on Jan 11, 2026
Jan 11, 2026

Build Overview

Welcome to MrRonit's Endgame Evade Hammerdin that will take you from Torment 1 all the way to Torment 4 and beyond!!

This build combines Blessed Hammer and Arbiter of Justice to become the angel of the high heavens dominating the battlefield with wing strikes and orbiting hammers!

Arbiter form grants us tonnes of movement speed through Seraph's Wings Arbiter of Justice and then using Falling Star lets us fly across the map! We have 100% uptime on Arbiter of Justice!

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LEVEL 15 OATH - Disciple - every time you cast a disciple skill with cooldown (Falling Star in this build) you will become Arbiter!

Levelling build here: https://mobalytics.gg/diablo-4/builds/hammerdin-arbiter-levelling-guide-1-60

Strengths and Weaknesses

  • High Damage for AoE + Single Target
  • Insane Mobility
  • Arbiter Form is CRACKED
  • Requires Uniques to make strong

Build Variants

This is the fully upgraded version with mythic uniques such as Harlequin Crest and Shroud of False Death!

Where to Obtain Uniques for the build:

1) Herald's Morningstar - Andariel or Duriel

2) Argent Veil - drops from Duriel

3) Herald of Zakarum - drops from Andariel or Harbinger

Assigned Skills

Primary
5
5
Secondary
1
1
1
1
Oaths

Fanaticism Aura and Defiance Aura are there for passive benefits

Equipment

HelmHarlequin Crest
Chest armorShroud of False Death
GlovesAspect of Celestial Strife
PantsAspect of Disobedience
BootsAspect of the Arbiter's Zephyr
AmuletAspect of Ascension
Ring 1Ring of Starless Skies
Ring 2Argent Veil
WeaponHerald's Morningstar
OffhandHerald of Zakarum

Uber Uniques

1) Shroud of False Death you want to try and get first as the +1 to all passives bonus is tremendous for both defence and offence

2) Then get Harlequin Crest for the +4 ranks to all skills and aim for your GA/MW to hit armor

3) Finally you can also incorporate a Ring of Starless Skies as well

Uniques

1) Herald of Zakarum - most important, literally doubles your armor (through strength indirectly mainly) with a good roll. Scales with Castle to provide you with SO much damage

2) Herald's Morningstar - juices up Blessed Hammer

3) Argent Veil - evade triggers Blessed Hammer and boosts its damage

4) Instead of Aspect of the Arbiter's Zephyr you can use Rakanoth's Wake instead

Aspects

Aspect of Ascension and Aspect of Celestial Strife stacks up multiple times to provide HUGE multiplicative damage

Aspect of Holy Punishment gives us more Blessed Hammer damage

Defensive aspects focus on stacking more armor which gives us more defences AND more offence through Castle

Sanctifications

There are SO MANY powerful sanctifications - nearly any of the mythic unique sanctifications such as The Grandfather, Ring of Starless Skies, Harlequin Crest or Heir of Perdition are going to be MASSIVE damage boosts but these rolls are rare!

Look out for Useful Offensive/Defensive Aspects - anything that gives more armor is useful through Castle

Look out for strength, critical strike chance, cooldown reduction, ranks to core skills as more common affixes that can help as well!


Elixirs and Incenses

ElixirElixir of Iron Barbs
Core IncenseAncient Times
Defensive IncenseSong of the Mountain
Resistance IncenseSoothing Spices

Focus on elixirs/incenses that give ARMOR

Skill Tree

Available0 (0)
Spent59 (12)

We don't use Holy Bolt - its just to unlock the next portion of the skill tree (unless you're levelling between lvl 1-25 which you should be using my levelling guide instead!)

Paragon Board

When you first get to paragon aim to unlock all legendary nodes first BEFORE you even socket glyphs in

Castle is the most powerful node - then get Divinity - then Relentless then Shield Bearer.

Shield Bearer does become better than Relentless eventually but whilst low gear relentless is nice and gives cooldown reduction

The first glyph to level up and get is Exploit so you can make enemies vulnerable easier. Seraph's Wings Arbiter of Justice does this but only to close enemies!

Divine Gifts

Andariel
CorruptedEssence of Screams
PurifiedEssence of Anguish
Azmodan
CorruptedEssence of Hellfire
PurifiedEssence of Sin
Belial
CorruptedEssence of Shadows
PurifiedEssence of Lies
Duriel
CorruptedEssence of Squalor
PurifiedEssence of Pain

Essence of Lies gives you fortified passives such as Fortitude and The Best Offense

Mercenary

How it Plays

1) Use Arbiter of Justice to go into arbiter form

2) Alternate between Evade to trigger Argent Veil and Blessed Hammer to trigger Rakanoth's Wake. Both Evade and Blessed Hammer will make orbiting hammers!

3) Falling Star is used to for movement and to keep stacks of Aspect of Ascension high!

4) Use Rally if ever low on faith

Changelog

13/12/25 - V2 Endgame Build

12/12/25 - V1 Hammerdin Build

Video

Table of Contents

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