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Diablo 4 Build

MrRonit's Evade Hammerdin (Destroys Endgame!)

Season 11
presentationPaladin
End Game
Speed Farm
Boss Killer
Dungeon Push
Infernal Hordes
Pit Pusher
Creator
Updated on Dec 14, 2025
Dec 14, 2025

Build Overview

Welcome to MrRonit's Endgame Evade Hammerdin that will take you from Torment 1 all the way to Torment 4 and beyond!

This build combines Blessed Hammer and Arbiter of Justice to become the angel of the high heavens dominating the battlefield with wing strikes and orbiting hammers!

Arbiter form grants us tonnes of movement speed through Seraph's Wings Arbiter of Justice and then using Falling Star lets us fly across the map! We have 100% uptime on Arbiter of Justice!

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LEVEL 15 OATH - Disciple - every time you cast a disciple skill with cooldown (Falling Star in this build) you will become Arbiter!

Levelling build here: https://mobalytics.gg/diablo-4/builds/hammerdin-arbiter-levelling-guide-1-60

Strengths and Weaknesses

  • High Damage for AoE + Single Target
  • Insane Mobility
  • Arbiter Form is CRACKED
  • Requires Uniques to make strong

Build Variants

This variant will take you from torment 1 to torment 4!

Assigned Skills

Primary
5
5
Secondary
1
1
1
1
Oaths

Equipment

HelmAspect of the Indomitable
Chest armorAspect of Loyalty
GlovesAspect of Holy Punishment
PantsAspect of Disobedience
BootsAspect of the Arbiter's Zephyr
AmuletAspect of Ascension
Ring 1Aspect of Celestial Strife
Ring 2Argent Veil
WeaponHerald's Morningstar
OffhandHerald of Zakarum

Uniques

1) Herald of Zakarum - most important, literally doubles your armor with a good roll. Scales with Castle to provide you with SO much damage

2) Herald's Morningstar - juices up Blessed Hammer

3) Argent Veil - evade triggers Blessed Hammer and boosts its damage

4) Instead of Aspect of the Arbiter's Zephyr + evade cooldown boots you can use Rakanoth's Wake but it is preferable to use a legendary as that will give you more armor!

Aspects

Aspect of Ascension and Aspect of Celestial Strife stacks up multiple times to provide HUGE multiplicative damage

Aspect of Holy Punishment gives us more Blessed Hammer damage

Defensive aspects focus on stacking more armor which gives us more defences AND more offence through Castle

Aspect of the Arbiter's Zephyr and boots with implicit attacks reduce evade cooldown by 1.5s are mandatory for the build - if you can't find this then you can also use Rakanoth's Wake



Elixirs and Incenses

ElixirElixir of Iron Barbs
Core IncenseAncient Times
Defensive IncenseSong of the Mountain
Resistance IncenseSoothing Spices

Focus on elixirs/incenses that give ARMOR

Skill Tree

Available0 (0)
Spent59 (12)

We don't use Holy Bolt - its just to unlock the next portion of the skill tree (unless you're levelling between lvl 1-25 which you should be using my levelling guide instead!)

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • When you first get to paragon aim to unlock all legendary nodes first BEFORE you even socket glyphs in

    Castle is the most powerful node - then get Divinity - then Relentless then Shield Bearer.

    Shield Bearer does become better than Relentless eventually but whilst low gear relentless is nice and gives cooldown reduction

    The first glyph to level up and get is Exploit so you can make enemies vulnerable easier. Seraph's Wings Arbiter of Justice does this but only to close enemies!

    Glyph leveling order

    1) Level all your glyphs to 15 first

    2) Then level your glyphs to 46 in turn to unlock legendary power

    3) Then sequentially level them up to 100 one by one

    Divine Gifts

    Andariel
    CorruptedEssence of Screams
    PurifiedEssence of Anguish
    Azmodan
    CorruptedEssence of Hellfire
    PurifiedEssence of Sin
    Belial
    CorruptedEssence of Shadows
    PurifiedEssence of Lies
    Duriel
    CorruptedEssence of Squalor
    PurifiedEssence of Pain

    Essence of Lies gives you fortified passives such as Fortitude and The Best Offense

    Mercenary

    How it Plays

    1) Use Arbiter of Justice to go into arbiter form

    2) Alternate between Evade to trigger Argent Veil and Blessed Hammer to trigger Rakanoth's Wake. Both Evade and Blessed Hammer will make orbiting hammers!

    3) Falling Star is used to for movement and to keep stacks of Aspect of Ascension high!

    4) Use Rally if ever low on faith

    Changelog

    13/12/25 - V2 Endgame Build

    12/12/25 - V1 Hammerdin Build

    Video

    Table of Contents

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