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Diablo 4 Build

Divine Arbiter of Justice Endgame

presentationPaladin
Speed Farm
End Game
Creator
Season 13
Updated on May 18, 2026
May 18, 2026

Build Overview

This a build that focuses on having massive uptime on the Arbiter form of Arbiter of Justice. So if you want to be rising to the heavens and crashing down as a holy arbiter to melt everything while leveling, this is for you. As we move into endgame we are moving away from Arbiter wings, and focusing all our damage around our Blessed Hammer, as this scales better damage into the endgame.


While leveling, please check out the leveling version here: https://mobalytics.gg/diablo-4/builds/medieval-marty-paladin-leveling

Strengths and Weaknesses

  • Great AoE Damage
  • Huge Defence
  • Full uptime on Arbitor
  • EASY to play
  • Single Target Damage Lower Than other Classes (Paladin Issue)
  • You have to press more than 1 button

Build Variants

Assigned Skills

Primary
4
15
Secondary
15
15
1
15
Oaths

Equipment

3
HelmAspect of the Disciple
4
Chest armorBulwark's Aspect
5
GlovesAspect of Ascension
6
PantsAspect of the Indomitable
7
BootsWind Striker Aspect
2
AmuletSanctis of Kethamar
8
Ring 1Aspect of Lagera's Sovereignty
9
Ring 2Aspect of Redirected Force
1
WeaponHerald's Morningstar
10
OffhandAspect of Tyrael's Jurisdiction
Equipment Priority
+10

Offense:

This build is fully dependant on the Arbiter of Justice, justice damage and critical strike damage. Therefore the following should be your focus for this build:

  • Tempers to critical strike damage everywhere possible
  • Arbiter Form Duration temper to have 100% uptime on Arbiter of Justice
  • Sanctis of Kethamar is a MUST HAVE increases aura AND wing damage
  • Crit and Vulnerable Damage multiplicatives where possible
  • Herald's Morningstar for big buff to Blessed Hammer damage + critical strike multiplier

Defences:

  • Armour and Life wherever you can get it
  • block chance as close to max as possible
  • Use sword and shield for tons of extra defence from both gear, skill tree and paragon board.



Talismans

Talisman Priority
+7

Skill Tree

Available0 (0)
Spent69 (14)

Paragon Board

WIP

Mercenary

How it Plays

This build is fast moving, with massive uptime on our ultimate special Arbiter of Justice

Most of our damage comes from our wings, we get these wings from both our Arbiter of Justice form and from casting and disciple skill with a cooldown from our Oath Disciple. We then buff ourselves and weaken enemies with our multiple aura abilities.

On top of this we have massive mobility with Arbiter of Justice Falling Star and Seraph's Wings Arbiter of Justice. Meaning we move fast, hit hard and clear anything in torment 4 Easily

How it Works

Very easy to play:

  1. Jump into combat with either Arbiter of Justice
  2. Pop your aura skills Defiance Aura and Fanaticism Aura
  3. If Wings are not active press Condemn to trigger our wings for 4.5 secondsDisciple
  4. Evade to trigger Blessed Hammer and manually cast it when evade is on cooldown.
  5. Use Aegis on cooldown for defence.


Resolve Stacking:

Resolve one of our major defensives. As such we want to stack as high as possible.

  • Temper "maximum resolve stacks" on helm, chest, legs, amulet.
  • We can GA our tempers very easily (check video on cube tips for full guide on this). This gives us +12 maximum resolve per gear, so 48 extra max resolve.
    https://youtu.be/fU5XDTUTeWE
  • We then turn this into a massive defence boost with Aspect of Glynn's Anvil


Changelog

18-05-26 Updated Endgame for Pit Pushing Variant

  • Added whole new variant with update paragon board, skill tree and gear

1-3-26 Updated to Season 13

  • Added Blessed Hammer new Disciple skill
  • Reworked Paragon Board
  • Added Tier Sets
  • Reworked Skill Tree and Paragon to be more crit/disc focused, rather than wings focused.

Video

Table of Contents

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