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Diablo 4 Build

S12 - Divine Wings of Justice Endgame

presentationPaladin
Dungeon Push
Speed Farm
Season 12
End Game
Creator
Updated on Mar 16, 2026
Mar 16, 2026

Build Overview

This a build that focuses on having massive uptime on the Arbiter form of Arbiter of Justice. So if you want to be rising to the heavens and crashing down as a holy arbiter to melt everything while leveling, this is for you. Every part of this build involves putting all of our damage into our Arbiter wings, so that we can fly through enemies and slap them for massive damage. This is one of the best performing Season 12 builds, and is incredibly easy to build and play.


This is the endgame version of the Arbiter of Justice leveling build, switch over to this once you hit endgame and have farmed your Sanctis of Kethamar. If you do not have this yet, follow the leveling version here: https://mobalytics.gg/diablo-4/builds/medieval-marty-paladin-leveling

Strengths and Weaknesses

  • Super strong
  • Huge Defence
  • Massive uptime on Arbitor
  • Wings do all the work for you
  • EASY to play
  • Single Target Lacks Compared To Other Builds

Assigned Skills

Primary
1
5
Secondary
1
1
1
5
Oaths

Equipment

HelmGodslayer Crown
Chest armorAspect of the Disciple
GlovesAspect of Disobedience
PantsAspect of the Indomitable
BootsAspect of the Arbiter's Zephyr
AmuletSanctis of Kethamar
Ring 1Aspect of Ascension
Ring 2Aspect of Tyrael's Jurisdiction
WeaponAspect of Holy Punishment
OffhandAspect of Celestial Strife

Offense:

This build is fully dependant on one thing - Arbiter of Justice wing ability. This makes up almost all of our damage, so we need to get the following:

  • Tempers to wing damage everywhere possible
  • Arbiter Form duration temper
  • Sanctis of Kethamar is a MUST HAVE increases aura AND wing damage.
  • Crit and Vulnerable Damage for multiplicative

Defences:

  • Armour and Life wherever you can get it
  • block chance as close to max as possible. You can temper En Guarde ranks for easy block %
  • Use sword and shield for tons of extra defence from both gear + skill tree



Elixirs and Incenses

ElixirElixir of Iron Barbs
Core IncenseAncient Times
Defensive IncenseSong of the Mountain
Resistance IncenseSoothing Spices

Skill Tree

Available0 (0)
Spent59 (12)

Paragon Board

WIP

Mercenary

How it Plays

This build is fast moving, with massive uptime on our ultimate special Arbiter of Justice

Most of our damage comes from our wings, we get these wings from both our Arbiter of Justice form and from casting and disciple skill with a cooldown from our Oath Disciple. We then buff ourselves and weaken enemies with our multiple aura abilities.

On top of this we have massive mobility with Arbiter of Justice Falling Star and Seraph's Wings Arbiter of Justice. Meaning we move fast, hit hard and clear anything in torment 4 Easily

How it Works

Very easy to play:

  1. Jump into combat with either Arbiter of Justice or Falling Star
  2. Pop your aura skills.
  3. If Wings are not active press Holy Bolt to trigger our wings for 4.5 secondsDisciple
  4. Walk through mobs like a chad and watch them all melt

Video

Table of Contents

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