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Diablo 4 Build

Whirlwind

presentationBarbarian
Season 15
End Game
Infernal Hordes
Melee
Whirlwind
Cliptis
Verified
By Cliptis
Updated on Oct 12, 2026
Oct 12, 2026

Build Overview

War Plans and Prime Evil Powers are located on Selig Variant

The Whirlwind Barbarian is insanely strong and fast. This planner will teach you how to put together all the gear, skills and paragon boards for this iconic skill. This planner will also help you solve all your Fury Management issues, explain aspects that may be a little confusing and cover what weapons to set your skills to. There are several variations in the planner so read through.

The Barbarians this season will all be running some variation of the Melted Heart of Selig + Endurant Faith or Endurant Faith. While this is not a requirement it does make very tanky. The Melted Heart of Selig was changed, so you will no longer be "Immortal", but it is still the best defensive option. Each planner will have variants without it, but this will be your end-game version you're striving for.

Please read through the How it works section of the planner and if you have further questions you can join me live on Twitch, YouTube, TikTok and X. If you have questions while I'm not live, join Discord. We have a team and community ready to answer all your questions! You can also check out Cliptis.com for a collection of all my How-To guides.

War Plans Setup: Video Guide

Leveling guide: Whirlwind Leveling Guide

ENCHANTING BUG:

There is currently a bug with Enchanting on console. You cannot change an affix on any of the Runewords unless you use a mouse. All consoles have mouse and keyboard support. This is the only solution until Blizzard patches it.

Strengths and Weaknesses

  • Insanely Tanky
  • Fun to Play
  • Very Mobile
  • Can be gear dependant

Build Variants

WARNING: Running Melted Heart of Selig requires very specific set ups. What you will need to do:

  • Remove all Maximum Life from your gear. You must have ZERO.
  • Remove all Maximum Life from your Paragon Board except the first two starter nodes. You must have ZERO.
  • No Maximum Life on any Charms or Seals.
  • Endurant Faith charm is required to run the Melted Heart of Selig.
    • You can use Endurant Faith as a Mythic Quality item and it will add more survivability

Break points to make your build feel more comfortable:

  • 473 Maximum Life
  • 550 Maximum Fury - Once you reach minimum 650+ Maximum Fury any additional Rune affixes, or equipment affixes can go to ranks to Whirlwind instead of Maximum Fury. If you go above that because of good gear, that's ok, the more the better but mix both as high as you can.
  • 20 - 24 Fury Regeneration
  • Tibault's Will - This comes on top of your other Fury Regeneration
  • 250+ Paragon Points. This is not Paragon levels. Take defensive nodes first.

If you don't meet these three requirements this variant will not work and you will die. Please use the Mythic Variant until you have everything set up.

Equipment

4
Helm
Tuskhelm of Joritz the Mighty
11
Chest armor
Enigma
1
Gloves
Gohr's Devastating Grips
5
Pants
Tibault's Will
6
Boots
Aspect of Anger Management
3
Amulet
Melted Heart of Selig
12
Ring 1
Aspect of Channeling
8
Ring 2
Stone of Jordan
9
Bludgeoning weapon
Infinity (2h Mace)
10
Dual wield weapon 1
Spirit (1h Sword)
2
Dual wield weapon 2
Ramaladni's Magnum Opus
7
Slashing weapon
Insight (Polearm)
Equipment Priority
+12

Infinity (2h Mace) should be crafted on a Two-handed Mace. This also will be your one "Upgrade To Mythic" from the Horadric Cube. There is no Mythic version of the Rune Words so using on this gives you a big damage boost. Infinity (2h Mace) has a random stat on it, so if you do no get Physical Damage Multiplier you will just keep on creating new ones until you do.

Splinter Choices:

  • Splinter of the Mother
  • Splinter of Pain
  • Splinter of Anguish

Talisman

SealUnique Charm
Endurant FaithUnique Charm
Hellfire TorchUnique Charm
Mlor of the CrucibleSet Charm
Linta of the CrucibleSet Charm
Fer of the CrucibleSet Charm
Berú of the CrucibleSet Charm
Talisman Priority
+7

For the Affixes on your Charms you will be looking for Ranks to Core/Martial Skills on 2 pieces and Maximum Resources on 3 pieces. Your Seal any +Damage(x) will be your best option.

Prime Evil Powers

Ice of Excidium

Baal's Splinter of Destruction

Skills & Rotation

Primary
15
1
Secondary
15
15
4
15
Technique

Damage with this build will be coming from Whirlwind and Tornado Whirlwind.

  • Hold down Whirlwind
  • Cast Wrath of the Berserker for damage, Fury Generation, and Unstoppable.
  • Use Rallying Cry once every 4 seconds
  • Cast War Cry and Challenging Shout on cooldown for extra damage and to reduce the cooldown of Wrath of the Berserker by using Marshal.

Skill Tree

Available0 (0)
Spent69 (14)

Paragon Board

Mercenaries

War Plans

Frequently Asked Questions

Build Overview

This build runs relies on Rallying Cry to give us insane amounts of movement speed and Fury Generation. All the damage we use to increase Whirlwind also increases Tornado Whirlwind. We gain those damage increases from Mighty Roar War Cry, Damage Bonus Challenging Shout and Berserking Wrath of the Berserker. All of this combines together for some massive damage!

Variant Breakdown:

  • Legendary is your starter build as you transition outside of your leveling build.
  • Unique is your mid-game transitioning to your late game build.
  • Mythic will be your entry level end-game build. This variant is where you transition into Melted Heart of Selig. This variant still runs Maximum Life.
  • Selig is your final goal. Running Melted Heart of Selig eventually gives the most survivability and damage even though it runs zero Maximum Life.
    • If you find yourself dying with this variant because of Iron Skin adding Maximum Life you can replace it with Leap. You can take Arsenal Bonus Leap and Crusher for a little extra damage.
  • Current Setup is what I am actually wearing in game as I work towards the Selig variant.

Expertise Breakdown

When choosing your Barbarian Weapon Expertise Technique, you do not have to be using the weapon of the Weapon Expertise Technique you chose.

This is only an example to help you understand how Expertise works. Refer to the Arsenal Selection for this builds set up:

  • Expertise chosen is Polearm - 15%(x) increased Lucky Hit Chance and you deal 15(x) increased damage while healthy
  • Arsenal Selection: Mace - Lucky Hit: Chance to gain 5 Fury when hitting an enemy. Double the amount of Fury gained while Berserking and you deal 15(x) Critical Strike Damage while Berserking.

With the above set up, you gain the Weapon Expertise Technique bonus of having your Arsenal Selection set to Two-Handed Mace, as well as the Weapon Expertise Technique bonus for the Polearm Technique.

Sources of Maximum Fury

  • Affixes on Helmets, Chest Piece and Amulet
  • Charms
  • Warbringer and Weapons Master Paragon Boards
  • Ramaladni's Magnum Opus
  • Melted Heart of Selig

New Uniques

  • Stone of Jordan requires us to stack Physical Resistances. You get this from Charms, Tempers and if needed Affixes.
  • Insight (Polearm) looks to be the best option over The Grandfather. Most testing is being done for damage buckets but the utility this brings to the table is top notch.
  • Spirit (1h Sword) is going to be tested. It does give increased damage to Ramaladni's Magnum Opus and ranks to Whirlwind and Wrath of the Berserker but these are already diluted buckets with how many ranks and how much fury we normally have so an aspect may be the most optimal here. Keep watch for the changelog
  • Enigma has great Damage Reduction, Movement Speed, a Teleport but does require some hefty Cooldown Reduction to make sure that Wrath of the Berserker stays active all the time. This is a source of Fury Generation and Unstoppable, which are hard to live without especially playing with Melted Heart of Selig. If you don't have 100% up time, use Rage of Harrogath and Two-handed Sword Expertise until you can maintain.
  • Infinity (2h Mace) will be best in slot for the Barbarian's this season, but only if you upgrade it to a Mythic. This should be your crafted item. This is the biggest damage that is active all the time, The Furnace is big damage against elites but slows down progression in the Pits because you gain zero damage to normal monsters and your progress bar doesn't move as quickly.

Set up #1 (Most Tanky):

  • Aspect of Heavenly Strength on Amulet
  • Rage of Harrogath on Chest
  • Aspect of Berserk Ripping on Ring
  • Full Throttle Wrath of the Berserker
  • Aspect of Coagulation on Pants

Set up #2 (Less Tanky More Damage)

  • Aspect of Heavenly Strength on Pants
  • Rage of Harrogath on Chest
  • Heavy Hitting Aspect on Amulet
  • Full Throttle Wrath of the Berserker
  • Aspect of Walloping on Ring (Pit Push) Aspect of Berserk Ripping (Farming)

Cooldown Option

This will not be as tanky as the set up in the Equipment section of the planner:

  • Rage of Harrogath
  • Raging Challenging Shout
  • Full Throttle Wrath of the Berserker
  • Aspect of Berserk Ripping on your Ring

Arsenal Selection

Your Arsenal selection will be Two-handed Mace.

If you want to learn the basics about Multipliers watch this video: Additive vs. Multiplicative Damage video

If you want to learn how to set your defenses up, watch this video: How to avoid getting one-shot video

Aspect Interaction

  • Earthstriker's Aspect give you a damage bonus without swapping weapons. You just need to have the Overpower buff on to activate the second half of the aspect.
  • Weapon Master give you a damage bonus without swapping weapons.
  • Battle-Mad Aspect gives you damage bonus while you're Berserking you do not need to swap weapons.
  • Blood Rage gains damage as long as you have Berserking active. Applying damage over time is not needed to gain the extra damage bonus.

Fury Management

Affixes

  • Resource Generation will help increase the amount of Fury you gain whenever you generate Fury from any source and pairs really well with Rallying Cry.
  • Fury Regeneration needs to be added onto:
    • Helmet
    • Chest piece
    • Pants
    • Boots
  • You can also use Tempers that add Lucky hit chance to restore primary resources. This can be placed on:
    • Jewelry
  • Do not spam you main ability if you are not near monsters if you can't maintain Fury. Hitting monsters using Wrath generates Fury.
  • If you do not have Ring of Starless Skies you can always add in a couple of Resource Cost Reduction affixes onto your Two-handed Weapons to mimic that effect.

War Plan Video

Loot Filters:

Early post 70 loot filter (All 850 items, in T1):

Cg8QAB0AAP//IgQIASAwKAEKDxAAHQAA//8iBAgDMAEoAQodEAAdAAD//yIECAEgeCIMCAUVgH4jABUF7SIAKAEKJhAAHQAA//8iGwgJFRX7IgAV5jEjABWTPCMAFYovIwAVQlkjACgBCiYQAB0AAP//IhsICRXp/CIAFUH7IgAVIFEjABXr/CIAFe78IgAoAQoPEAEdAAD//yIECAIgASgBEg9DbGlwdGlzIFN0YXJ0ZXIYASAB

Mid game loot filter (Torment 4 to 8):

ChEQAB0AAP//IgYIBCABMAEoAQodEAAdAAD//yIECAEgeCIMCAUVgH4jABUF7SIAKAEKJhAAHQAA//8iGwgJFRX7IgAV5jEjABWTPCMAFYovIwAVQlkjACgBCjsQAB0AAP//IgUIACiEByIECAMwASIbCAkV6fwiABVB+yIAFSBRIwAV6/wiABXu/CIAIgYIBCABMAEoAQoPEAMdAAD//yIECAEgDygBEg9DbGlwdGlzIE1pZGdhbWUYAiAC

Late game Loot Filter (Torment 8 to 12):

CiAKCUFuY2VzdHJhbBAAHQAA//8iBAgBIDgiBAgCIAQoAQoeCg1Db2RleCBVcGdyYWRlEAAdAAD//yIECAMwASgBCh8KDi8gU2hvdyBNeXRoaWNzEAId6CLM/yIECAIgICgBCk8KDlVuaXF1ZSBTZWxlY3RzEAAdAAD//yI0CAgViOcTABWeuhYAFV3TJQAVe8sXABVCqx0AFT4iGgAVrAQdABW/lgQAFViQJwAVOucTACgBCioKDlNlbGVjdGVkIEl0ZW1zEAIdAAD//yIJCAYVOF4dACABIgQIAiAEKAEKIAoNR3JlYXRlciBBZmZpeBAAHQAA//8iBggEIAEwASgBCi0KDkNoYXJtcyAmIFNlYWxzEAAdAAD//yIECAEgeCIMCAUVgH4jABUF7SIAKAEKMgoKVGFsaXNtYW4gMhAAHQAA//8iGwgJFRX7IgAV5jEjABWTPCMAFYovIwAVQlkjACgBCjIKClRhbGlzbWFuIDEQAB0AAP//IhsICRXp/CIAFUH7IgAVIFEjABXr/CIAFe78IgAoAQoWCgVJdGVtcxADHQAA//8iBAgBIB8oARIPQ2xpcHRpcyBFbmRnYW1lGAMgAg==

Found a Mythic and want to know if it's useable? Is this Mythic usable with my build video?

Boss Loot Tables Barbarian & General Pools

Changelog

  • 28-Jul-2026 added Freeze variant - updated descriptions for multiple variants for clarity. Updated Fury Management section
  • 03-Aug-2026 added Carnage to the Freeze Variant. Use this as a reference for the non freeze variant if you switch.
  • 18-Sep-2026 added Rune Words to variants (still testing). Moved Aspects in Unique section to accommodate. Added Prime Evil / War Plans to Selig variant.
  • 19-Sep-2026 added Physical Resistance to Charms and several affixes on Armor slots, removed Lucky hit chance to restore Primary Resource from weapons, updated FAQ section with new Rune Word descriptions.
  • 20-Sep-2026 added Infinity (2h Mace) and Spirit (1h Sword) to Melted Heart of Selig and Mythic variants. Please read FAQ for questions about it. Replaced Exploit with Crusher and moved Paragon points around.
  • 21-Sep-2026 added Infinity (2h Mace) description below gear. Swapped Wrath of the Berserker: Duration Bonus to Wrath of the Berserker: Overpower. Added Earthstriker's Aspect as Kullean Tuning Prism, added Marshal in place of Exploit. Updated Affixes across all variants to account for Rune Words. Changed Carnage for Decimator in the Melted Heart of Selig variant
  • 20-Sep-2026 updated aspects on Unique and Mythic variants to align with Rune Words.
  • 24-Sep-2026 added Runeword Console bug warning to guide.
  • 30-Sep-2026 added Splinter descriptions below gear.
  • 03-Oct-2026 added Hellfire Torch to Mythic and Selig variants

Comments

408
S
SteinerSE•3h ago

Wohoo, on my fourth attempt got a Hellfire Torch where the +1 to Crucible finally worked and I get to 5-set bonus, what a difference it made! At 300 paragon now and can solo all content, so now to fine attune things and get glyphs to 150.

0
S
SilentMask•8h ago

hi do i absolutely need the splinter that gives attack% and crit% if my build gives 100% on both in town?

if infinity makes close enemy vulnerable, do i still need the splinter that makes enemies vulnerable for 10seconds? (i dunno what unhindered means)

thank you in advance

0
B
Bratan•12h ago

Thanks Cliptis for sharing your builds! I’ve been using them for several seasons and have always found them spot on. Keep up the good work!

1
S
Sentry•1d ago

I have this build as close as I can get it with glyphs at either 150 or 149 and I’m only doing about 3-5% of the damage you’re reaching. Noooo idea how you’re doing it

1
G
Gruntson•14h ago

What kind of damage? I am doing 1 trillion and can go about as far as pit 130 before my damage isn't enough and I am following this guide quite closely. Glyphs are around 120 for me. What are you capped at for damage?

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S
Swerve•1d ago

cant find selig and cant even kill t12 meph with the mythic variant. how is this build S tier?

0
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Cliptis
Author
•1d ago

Both are doable as long as your gear and affixes are build correctly. T12 Mephisto has to be done with knowing the mechanics. It is not a fight that you can take a hit from specific mechanics. All builds are like that. You can sacrifice a ton of offense to make the Selig version unkillable.

Once you reach Selig, which is the endgame version of this build it feels completely different. However the Unique variant of the build was in Torment 12 on day one of the server launching at Paragon 189. So the build functions really well.

0
S
sahnor•1d ago

Mommy, i am missing two legs, why i can't be a Marathonrunner?

0
R
Raistlin•2d ago

I am very new to D4. If I do not have all the proper equipment for Selig, should I stay completely on the Mythic version? Thanks so much.

0
C
Cliptis
Author
•2d ago

Yes, you don't want to change gear to the Selig variant before you meet all the requirements for that variant.

0
W
WorthyCrown•3d ago

What does "All Stats" on Selig variant for Infinity mean?

0
C
Cliptis
Author
•2d ago

Infinity doesn't have All Stats on it.

0
D
DeadlyDragon•4d ago

I love the selig build its loads of fun but I do not understand how earthstrikers to the amulet works since it does not look like we change weapons at all

1
J
JonnyG•2d ago

You don't need to change weapons to get the bonus damage, just to add overpower. Which is added by the Wrath of the Beserker here.

0
C
Cliptis
Author
•2d ago

It's written into the FAQ section how interactions like that work.

0
B
Bagslap•4d ago

Oof. TIL that tempering can and will overwrite a GA of the same type if there are no available affix spots. I thought tempering always added something on, was not aware it could replace. Do not be me.

0
C
Cliptis
Author
•2d ago

Tempering cannot remove or replace any affixes other than a Temper itself. Transfiguration can.

1
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