Build Overview
If you would like a complete overview of how the Barbarian works use this video guide: Barbarian Deep Dive
This build relies on the power of Ancients you summon to do all the damage for you. With all variants, other than the Push variant, you are using
Highlander Call of the Ancients to have a 2 second cooldown on
Call of the Ancients. You pair this with
Aspect of Apogeic Furor and it allows you to reset your cooldowns of all of your skills, and have constant uptime. Each skill also summons an Ancient, so the faster we cast our skills, the more Summons we have.
For the Push variant, we are relying on specific Cooldown breakpoints and
Mightiest Mighty Throw to swap from
Highlander Call of the Ancients to
Empowered Call of the Ancients. This gives us more Summons which is more damage. It works because
Mightiest Mighty Throw now becomes an Ultimate skill, so it also activates
Aspect of Apogeic Furor. This has a very strict rotation which will require some practice.
Because most of these variants are not running
Melted Heart of Selig, they can be a bit squishy at times, however you can stand away from your enemies, cast your Ancients and still kill everything.
Arsenal Selection
This build will be running on a Two-handed Mace set up. Depending on the variant
Mighty Throw or
Leap will have your Two-handed Mace selected as your weapon assignment.
Fury Management
The only Fury spender in this build is
Rallying Cry. If you run out of Fury it's ok, it's not going to stop Summons from spawning. It means you just don't get the Ancient from
Rallying Cry. This will only be an issue in the Push variant because of
Crown of Lucion. To solve this issue.
- Chance to Restore Primary Resources as an affix will be activated by your Summons
- You will need it on both Dual-wield weapons and your Two-handed Slashing weapon.
- If this isn't enough, you can add Resource Generation onto your Amulet temper.
Defense (Non-Selig)
- Take all defense nodes inside the Paragon board first. All Maximum Life, Resistances, and Armor nodes.
- You can use glyphs like
Ire or
Territorial to help keep yourself alive. - Make sure all your gear has Maximum Life on it and you can then add Resistances, and Armor as needed.
- Life on Hit is a great option for you, but it will only heal you when you hit with
Leap
If you want to learn how to set your defenses up, watch this video: How to avoid getting one-shot video
Offense
If you want to learn the basics about Multipliers watch this video: Additive vs. Multiplicative Damage video.
Found a Mythic and want to know if it's useable? Is this Mythic usable with my build video?
Early post 70 loot filter (All 850 items, in T1):
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Mid game loot filter (Torment 4 to 8):
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Late game Loot Filter (Torment 8 to 12):
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Gohr's Devastating Grips - Grigs
Mantle of Mountain's Fury - Urivar
Paingorger's Gauntlets - Grigs
Might of Qual-Kehk - Grigs
Shard of Verathiel - Varsh
Overkill - Varsh
The Relentless Heart - Beast
Fields of Crimson - Lord
Twin Strikes - Lord
Dark Stalker's Medallion Duriel
100,000 Steps - Duriel
Emblem of Staalbreak - Andy
Ancients' Oath - Andy
Hellhammer - Andy
Ramaladni's Magnum Opus - Butcher
Razorplate - Duriel
Nomad's Longing Heart - Harbinger
Ring of the Ravenous - Beast
Ugly Bastard Helm - Harbringer
The Third Blade - Asteroth
Tuskhelm of Joritz the Mighty - Bartuc
The Open Eye of Gorgorra - Bartuc
Arreat's Bearing - Bartuc / Astaroth
Hooves of the Mountain God - Astaroth
The Third Blade - Astaroth
Crown of Lucion - Astaroth
Battle Trance - Astaroth
Ugly Bastard Helm - Astaroth
The Butcher's Cleaver - Butcher
Ring of the Ravenous - Beast
Signet of Pelghain - Beast
X'Fal's Corroded Signet - Lord