Damage optimised generalist gun Rafa build. Use a wide variety of weapons to a high proficiency.
BrrrrrRafa!
Build Overview
Strengths And Weaknesses
- High weapon versitility
- High DPS output
- Mobbing
- Bossing
- Relies on Repkit for healing
Skill Tree





Tested between going 2/1
Soltado picking up
Temerario and
Barrage on the way vs heavy blue tree spec.
Blue tree spec allowed for much better reload speed, massively opening up the amount of viable guns, and the guns that don't need to reload did not feel a power hit. Heavy blue was just the clear way to go despite the Soltado change to stack 2/1.
We have damage, fire rate, reload speed, and high crit chance. Skill choices are DPS optimised. Gun choice is down to the player now.
Equipment









Weapons
Because of the weapon versalitily the door is wide open here, I'll list my favourite.
Bonnie and Clyde Incredibly fun, powerful, richochet's make it one of Rafa's best mobbing guns.
Darkbeast All-rounder. Good for Viles. Good for bosses with Ripper mag.
T.K's Wave DPS monster, get Torgue stickies to delete any boss.
Boomslang Another top mobbing gun. Use with Torgue Airburst enhancement for a fun time.
Seventh Sense Great pistol sidearm.
Bod Bod.
Jakobs Shotgun Spread launcher paired with AMP is always an easy bossing choice.
Maliwan Shotgun Beam Tosser underbarrel. Can be spammed with
Bullet-Buddy Deluxe +
Metal Management. Bossing.
Complex Root Rolled with Jakobs ricochet and Atlas tracking for another Bossing option.
Golden God Ammo regen can sustain it forever. Get with a Jakobs Licensed part.
Mobbing really is whatever you want.
Missilaser ,
Phantom Flame,
Hot Slugger, Kill Drones, etc
Class mod:
Dancer. Make sure it has
Soltado. Other points are largely irrelevent but
The Thrill and
Temerario are the best choices. I prefer
The Thrill
Shield:
Watts 4 Dinner With Siphon as an allrounder.
Guardian Angel with AMP (or any AMP shield) for 1 shot weapons like
Boomslang or
Hot Slugger.
Firewerks Mobbing.
Ordnance:
Open slot. Singularity grenades or
Firepot.
Slippy if using
CQC.
Repkit:
Kill Spring for Casual gameplay. Keeps you alive.
Best passive: Accelerator.
Triple Bypass for AS uptime between boss runs.
Best passives: Accelerator. AMP.
War Paint Max DPS.
Best passive: Fire rate.
Enhancment:
You just have to go with what you have here.
Jakob's enhancements usually win out for mobbing when applicable. Ripper Enhancement: "2% damage per shot fire" is one of the biggest DPS boosting Enhancements.
Passive Priority:
Gun Damage. Weapon Type Damage. Equip speed (If using
Bonnie and Clyde). Fire Rate. Magazine Size. Then the rest: Crit, Splash, etc.
Firmware





Daed-dy O 3 for Bonnie and Clyde or other guns where swapping isn't a hassle.
Otherwise replace
Daed-dy O for
Deadeye.
Drop in a 3rd
High Caliber for Spread Launcher. I do this on enhancement slot. And just have an enhancement specifically for Spread Launcher.
Replace
High Caliber 2 with
Atlas Infinum 2 if using guns with Atlas parts.
Specialization
CQC when using
Slippy instead of
Bullet Train.
Taking
Sharpshooter to 20 for Reload Speed is a good choice.
Excess points put into
Killer and
Brute at a 3:2 ratio.
Gameplay
Pop Action skill and start shooting.
For
Bonnie and Clyde target a weaker enemy first, then after the first kill it fires up. Focus using AR mode for killing and use Shotgun mode to upkeep ammo and
Daed-dy O.
For Bosses use
Instinto and a
Metal Management proc to give yourself some extra shots for
T.K's Wave stickies. Tossing some firepots helps too.
The above trick is useful in general gameplay when you just need a few extra bullets.
Very simple to play. Can swap to
Bullet-Buddy Deluxe for infinite underbarrels (Thanks to
Metal Management) or particularly ammo hungry guns.
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