WEAPONS
Melee-Oriented Weapons
If you want a more melee-centered approach.
Pragmate
Tempered Essence
Mantra
Hippo Gun
- The
Pragmate is excellent for the melee approach. Shoot it a couple times and the next Melee Damage instance will get 500% Soup. Wyrm can also make use of this boost.- Look for Jakobs (Ricochet Accessory), and Daedalus SMG Mode or Maliwan Elemental Switch.
- The
Tempered Essence is another good option and is more focused on actual shooting if you like it, though the same playstyle fits just as well. - The
Mantra is a solid, well-known choice. - The
Hippo Gun has a nice special effect, but it feels a little awkward to use for melee. You can have it with a Spread Launcher underbarrel as a bossing weapon, and the special effect does apply to it.
Maliwan Shotgun
Beam Tosser Underbarrel. Can be used as stat melee/grenade stat stick with
Toile, and is also an excellent bossing underbarrel.
- The
Kickballer,
Reminisce and
Discy Business are farmable options that can drop with Beam Tosser, but they don't peak as high as a Torgue-licensed Purple. They are good temporary choices until you find Purples. - When mobbing, holding a Beam Tosser can provide a lot of additional damage to our Artillery + Ricochet
Waterfall grenades through
Toile/Mixologist. The Transfuser effect will transfer Gun Card Statuses to other enemies when any kill happens, through any methods. - When bossing, the Beam Tosser itself can be shot to inflict very high damage Status Effects on the enemy.
General Weapons
If you want to shoot a lot more, while also weaving in melees.
Literally any of your favorite strong guns (click here for a Tier List by LazyData) in the game. The build has high enough gun stats that it doubles down as a good gun build, so try out anything you enjoy.
Crow-Sourced,
Decompiler,
Verce,
Darkbeast,
Honeymooner,
Stealth & Seek,
Lockjaw,
Triplicate,
Devourer,
Juliet's Sparkle,
Eradication, etc...- Pair them with any relevant Enhancements for their licenses or manufacturer.
REPKIT
Triple Bypass,
Font of Life,
Kill Spring and
War Paint are all good choices of Repkit with their own relative strengths.
Triple Bypass is excellent utility due to
Now With Caffeine.
Font of Life has very long duration and permanent uptime on whichever buff you roll on it.
Kill Spring is a good sustain-focused option.- The orbs can actually heal Wyrm, but mostly 'accidentally', since they don't intentionally track it.
War Paint is a great offensive choice and the movement speed is nice.
Look for these effects, or combinations of them if applicable:
- Elemental Affinity (Reactive)
- Enrage (Experimental)
- Amp (Amplified)
- Speed (Caffienated)
- Accelarator (Adrenalized)
- Hard Hitter (Steroidal)
ORDNANCE
Waterfall,
Countermeasure or any Epic Grenade
- Artillery + Ricochet + Overflow/Exacting/Express
- Decent roll combination for the purpose of spreading statuses and filling
RAM. The Ricochet can also stack gun skills like
Riddle You This.
CLASS MOD
Stat Rolls to look for on any Class Mod:
- Elemental Damage
- Melee Damage
- Damage Dealt
- The Damage Dealt roll on Legendary Class Mods is currently broken, but you can still keep it any good ones you find in case it gets fixed.
- Skill Crit Chance
- Skill Damage
Devourer
Great choice that allows Wyrm to cause relevant damage, while also boosting your Symbioses effects.
- +5
Fusion Friends-y; +2 or +1
In Memoriam; +1
Glass 'Em!
Hoarder
Excellent option to boost Guns and Gun DOTs, for the tradeoff of Wyrm no longer being a relevant damaging part of the build. You have to play around the special effect.
Consider dropping the point in
Neutral Special if you want to use this Class Mod, unless you don't mind the slower stacking.
- +5
Wrap Around; + Any
SHIELD
Honey Badger
- Turtle or Amp. Excellent defensive choice that helps you survive barrels and other dangers related to self damage.
Firewerks
- Nice offensive option for mobbing, just beware of self damage.
Watts 4 Dinner
- Siphon or Amp. Good offensive choice.
Super Soldier
- Great offensive choice with good boosts all around.
Onion
- Great defensive choice, very safe but can't protect you from barrels unless the invulnerability was already active beforehand.
Exfoliatrix
- Good defensive choice with a quite decent offensive benefit.
Hopscotch or
Little Sister
- x2 Turtle. Great defensive choices.
ENHANCEMENT
Stat Rolls to look out for on any Enhancement:
- Gun / Gun Type Fire Rate
- Gun / Gun Type Damage
- Gun / Gun Type Magazine Size
- Gun / Gun Type Splash Damage
- Gun Status Effect Damage
- Gun / Gun Type Equip Speed
Quintain |
Blind Box | Bounce Pass
Jakobs Enhancement
- Great for any Jakobs or Jakobs-licensed weapons.
- Nice options for stacking the
Pragmate effect, and to help build
Groundbreaker.
Toile |
Lame | Mixologist
Maliwan Enhancement
- Good choices for the Maliwan or Maliwan-licensed weapons.
- Allows Artillery + Ricochet grenades to benefit from the bonus damage and status application coming from Mixologist, especially powerful while holding a Beam Tosser Underbarrel
Maliwan Shotgun. - Kills on enemies that are suffering a Status of the same element as you Gun's Card will transfer the Status Effect of your Gun's Card to other enemies, when using Transfuser. Powerful while holding Beam Tosser Underbarrel
Maliwan Shotgun, and still relatively useful with other Maliwans.
Bullet Fabricator
Daedalus Enhancement
- Excellent for sustaining ammo of Daedalus (Underbarrel/Multi-Loader) Firing Modes, including Shotgun Mode.
Any other Enhancements that fit your preferred weapons.