Recommended Items
Bloodthirster
15
15
20
Crownguard
100
Ionic Spark
10
20
Ability
Vi gains a Shield for 3 seconds, then Stun target for 1.5 seconds. Slam them down, dealing physical damage to them and causing a shockwave in their row. Enemies hit take 1.5/1.5/3 (AD) physical damage and are briefly knocked up.
Shield:
250/300/1000 AP
Slam Damage:
5.5/5.5/11 AD
Vi Stats
MR
Armor
Speed
Mana
40 / 100
Range
Vi Synergies
Enforcer
Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED! When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
2
1 units; 15% Health, 12% DmgAmp
4
2 units; 25% Health, 25% DmgAmp
6
4 units; 40% Health, 40% DmgAmp
8
6 units; 55% Health, 60% DmgAmp
10
ALL enemies; 100% Health, 150% DmgAmp; Combat Start: Confiscate all enemy items!
Pit Fighter
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.
2
6% true damage, 10% Health
4
12% true damage, 25% Health
6
20% true damage, 40% Health
8
50% true damage, 99% Health