Rumble (1G) - Defender

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Rumble is a Defender and will be the main tank of the Yordle composition. His ability Junkyard Titan permits him to gain (AP) Shield for 4 seconds. He then fires a burst of flames dealing (armor) magic damage in a cone.
It is important to note that his magic damage scales off of armor, so stacking on armor benefits him in his defenses as well as his damage!
Lulu (1G) - Arcanist

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Lulu is an Arcanist who pairs with the other Arcanist, Veigar. Lulu’s ability Whimsy deals (AP) magic damage to the target and makes them dance for 2 seconds.
The projectile then bounces to the nearest target, dealing (AP) magic damage! This will make her one of the early and mid game carries for this comp as you work on starring up your 2 cost units.
Poppy (2G) - Demacia + Juggernaut

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Poppy is a 2 cost unit with Hammer SHock as an ability. She gains (AP) shield for 4 seconds and deals (AD) physical damage to a target. After a delay she briefly knocks them up and deals damage to them again.
Bucklers fly out from the target, granting 2 nearby allies a shield. Bucklers are a signature piece of Poppy’s kit, so I like how they became part of your TFT kit as well as what almost feels like a little bonus when she is doing damage and shielding herself already as well!
Tristana (2G) - Gunslinger

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Tristana is a Gunslinger with her Buster Shot ability. She fires a massive cannonball at the closest enemy, dealing (AD & AP) physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly stun them.
This is similar to Tristana’s we have seen in the past and she has been strong each time. She will likely become the carry of this composition with another Gunslinger in this composition.
Teemo (2G) - Longshot

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Teemo is a Longshot unit at 2 gold. His ability, Toxic Dart, is a dot ability meaning that he will shoot the closest unpoisoned enemy - applying a position dot onto the enemies dealing (AP) magic damage and poisoning them for 8 seconds.
Poisoned enemies take additional (AP) magic damage each second. If you played Malazahar last set, Teemo functions similarly to him where he is all about applying position to enemies.
This means that Teemo is a strong anti heal and debuff applier such as Void Staff since he spreads it out easily with the fact that he targets unpoisoned enemies and poison sticks around for 8 seconds.
Kennen (3G) - Ionia & Defender

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Kennen is a Ionia and Defender on top of Yordle. He is 3 gold with the ability Slicing Maelstrom. With this ability, he gains (AP) shield and summons a storm of lightning - 6 waves of bolts hit enemies within, dealing (AP) magic damage over 3 seconds.
The first 3 targets to be struck by 3 bolts are stunned for 1.5 seconds. Multiple stuns on the same enemy have less effectiveness. Stuns, especially in the late game, are always good.
As well as Kennen offering your Yordles additional front line, you will always want Kennen in your Yordle comps due to his utility as well as tankiness he gets from his shield.
Kobuko & Yuumi (3G) - Bruiser & Invoker

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Kobuko and Yuumi have the ability You & Me which has a passive and an active ability. The passive ability is Yuumi joins your strongest Kobuko.
Every 3 seconds, she alternates between healing the lowest health ally for (AP) health or granting attack speed to teh ally who has dealt the most damage for 4 seconds. The active is dance, restoring (Health & AP) health over 3 seconds.
Fizz (4G) - Bilgewater

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Fizz is a champion that must be unlocked by either fielding 5 Yordles or Bilgewater units while being at least level 7. His ability: Playful Trickster is going to be annoying as he is untargetable most of the time - kind of similar to how he is in League of Legends.
He jumps to the farthest enemy within 4 hexes dealing (AP) magic damage to adjacent enemies and for the next 4 attacks he gains attack speed and deals (AP) bonus magic damage.
This will make him a strong unit in Yordles just because he has access to the backline carries which is often strong.
Veigar (4G) - Arcanist

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Veigar is the highest cost Yordle that has the ability Dark Storm while being an Arcanist who pairs with Lulu. The Dark Storm has a passive and an active ability. The passive is gain additional ability power from all sources. The active is to call down a storm of 12/12/24 meteors across the battlefield that deal (AP) magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.
It is important to note that you don’t need to build a Jeweled Gauntlet or critical strike items on Veigar as his ability already critically strikes. The permanent ability power stacking means that finding him early and itemizing him is important. There may be some Yordle comps that reroll the 1 cost Yordles only in order to get Rumble 3 starred as a Defender and then move up to 6 Yordle with Veigar to start getting him stacks as well as free rerolls!
Ziggs (5G) - Zaun + Longshot

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Ziggs is the way to cap out a Yordle board as his very expensive 160 mana Mega Inferno bomb is ready to finish the job. Zigg’s passive is his attacks become bombs that bounce 1 time dealing (AD & AP) magic damage to units hit.
His active is he throws a giant bomb at the largest 4-hex group of enemies that explodes on impact dealing (AP) magic damage to enemies hit based on their distance from the epicenter. This makes Ziggs the perfect clean up crew for your Yordle composition.
Yordles will be a lot of fun for players as free rerolls every round is always fun! As well as, Veigar having permanent stacking ability makes finding an early Veigar exciting for Yordles as well as Arcanists.
Thanks for reading! If you want to try and come up with your own team comps for Set 16, check out our Team Builder. For a full overview on the new set, check out our TFT Set 16 Reveal Page.