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TFT Guide

17.2 Patch Notes Rundown for TFT Set 17

Patch Notes
News
Set 17
By Oli
Updated on Apr 28, 2026
Apr 28, 2026

Introduction

Welcome to our Patch Rundown article, where we cover all the new updates coming in the upcoming patch.


Be sure to check out our main Tier List for the most up-to-date look at the meta, as It'll be updated throughout the patch.

17.2 Patch Rundown

Champs - 1-Costs

Headshot Missile size increases with damage

Base HP: 650 > 750

HP Per Cast: 25/35/65 > 30/40/70/115

Spell AD: 155/235/355 AD > 160/240/365 AD

Spell AP: 10/15/25 AP > 14/21/32 AP

Spell correctly benefits from Omnivamp

AS: 0.8 > 0.75

Spell Damage: 460/690/1090 > 430/645/1000 AD

Champs - 2-Costs

Spell Damage: 225/340/525 AD > 225/340/560 AD

Spell Damage: 27/40/60 AD > 29/44/65 AD

Spell Healing: 385/440/600 AP > 415/470/630 AP

Spell Damage: 230/345/520 AP > 255/380/575 AP

Bounce Damage: 75/115/175 AP > 85/130/190 AP

Champs - 3-Costs

Shield: 225/275/375 AP > 250/290/375 AP

Spell Damage: 45/70/110 AP > 50/75/120 AP

On-Hit: 50/75/175 AP > 52/78/135 AP

Mana: 0/60 > 0/55

Medallion Gold: 1/3/6 > 1/3/5

Passive HP%: 45% > 50%

Channeler Damage: 65/100/155 AD > 72/108/173 AD

Replicator Mana: 20/70 > 20/65

Spell Damage: 380/570/915 AD > 360/540/860 AD

Spell Damage: 200/300/530 AP > 185/275/475 AP

Champs - 4-Costs

Spell Damage: 28/42 AD > 30/44 AD

Base Spell Heal : 850/1200 AP > 900/1300 AP

Stun Duration: 1.75/2 > 1.5/1.75s

Mana: 40/145 > 40/155

Oracle loyalty gold reduced. Gold chance decreased

Heal: 275/315 AP > 300/360 AP

3-star Spell Damage: 800 AP > 1500 AP

Champs - 5-Costs

Spell Damage: 38/57 AD > 41/62 AD

Assault Frame

Leeching Implants: 15/30 AD > 10/20 AD

Grave Booster AS: 70% > 40%

Heavy Planting Resists: 30 > 20

Melthrough Resists: 5 > 4

Marksman Frame

Double Tap Chance: 20/30% > 25/35%

Precision Scope AD: 10/20/30% > 12/24/36%

Augments

[NEW] Heat Death, Gold Augment, Stage 2 Only

  • Gain a Mordekaiser. Your strongest Mordekaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.

[NEW] Self Destruct, Gold Augment, Stage 2 Only

  • Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself.

[NEW] Shieldmaiden, Silver Augment, Stage 2 Only

  • Gain a Leona. Your strongest Leona becomes an Attack Fighter that dashes through enemies to deal physical damage, stunning the first target hit.

[NEW] Heart of the Swarm, Prismatic Augment, Stage 2 Only

  • All 3-star units now count towards Swarmling power. At level 10, while fielding 6 unique 3-star units, Primordians summon the APEX PRIMORDIAN. Gain a Briar, Bel'veth, and Rek'sai.

[NEW] Divine Amendment, Gold Augment, Stage 3 Only

Arbiters add a second effect to their law. Gain a Leona and a Zoe.

  • AFK: Gold: 20 > 17
  • At What Cost XP: 12 > 8
  • The Big Bang (Meepsie) Spell Damage: 265/400/600/1000 AP > 240/360/560/950 AP, Fall off Per Hex: 35% > 45%
  • Bronze for Life I Damage Amp: 2.5% > 2%
  • Bronze for Life II Damage Amp: 2.5% > 2%
  • Cosmic Restart can no longer appear if a Champion Augment was selected.
  • Dummify can no longer appear if a Champion Augment was selected.
  • Early Learnings Initial AD & AP: 4 > 1
  • Expedition Gold: 27 > 20
  • Forged in Strength Health Threshold: 40 > 35
  • Golden Gamble 2-1, 3-2, and 4-2 versions are all now excluded from each other.
  • Hedge Fund Gold: 25 > 22
  • Heroic Grab Bag Gold: 5 > 4
  • New Recruit +1 Team Size + 1 Champion Duplicator > +1 Team Size + 3 4-cost champions
  • No Scout No Pivot AD&AP per round: 1.5% > 1.0%
  • Cosmic Restart, Dummify, and Restart Mission can no longer be offered with No Scout No Pivot.
  • On a Roll Rerolls: 2 > 1 Gold: 2 > 6
  • Patience is a Virtue Rerolls Per Turn: 2 > 1 Initial Rerolls: 0 > 4
  • Prismatic Ticket Reroll Chance: 50% > 45%
  • Reach for the Stars (Jax) Resists: 45 > 50
  • Restart Mission can no longer appear if a Champion Augment was selected.
  • Savings Account Gold: 30 > 25
  • Slightly Magic Roll Gold: 10 > 8
  • Solo Plate Max HP: 20% > 17%
  • Termeepnal Velocity (Poppy) Spell Damage: 320/480/800/1200 AD > 340/510/850/1450 AD
  • The Tower Dummy HP per stage: 800/1100/1900/2400 > 600/900/1500/2000
  • Twin Guardians AR/MR: 45 > 35
  • Two Tanky HP: 600 > 500

Emblems


Dark Star Emblem

  • AD/AP: 25% > 18%

Rogue Emblem

  • Damage Amp: 15% > 10%

Shepherd Emblem

  • Mana Regen: 3 > 2
  • mana Share: 12% > 8%

Space Groove emblem

  • Mana Regen: 3 > 0
  • Health: 0 > 200
  • Groove Duration on cast: 3s > 2.5s
  • Can no longer trigger more than 1 time every 4 seconds

Timebreaker Emblem

  • Health: 300 > 200

Vanguard Emblem

  • Health: 150 > 0
  • AP Per Shield: 3 > 2

Voyager Emblem

  • Omnivamp: 18% > 10%
  • Bonus Resists: 15 > 10

Artifacts

Ahri's Aura Foxfire

  • AP Damage: 55% > 50%

Dawncore

  • Mana Regen: 0 > 2
  • AD/AP: 20% > 15%

Ekko's Patience

  • Bonus Ability Damage: 45% > 40%

Kayle's Exaltation

  • Removed

Titanic Hydra

  • Splash Damage: 8% AD > 6% AD

Thresh's Lantern

  • Armor/Magic Resist: 25 > 35

Yasuo's bladework

  • Bonus Attack Interval: 3.5s > 3s

Traits

Anima

  • Double-Up Anima Tech Per Loss: 15 > 20
  • Double-Up Modifier on Loss if Partner Wins: 50% total > 85% total

300 Tech Cashout

  • 1x Tier 2 Item + 1x Aurora > 1x Guiding Hex + 2-star Aurora + 7g
  • 1x Tier 2 Item + 1x Illaoi > 1x Tentacle Slam + 2-star Illaoi + 7g
  • 1x Gold item + 2 star Briar > 1x Savage Slicer + 3-star Briar + 7g
  • 1x Gold item + 2 star Jinx > 1x Rocket Swarm + 2-star Jinx + 15 gold

Tier 1 Items

  • Savage Slicer Briar Bonus Hits: 6 > 10
  • Rocket Swarm Jinx Bonus Damage: 45% > 35%


Tier 2 Items

  • The Annihilator Delay: 18s > 16s
  • Battle Bunny Crossbow: Can only stack 1 time per basic attack, even if the attack hits multiple times (Xayah, Graves)
  • Cyclonic Slicers Razor Damage (Stage 2-6): 100/100/150/200/250 > 80/80/100/130/160
  • UwU Blaster AD: 15% > 25%

Arbiter

Deal Damage 10 Times

  • AP Gained: 8/12 > 7/10
  • Permanent Max HP Gained: 11/17 > 13/20

Each Arbiter Star Level

  • Gain Gold Chance: 5/5% > 8/8%
  • Permanent Max HP Gained: 10/10 > 12/12

Every 3 Attacks

  • AP Gained: 6/9 > 5/8

Every 4 Seconds

  • Gain Leona Chance: 18/25% > 15/22%

Fall Below 40% HP

  • AS Gained: 70/100% > 80/120%
  • Max HP Shield Gained: 55/85% > 50/75%

Rerolled Previous turn

  • Max HP Shield Gained: 40/60% > 44/66%
  • Permanent Max HP Gained: 50/75 > 67/100

Spend 50 Mana

  • Permanent Max HP Gained: 24/36 >


  • Brawler Bonus Health: 20/40/60% > 25/45/65%
  • Challenger Attack Speed (4/5): 36/48% > 40/55%
  • Mecha AD/AP: 20/35% > 25/45%

Psionic 4-Piece Items

  • Biomatter Preserver Base Health: 400 > 550
  • Drone Uplink Ability Power: 25 > 30
  • Repeated Damage: 20 > 25%
  • Sympathetic Implant Base Mana Regen: 2 > 4 True Damage: 20% > 25%
  • Target-Lock Optics Base AD: 15% > 25% Heal: 15% > 20%

Meeple 7 Piece Gold Per Cloned Champion

  • 1-cost: 3g > 2g
  • 2-cost: 6g > 5g
  • 3-cost: 10g > 8g
  • 4-cost: 2g > 1g
  • 5-cost: 5g > 2g

Stargazer

Huntress

  • Stargazer Attack Speed: 10/30/45% > 12/35/55%
  • Heal: 10% > 15%

Fountain

  • Temporarily disabled as we find a better fit for Lulu and Xayah

Medallion

  • Damage Amp Per 3-star: 6.5% >>> 5%

Mountain

  • Percent Health: 12% > 15%
  • AD/AP: 12% > 15%
  • Resists: 12 > 10
  • Attack Speed: 12% > 10%

Timebreaker Reworked

  • 2) Your team gains 15% Attack Speed
  • 3) When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage).
  • Rerolls (stage 2-5+): 1/2/2/3
  • Temporal Cores (stage 2-5+): 2/2/3/4
  • 4) Timebreakers gain an additional 40% Attack Speed

System Changes

Opening Encounters Re-added + New Encounters:

  • Double Duplicators: Gain a Lesser Champion Duplicator. On 3-3, gain another.
  • Artifact Anvil: On 3-3, all players gain an Artifact Anvil.
  • Stage Three Augments: Augments appear on 3-1, 3-2, and 3-3 instead.
  • Reroll Start: On 2-1, gain 8 free rerolls.
  • Cheaper Levels: Each level costs 2 XP less.

Augment Distribution:

  • Prismatic/Gold/Gold: 4% > 2%
  • Prismatic/Silver/Gold: 5% > 4%
  • Prismatic/Gold/Prismatic: 2% > 1%
  • Prismatic/Silver/Prismatic: 2% > 1%
  • Gold/Gold/Gold: 20% > 22%
  • Gold/Silver/Gold: 15% > 18%

Loot Changes:

  • Fixed a bug where players could receive a guaranteed Reforger from PvE rounds while in 7th/8th place.
  • Average loot for stage 1-3 slightly decreased.

God Armory:

  • Gold Offering: 12 gold > 10 gold

God Boons:

  • Kayle’s Boon [Reworked]:
    • For each unique completed item on your team, your team gains 15 Health, 1% Attack Damage, and 1% Ability Power.


  • Ekko’s Anomaly:
    • Caster Fireball Damage: 6% max HP > 5% max HP
    • Marksman Attack Speed: 60% > 75%
    • Fighter AD/AP: 30 > 35


  • Thresh’s Boon:
    • Rolls on 5-1
    • 5 gold > 6 gold
    • 2x 4-costs > 2x 3-cost
    • Attack Speed: 5% > 6%
    • Health: 65 > 75


  • Yasuo’s Boon:
    • 2-Hex Gold: 12 > 8

New God Blessings:

Ahri:

  • Gold Every Turn [Stage 3]: Gain 1 gold each turn for the rest of the game.
  • Divine Investment [Stage 2 & 3]: Your maximum interest is increased by 1. Gain 4/6 gold.
  • Chest of Greed [Stage 2, 3 & 4]: Gain 2/3/4 gold, plus 12/16/25 gold split between all players who pick this (rounded down.)

Kayle:

  • Divine Refund [Stage 3]: Gain 2 gold. The next time you create an item, gain a copy of one of the components at random.
  • Craftsmanship [Stage 2]: Gain 2 Reforgers now and one at the start of each Stage. Whenever you use a Reforger, gain 2 gold.
  • Anvil Transformation [Stage 2]: Whenever you would get a component, gain a Component Anvil instead. Gain 2 gold.

Evelynn:

  • Finalist Gambit [Stage 2]: Gain 3 gold. If you make it to Top 4, gain 30 gold.

Soraka:

  • Soraka’s Embrace [Stage 2, 3, & 4]: At combat start, grant the ally who died first the previous combat 450 to 800 shield, based on the current stage.

Thresh:

  • Mini Recombobulate [Stage 2]: Transform all 1 and 2-Cost champions on your board into random ones of a higher cost.
  • Pandora’s Seat [Stage 2, & 3]: At the start of each round, the champion in the two rightmost bench slots transforms into a random champion of the same cost.

Adjusted God Blessings:

Ahri:

  • Rerolls: 5/7/8 > 4/5/7
  • Stage 2: 8 XP > 6 XP
  • Stage 3: 10 XP > 8 XP
  • Stage 4: 12 gold > 10 gold
  • Stage 4: 12 gold + 3 shared wealth > 10 gold + 2 shared wealth

Ekko:

  • Stage 2 Removed “Spatula after 4 Rounds”
  • Stage 2 Low Health Blessing: 3x components > 2x components + 3g
  • Stage 2 Low Health Blessing: [REMOVED] Duplicator + 13g
  • Stage 4 Completed Anvil after 4 rounds > after 5 rounds

Evelynn:


▪ Blood Pact Gold: 9/11/16 > 8/10/13
▪ Stage 2: 2-star 2-cost, -1 Health > 2-star 2-cost, -3 Health
▪ Stage 3: 15g + no Shop > 12g + no Shop

Soraka:


▪ Better Together Gold: 3/4/4 > 2/3/4

Yasuo:


▪ Cosmic Hex Health Per Turn: 30 > 35
▪ Cryogenic Hex Heal: 35% > 30%
▪ Solar Hex Bonus Magic Damage: 18% > 15%
▪ Storm Hex Stun Duration: 2s > 1.75s

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