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TFT Guide

17.6 Patch Notes Rundown for TFT Set 17

Patch Notes
News
Set 17
By Oli
Updated on Jun 22, 2026
Jun 22, 2026

Introduction

Welcome to our Patch Rundown article, where we cover all the new updates coming in the upcoming patch.


Be sure to check out our main Tier List for the most up-to-date look at the meta, as It'll be updated throughout the patch.

17.6 Patch Rundown

Champs - 1-Costs

Min Spell Damage AP: 190/285/430/730 > 205/305/460/800

Max Spell Damage AP: 380/570/860/1460 > 410/610/920/1565

Champs - 2-Costs

Base AD: 50 > 48

Initial Shield: 350/425/550 > 350/450/625

Shield Channel: 75/90/105 > 75/100/115

Champs - 3-Costs

Spell Damage: 190/290/500 > 200/300/530

Champs - 4-Costs

Split Damage AP: 570>855 > 630/945

Passive Damage AP: 62/93 > 66/99

Health Gain AP: 525/625 > 600/700

Ally Heal AP: 100/150 > 125/185

Champs - 5-Costs

Will always gain his spell's Attack Speed bonus after casting, even if the spell does not hit himself

Shen's Attack Speed buff no longer decays when buffing Shen. Other allies receive the same decaying buff.

Augments

Adjusted Augments

Band of Thieves II

  • Turn Delay: 8 > 6

Band of Thieves II+

  • Turn Delay: 6 > 5

Best Friends I/II

  • Now also grants Magic Resists
  • Armor/Magic Resist: 13/22 > 9/14

Birthday Reunion

  • Initially grants 3 gold
  • 2-star 2-cost champion granted at level 5

Blood Offering

  • HP Loss: 20% max HP > 15% max HP
  • Shield Amount: 30% max HP > 20% max HP
  • Stats Granted: 10% AD > 12% AP and AD

Bodyguard Training

  • Base Resists: 10 > 15

Build-a-Bud

  • Gold: 8 > 10

Contract Killer

  • Bonus Tank Damage: 60% > 75%

Critical Success

  • Disabled

Deadlier Caps

  • Rabadon Deathcaps also grant 1 Mana Regen

Early Learnings

  • Initial AD/AP: 8 > 5

Expedition

  • Gold: 20 > 15
  • Made Mutually Exclusive to 1 Player

Forged in Strength

  • Health Threshold: 35 > 30

Forward Thinking

  • Rounds: 5 > 6

Going Long

  • Initial Gold: 13 > 16

Golden Gamble

  • Gold: 1 > 2

Golden Gamble +

  • Gold: 2 > 3

Heat Death

  • Active Spell Damage AP: 50/75/115 > 55/82/140

High Voltage

  • Bonus Damage: 20% > 25%

Late Game Specialist

  • No longer exclusive with Level Up!
  • Gold: 30 > 27

Living Forge

  • Rounds: 8 > 9

Loot Singularity

  • Cashouts 17-20 Removed
  • 30 Matter: 1 Reforger/Remover > 1 Component
  • 70 Matter: 1 component > 1 Reforger/Remover + 1 gold
  • 150 Matter: 1 Lesser Duplicator > 1 Component
  • 300 Matter: 1 Component > 1 Lesser Duplicator + 1 gold
  • Cashout 16 Threshold: 555 > 777
  • Cashout 16 Reward: Ahri's Aura/Varus' Obession/Soraka's Miracle + 3 Removers

Lucky Gloves

  • 2-1 version also grants 4 gold

Pilfer

  • Gold for TG: 21 > 19

Recombobulator

  • Also grants 3 free rerolls

ReinFOURcement

  • Gold: 5 > 7

Restart Mission

Mutually exclusive from:

  • Expedition
  • Clear Mind
  • AFK

Retribution

  • Bonus Crit Chance: 15 > 25%

Self-Destruct

  • Spell Damage AP: 250/375/600 > 225/335/550

Shimmerscale Essence

  • Rounds: 6 > 7

Timestream

  • Also grants all allies 100 Health
  • AS Per Reroll: 0.25% > 0.3%

Treasure Hunt

  • Gold Per Chest: 16g > 18g
  • 5th Treasure Chest is now always 1 Artifact Anvil + 4 Gold

Two Tanky

  • Health: 450 > 400
  • Shield Amount: 40% > 35%

Urf's Gambit

  • Gold: 6 > 3

Wise Spending

  • Gold: 3 > 1

Traits

Anima Squad

Anima Squad (6)

  • 15g cashout removed
  • 3x 4-cost cashout removed
  • 2x Lesser Duplicator > 2x Lesser Duplicator + 5g
  • More likely to recieve Component/Emblem rewards

Arbiter

  • Input - Rerolled Last turn
  • Gain Attack Speed: 35/55% > 40/65%
  • Gain Resists: 45/70 > 55/80
  • Gain Shield: 44/66% > 48/70%
  • Gain Gold: 30% > 35%
  • Output: Combat Start Shield Duration 8s > 10s

Meeple (7)

  • Meeple Gold per 2-cost Cloned: 5 > 3

N.O.V.A (5) Bonuses

  • Caitlyn Headshot Damage: 40% > 50%
  • Akali Damage: 12/18/24/30% > 15/22/28/34 AD
  • Kindred Damage Amp: 10% > 15%

Shepherd (5)

  • Tail Sweep Damage: 200 AP > 230 AP
  • Health Multiplier (Stage 4-6) 6.5/7.25/8.5x > 6.75/7.8/9.5x

Shepherd (7)

  • Shield: 430 AP > 460 AP
  • Tail Sweep Damage: 200 AP > 275 AP
  • Health Multiplier (Stage 4-6) 6.5/7.45/9.5x > 6.75/8/10x


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