Wisps
Wisps are the revived Charms Mechanic from Set 12 - but better! They will appear on the rightmost slot every other round and can add combat power, resources like XP or gold, or risky deals. Wisps become more powerful - but also more expensive the more you enter the late game!Wisp
Category
Description
Special Appearance Rules

Abandon Ship
0
Risky
Sell your board and bench, gain 6 gold and 8 rerolls. [Blossom: Sell your board and bench, gain 10 gold and 10 rerolls.]
no 3-star champion

Aftershock
2
Combat
After 8 seconds, stun all enemies for 1.5 seconds. [Blossom: After 8 and 18 seconds, stun all enemies for 1.5 seconds.]

All Fives
8
Shop
Reroll your shop with all 5-cost champions. [Blossom: Reroll your shop with all 5-cost champions. Gain 5 gold.]
at least 15 gold

All Fours
3
Shop
Reroll your shop with all 4-cost champions. [Blossom: Reroll your shop with all 4-cost champions. Gain 2 gold.]
at least 8 gold

All Ones
0
Shop
Reroll your shop with all 1-cost champions. [Blossom: Reroll your shop with all 1-cost champions. Gain 1 Gold.]
at least 5 gold

All Threes
2
Shop
Reroll your shop with all 3-cost champions. [Blossom: Reroll your shop with all 3-cost champions. Gain 2 gold.]
at least 5 gold

All Twos
1
Shop
Reroll your shop with all 2-cost champions. [Blossom: Reroll your shop with all 2-cost champions. Gain 1 gold.]
at least 5 gold

Animate Shop
8
Shop
For 18 seconds, your shop rerolls for free every 2 seconds. [Blossom: For 24 seconds, your shop rerolls for free every 2 seconds.]
at least 12 gold

Apprentice
3
Champion
Gain a random 2-star 1-cost champion. [Blossom: Gain a random 2-star 1-cost champion. Cost: 2]

Artifactinate
2
Item
Lose 3 components, including ones built into items. Gain an Artifact anvil. [Blossom: Lose 3 components, including ones built into items. Gain an Artifact anvil and 1 Reforger.]
at least 3 item components

Backrow Star
1
Combat
A random back row champion gains 85% Attack Speed for 7 seconds. [Blossom: A random back row champion gains 115% Attack Speed for 8 seconds.]

Bark Armor
0
Combat
Your champions gain 150 shield for 10 seconds. [Blossom: Your champions gain 225 shield for 10 seconds.]

Barrier
3
Combat
Allies gain 1250 Shield, decaying over 6 seconds. [Blossom: Allies gain 1250 Shield, decaying over 9 seconds. |||||||||| Prismatic Blossom: Allies gain 7500 Shield, decaying over 30 seconds. Cost: 0]

Barter
2
GoldXP
The next champion sold this round sells for 200% gold. [Blossom: The next champion sold this round sells for 250% gold.]

Bear's Visit
3
Combat
Gain the Bear Primal buff for this combat. [Blossom: Gain the Tiger Primal buff for this combat. Cost: 2]
Primal trait active

Beggar's Wisp
0
GoldXP
The wilds couldn't find a wisp for you this roll. Gain 3 gold. [Blossom: The wilds couldn't find a wisp for you this roll. Gain 5 gold.]

Big Boom
1
Combat
The first ally to die explodes, dealing 25% Max Health magic damage. [Blossom: The first 2 allies to die explode, dealing 25% Max Health magic damage.]

Big Guns
8
Champion
Gain 2 random 1-star 4-cost champions. [Blossom: Gain 2 random 1-star 4-cost champions. Cost: 7]

Blast Potion
1
Misc
Gain a temporary equippable Blast Potion. [Blossom: Gain a temporary equippable Radiant Blast Potion.]

Blaze
3
Combat
Fire spreads across the board, dealing true damage to enemies. [Blossom: Fire spreads across the board, dealing more true damage to enemies. |||||||||| Prismatic Blossom: Spread a raging fire across the board! Cost: 0]

Blood and Iron
4
Item
After 20 champion deaths, gain a component anvil. [Blossom: After 16 champion deaths, gain a component anvil.]

Blood Money
2
GoldXP
Gain 1 gold for every champion you kill. [Blossom: Gain 1 gold for every champion you kill. Gain 1 gold.]

Blood Ritual
6
Misc
Lose 10 Player Health. Gain a Champion Duplicator. [Blossom: Lose 8 Player Health. Gain a Champion Duplicator. Requirements: at least 8 player health]
at least 10 player health

Booster Shot
6
Combat
Up to 2 1-star champions temporarily star up during combat. [Blossom: Up to 3 1-star champions temporarily star up during combat.]
2 or more 1-star champions on board, or an itemized 5-cost

Border Village
3
Shop
Reroll your shop with all 2-star 2-cost champions. [Blossom: Reroll your shop with all 2-star 2-cost champions. Cost: 2]

Borrowed Gear
1
Combat
At the start of combat, a champion gains a temporary recommended item. [Blossom: At the start of combat, a champion gains a temporary recommended item and 250 Health.]

Bronze Spoon
3
GoldXP
Gain 4 XP. [Blossom: Gain 4 XP. Cost: 2]

Bulwark
3
Combat
Your Tanks gain a 20% Max Health shield upon falling below 50% Health. [Blossom: Your Tanks gain a 30% Max Health shield upon falling below 50% Health.]
2 or more tanks on board

Bunch-o’-Belts
1
Combat
Your allies gain 7 temporary, non-removable Giant's Belts. [Blossom: Your allies gain 10 temporary, non-removable Giant's Belts.]

Circle of Elders
45
Champion
Gain one of each 5-cost champion. [Blossom: Gain one of each 5-cost champion. Cost: 40]

Coin Flip
0
GoldXP
Flip a coin, gain 1 gold if it's heads. [Blossom: Flip 2 coins, gain 1 gold if it's heads.]

Combust
3
Combat
Your champions explode on death, dealing 15% Max Health magic damage. [Blossom: Your champions explode on death, dealing 18% Max Health magic damage. |||||||||| Prismatic Blossom: Your champions explode on death, dealing 100% Max Health magic damage. Cost: 0]

Component Bounty
4
Risky
If you win the next player combat, gain a random component. [Blossom: If you win the next player combat, gain a random component. Cost: 2]

Counterspell
2
Combat
Increase all enemies' Max Mana by 15 until their next cast. [Blossom: Increase all enemies' Max Mana by 22 until their next cast. |||||||||| Prismatic Blossom: Increase all enemies' Max Mana by 150 until their next cast. Cost: 0]

Crystal Ball
1
Combat
Reveal your next opponent. Your team gains 12% Attack Speed. [Blossom: Reveal your next opponent. Your team gains 18% Attack Speed.]
4 or more players left

Curio Cart
0
Item
Open an item store. Items cost 0 to 15 gold. [Blossom: Open an item store. Items cost 0 to 15 gold. Gain 1 Gold.]
at least 10 gold

Cutpurse
2
Risky
Every 5 seconds, your champions have a 20% chance to drop 1 Gold. [Blossom: Every 4 seconds, your champions have a 20% chance to drop 1 Gold.]

Die Roll
2
GoldXP
Roll a six-sided die. Gain gold equal to the result. [Blossom: Roll two six-sided dice. Gain gold equal to the result. Cost: 3]

Diversified
3
Combat
Your team gains 30 Health for each active non-unique trait. [Blossom: Your team gains 45 Health for each active non-unique trait.]
at least 5 non-unique traits active

Doodad Bag
1
Misc
Gain 2 consumables that give permanent Armor and Magic Resist or Health. [Blossom: Gain 3 consumables that give permanent Armor and Magic Resist or Health.]

Doodad Jar
0
Misc
Gain 1 consumable that gives permanent Armor and Magic Resist or Health. [Blossom: Gain 2 consumables that give permanent Armor and Magic Resist or Health. Cost: 1]

Doodad Sack
3
Misc
Gain 3 consumables that give permanent Armor and Magic Resist or Health. [Blossom: Gain 4 consumables that give permanent Armor and Magic Resist or Health.]

Downpour
2
Combat
Your team gains 2 Mana Regen. [Blossom: Your team gains 3 Mana Regen. |||||||||| Prismatic Blossom: Your team gains 15 Mana Regen. Cost: 0]

Drought
1
Risky
Add 2 to your loss streak. [Blossom: Add 3 to your loss streak.]
only if you're on no streak or a loss streak

Early Fix
0
Misc
Gain 1 Item Reforger. [Blossom: Gain 2 Item Reforgers.]

Essence Theft
1
Risky
Gain 50% bonus Coven Essence this combat. [Blossom: Gain 90% bonus Coven Essence this combat.]
Coven trait active

Experienced
1
GoldXP
Gain 2 XP. [Blossom: Gain 2 XP. Cost: 0]

Fellowship
3
Combat
Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally. [Blossom: Champions gain 6% Max Health Shield and 6% Damage Amp per adjacent ally.]

Fertilize
1
Risky
Gain 1 XP for each enemy that dies. [Blossom: Gain 1 XP for each enemy that dies. Gain 2 XP.]

Flash Fire
1
Shop
Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them. [Blossom: Reroll your shop. Inferno lights 3 shop slots on fire, upgrading them.]
Inferno trait active

Flip Frenzy
1
Risky
Flip a coin, gain 1 gold if it's heads. Continue until you flip tails. [Blossom: Flip a coin, gain 1 gold if it's heads. Continue until you flip tails. Cost: 0]

Flood
1
Risky
Add 1 to your win streak. [Blossom: Add 2 to your win streak.]
only if you're on no streak or a win streak

Flow
3
Combat
Your champions are Unstoppable and gain 15% Attack Speed for 10 seconds. [Blossom: Your champions are Unstoppable and gain 15% Attack Speed for 15 seconds.]

Forest Guide
5
Champion
Gain a random 4-cost champion. [Blossom: Gain a random 4-cost champion. Cost: 4]

Forest Mage
1
Misc
Fill your shop with Wisps. You can only buy one. [Blossom: Fill your shop with upgraded Wisps. You can only buy one.]
during the first 8 seconds of planning

Forest Twins
4
Champion
Gain 2 copies of a 2-cost champion you don't have. [Blossom: Gain 3 copies of a 2-cost champion you don't have. Cost: 5]

Found Friend
0
Combat
Gain a temporary Training Dummy with a Giant's Belt. [Blossom: Gain a Training Dummy with a Sunfire Cape.]

Freeroller
2
Shop
Gain 2 rerolls. [Blossom: Gain 3 rerolls.]

Giant Growth
4
Combat
Your highest Health unit grows, gaining 750 Health. [Blossom: Your 2 highest Health units grow, gaining 750 Health.]

Giant's Aura
3
Combat
Your highest Health ally deals 2% max Health damage per second in an area. [Blossom: Your highest Health ally deals 3% max Health damage per second in an area. |||||||||| Prismatic Blossom: Your highest Health ally becomes an absolute menace. Cost: 0]
at least 1 itemized tanks on board

Golden Goose
1
GoldXP
Gain 1 gold for every 1700 damage your highest damage champion deals. [Blossom: Gain 1 gold for every 1000 damage your highest damage champion deals.]

Golden Road
2
Risky
After 3 player combats, gain 2 Gold per fight won. [Blossom: After 3 player combats, gain 2 Gold per fight won plus 1 Gold.]

Good Loss
4
Risky
For the next 3 player combats, gain 4 XP if you lose. [Blossom: For the next 3 player combats, gain 6 XP if you lose.]

Grandmaster
18
Champion
Gain a random 2-star 5-cost champion. [Blossom: Gain a random 2-star 5-cost champion. Cost: 14]

Greater Chaos
4
Misc
Cast 2 random Wisps. [Blossom: Cast 2 random Wisps worth 2 or more gold.]

Grow Up
7
GoldXP
Gain 10 XP. [Blossom: Gain 12 XP.]

Hand of Baron
6
Combat
Your team gains Baron Buff, increasing their stats. [Blossom: Your team gains Baron Buff, greatly increasing their stats.]
Riftbeast trait active

Healing Pool
2
Misc
Heal 5 Player Health. [Blossom: Heal 7 Player Health.]
at least 10 missing player health

Health Potion
1
Misc
Gain a tempoary equippable Health Potion. [Blossom: Gain a temporary equippable Radiant Health Potion.]

Heated Rivalry
3
Champion
Gain a Rengar or a Kha'Zix. They gain 3 takedowns. [Blossom: Gain a Rengar or a Kha'Zix. They gain 5 takedowns.]

Heroic Sacrifice
5
Combat
Your 3 strongest Champions gain HEROIC POWER, but other allies are sacrificed.
2 or more champions with 3+ items

Hero of Prophecy
35
Champion
Gain a 5-cost champion. Gain them again each round FOREVER. [Blossom: Gain a 5-cost champion. Gain them again each round FOREVER. Cost: 33]
at least 35 gold; at least 50 player health; level 10 or higher

Hero's Entrance
2
Combat
After 8 seconds, the leftmost benched champion joins combat and gains 2 recommended items. [Blossom: After 5 seconds, the leftmost benched champion joins combat and gains 2 recommended items.]
at least 1 champion on the bench

Hireling
2
Combat
A temporary 1-star 5-cost with 1 recommended items joins your team. [Blossom: A temporary 1-star 5-cost with 2 recommended items joins your team. Cost: 5 |||||||||| Prismatic Blossom: 3 temporary 2-star 5-costs with 2 recommended items each join your team. Cost: 0]

Homing Fireflies
2
Combat
Your Casters spawn a firefly per 20 Mana spent. Each deals 110 magic damage. [Blossom: Your Casters spawn a firefly per 15 Mana spent. Each deals 110 magic damage.]
2 or more casters on board

Hugify
1
Combat
Your highest Health unit grows, gaining 350 Health. [Blossom: Your highest Health unit grows, gaining 500 Health. |||||||||| Prismatic Blossom: Your 10 highest Health units grow, gaining 2500 Health. Cost: 0]

Hummingbird
1
Combat
Your highest Attack Speed unit shrinks, gaining 20% Attack Speed. [Blossom: Your highest Attack Speed unit shrinks, gaining 35% Attack Speed. |||||||||| Prismatic Blossom: Your 10 highest Attack Speed units shrink, gaining 100% Attack Speed. Cost: 0]

Idle Craftsman
4
Item
A component on your bench turns into a completed item it builds. [Blossom: A component on your bench turns into a completed item it builds. Cost: 2]
at least 1 item components

Improved Reach
2
Combat
Your Fighters gain 1 range. [Blossom: Your Fighters gain 2 range.]
2 or more fighters on board; at least 1 itemized fighters on board

Infliction
4
Combat
Slow, Burn, Shred, and Sunder enemies for 8 seconds. [Blossom: Slow, Burn, Shred, and Sunder enemies for 12 seconds.]

Iron Core
1
Combat
Your front center champion gains 6% Max Health per front-row unit. [Blossom: Your front center champion gains 8% Max Health per front-row unit.]

Ironwood
2
Combat
Enemies attacking your highest health champion deal 14% less damage. [Blossom: Enemies attacking your highest health champion deal 20% less damage.]

Journeyman
6
Champion
Gain a random 2-star 2-cost champion. [Blossom: Gain a random 2-star 2-cost champion. Cost: 5]

Jungling
4
Shop
Overrun the shop with Riftbeasts. [Blossom: Overrun the shop with Riftbeasts. Cost: 3]
Riftbeast trait active

Killer's Regret
1
Combat
Your first 3 champions to die stun their killer for 1.5 seconds. [Blossom: Your first 4 champions to die stun their killer for 1.75 second.]

Killing Frenzy
2
Combat
Fighters execute targets under 12% Health. They gain 15% Attack Speed on kill. [Blossom: Fighters execute targets under 15% Health. They gain 40% Attack Speed on kill.]
at least 1 itemized fighters on board; 2 or more fighters on board

Knick-Knack Bag
1
Misc
Gain 2 consumables that give permanent Attack Damage or Attack Speed. [Blossom: Gain 3 consumables that give permanent Attack Damage or Attack Speed. Cost: 2]

Knick-Knack Jar
0
Misc
Gain 1 consumable that gives permanent Attack Damage or Attack Speed. [Blossom: Gain 2 consumables that give permanent Attack Damage or Attack Speed.]

Knick-Knack Sack
3
Misc
Gain 3 consumables that give permanent Attack Damage or Attack Speed. [Blossom: Gain 4 consumables that give permanent Attack Damage or Attack Speed.]

Late Bloomer
4
Combat
A temporary 3-star 1-cost joins your team. [Blossom: A temporary 3-star 1-cost with 1recommend item joins your team. |||||||||| Prismatic Blossom: A squad of 5 temporary 4-star 1-costs joins your team. Cost: 0]

Lesser Chaos
1
Misc
Cast a random Wisp. [Blossom: Cast a random Wisp worth 1 or more gold.]

Life Debt
0
GoldXP
Gain 1 gold for every 12 missing Player Health. [Blossom: Gain 1 gold for every 12 missing Player Health. Then heal 3 Health.]
at least 70 missing player health

Lightning Storm
3
Combat
Every 1 second deal 5% Max Health true damage to an enemy. [Blossom: Every 1 seconds deal 7% Max Health true damage to an enemy. |||||||||| Prismatic Blossom: Every 0.15 seconds deal 5% Max Health true damage to an enemy. Cost: 0]

Lightning Strike
1
Combat
Deal 10% Max Health true damage to all enemies. [Blossom: Deal 18% Max Health true damage to all enemies.]

Living Soil
2
Combat
Every 4 seconds, roots stun an enemy for 1 second. [Blossom: Every 4 seconds, roots stun 2 enemies for 1 second.]

Lost Travelers
3
Champion
Gain 3 gold worth of random champions. [Blossom: Gain 4 gold worth of random champions. Cost: 4]

Lucky 7
7
Shop
Gain 7 shop rerolls. [Blossom: Gain 10 shop rerolls. |||||||||| Prismatic Blossom: Gain 777 shop rerolls. Cost: 0]

Major Gambit
3
Risky
If you win the next player combat, gain 8 Gold. [Blossom: If you win next combat, gain 10 Gold.]

Major Polymorph
0
Risky
A random 4-cost you own permanently transforms into a 5-cost. [Blossom: The highest star level 4-cost you own permanently transforms into a 5-cost.]

Mana Potion
1
Misc
Gain a temporary equippable Mana Potion. [Blossom: Gain a temporary equippable Radiant Mana Potion.]

Mana-Rich Soil
2
Combat
Your Casters have 15% reduced Max Mana. [Blossom: Your Casters have 20% reduced Max Mana.]
2 or more casters on board; at least 1 itemized casters on board

Marksmen's Gale
2
Combat
Your Marksmen's attacks grant 3% stacking Attack Speed. [Blossom: Your Marksmen's attacks grant 5% stacking Attack Speed.]
2 or more marksmen on board; at least 1 itemized marksmen on board

Marksmen's Marks
3
Combat
Your Marksmen have a 30% chance to double attack. [Blossom: Your Marksmen have a 45% chance to double attack.]
2 or more marksmen on board; at least 1 itemized marksmen on board

Mercenary Force
3
Combat
Gain 3% Damage Amp for every 10 gold you have. [Blossom: Gain 4% Damage Amp for every 10 gold you have.]
at least 30 gold

Middle Path
4
Shop
Reroll your shop with all 2-star 3-cost champions. [Blossom: Reroll your shop with all 2-star 3-cost champions. Cost: 3]

Minor Blood Ritual
3
Misc
Lose 3 Player Health. Gain a Lesser Champion Duplicator. [Blossom: Lose 1 Player Health. Gain a Lesser Champion Duplicator. Requirements: at least 1 player health]
at least 3 player health

Minor Gambit
1
Risky
If you win the next player combat, gain 2 Gold. [Blossom: If you win the next player combat, gain 3 Gold.]
Coven trait inactive

Minor Polymorph
0
Risky
A random 1-cost you own permanently transforms into a 2-cost. [Blossom: The highest star level 1-cost you own permanently transforms into a 2-cost.]

Mitosis
1
Champion
Gain a Tiny Champion Duplicator. [Blossom: Gain a Tiny Champion Duplicator. Cost: 0]

Moonlight Ritual
2
Combat
Your lowest star 1-cost or 2-cost champion stars up in combat. [Blossom: Your two lowest star 1-cost or 2-cost champions star up in combat. Cost: 3]
at least 1 2-star 1 or 2-cost champion

Moonrise
2
Combat
After 8 seconds, increase Lunar's effects by 100%. [Blossom: After 8 seconds, increase Lunar's effects by 175%.]
Lunar trait active

Nature's Ally
2
Combat
Every 3 ally deaths, summon a random Riftbeast. [Blossom: Every 3 ally deaths, summon a random Riftbeast that's sometimes 2-star.]

Nature's Wrath
1
Combat
Kill EVERYONE without an item after 10 seconds. [Blossom: Kill EVERYONE without an item after 8 seconds.]
5 or more champions with 1+ items; Elderwood trait inactive

Payday
3
Risky
For each ally champion that survives combat, gain 2 Gold. [Blossom: For each ally champion that survives combat, gain 3 Gold.]

Peddler
0
Item
Open a random item store. Random items cost 0 to 14 gold. [Blossom: Open a random item store. Random items cost 0 to 14 gold. Gain 2 Gold.]
at least 10 gold

Petrified Dummy
2
Combat
Your first champion to die turns into a 900 Health dummy with their defenses. [Blossom: Your first champion to die turns into a 1350 Health dummy with their defenses.]

Petrify Shields
1
Combat
10% Slow enemies and reduce their shields by 20% for 10 seconds. [Blossom: 10% Slow enemies and reduce their shields by 30% for 10 seconds.]

Phantom Armor
2
Combat
Gain a temporary Warmog's Armor. [Blossom: Gain a temporary The Indomitable. |||||||||| Prismatic Blossom: Gain 6 temporary Radiant Warmog's Armors and 5 Removers. Cost: 0]

Phantom Emblem
2
Combat
Gain a temporary emblem of your most active trait. [Blossom: Gain a temporary emblem of your most active trait. Cost: 1]

Phantom Gloves
3
Combat
Gain a temporary Thief's Gloves. [Blossom: Gain a temporary Mittens.]

Phantom Splash
2
Combat
Combat start: Up to 2 inactive traits activate at the lowest level. [Blossom: Combat Start: Up to 4 inactive traits activate at the lowest level.]

Phantom Vest
2
Combat
Gain a temporary Bramble Vest. [Blossom: Gain a temporary Aegis of Dawn.]

Plated Shields
2
Combat
Shields are 15% stronger. Allies gain 150 shield for 10 seconds. [Blossom: Shields are 20% stronger. Allies gain 300 shield for 10 seconds.]

Pocket Change
1
GoldXP
Your one-star champions drop 1 gold on death. [Blossom: Your one-star champions drop 1 gold on death. Gain 1 gold.]

Polymorph
0
Risky
A random 2-cost you own permanently transforms into a 3-cost. [Blossom: The highest star level 2-cost you own permanently transforms into a 3-cost.]

Potioncraft
2
Misc
Gain three temporary equippable Potions. [Blossom: Gain three temporary equippable Radiant Potions.]

Potted Lifebloom
1
Combat
Gain a temporary Lifeblossom. [Blossom: Gain a temporary Lifeblossom. Cost: 0]
Elderwood trait active

Potted Stonebark
1
Combat
Gain a temporary Stonebark Tree. [Blossom: Gain a temporary Stonebark Tree. Cost: 0]
Elderwood trait active

Preppers
2
Combat
Your stacking items start next combat partially stacked. [Blossom: Your stacking items start next combat extra stacked.]
at least 2 stacking items

Prolific Power
0
Combat
Your champions gain 4% Attack Damage and Ability Power. [Blossom: Your champions gain 6% Attack Damage and Ability Power. Requirements: less than 10 gold]

Propagate
2
Champion
Gain a copy of the first allied champion to die. [Blossom: Gain a copy of the first allied champion to die. Cost: 1]

Quicken
2
Combat
On cast, your champions gain 30% Attack Speed for 4 seconds. [Blossom: On cast, your champions gain 40% Attack Speed for 5 seconds.]

Radiantize
3
Combat
After 8 seconds, 1 random equipped item temporarily becomes Radiant. [Blossom: After 5 seconds, 1 random equipped item temporarily becomes Radiant.]

Rain
1
Combat
Your team gains 1 Mana Regen. [Blossom: Your team gains 2 Mana Regen.]

Refreshing Light
6
Shop
Gain a free reroll per star level of each unique Solar champion. [Blossom: Gain a free reroll per star level of each unique Solar champion. Cost: 5]
Solar trait active

Regeneration
3
Combat
Your team heals 1% max Health per second. [Blossom: Your team heals 2% max Health per second.]

Resistant
2
Combat
Tanks reduce instances of incoming damage by 10. [Blossom: Tanks reduce instances of incoming damage by 18.]

Revenge
2
Combat
Whenever an ally dies, your champions gain 4% stacking Damage Amp. [Blossom: Whenever an ally dies, your champions gain 6% stacking Damage Amp.]

Ride the Wave
3
Shop
The next 2 rerolls this round will have 2+ champions fielded last combat. [Blossom: The next 3 rerolls this round will have 2+ champions fielded last combat.]
during the first 20 seconds of planning; at least 20 gold

Rolling Bones
3
Shop
You have a 50% chance to get a free reroll with each kill. [Blossom: 60% chance to get a reroll with each kill, and 1 more if you win.]

Roly-Polys
3
Shop
For each ally champion alive after 18 seconds, gain a reroll. [Blossom: For each ally champion alive after 16 seconds, gain a reroll.]

Salvager
0
Misc
Any units you bench have items removed and broken apart. [Blossom: Any units you bench have items removed and broken apart. Gain 2 Gold.]

Scrappy
3
Combat
Combat start: 2 champions without items gain a temporary recommended item. [Blossom: Combat Start: 3 champions without items gain a temporary recommended item.]

Search Party
1
Shop
Each of your shops has a 4-cost in it this round until you buy one. [Blossom: Each of your shops has a 4-cost in it this round until you buy one. Cost: 0]
at least 8 gold

Sinister Deal
0
Misc
Lose 4 Player Health. Gain 2 Gold. [Blossom: Lose 2 Player Health. Gain 2 Gold. Requirements: at least 2 player health]
at least 4 player health

Slow Study
3
GoldXP
For each ally champion alive after 15 seconds, gain 2 XP. [Blossom: For each ally champion alive after 12 seconds, gain 2 XP.]

Smurfing
6
Champion
Gain a random 5 cost champion. [Blossom: Gain a random 5-cost champion. Cost: 5]

Snacktime!
2
Combat
The BFF eats enemies he damages under 16% Max Health. [Blossom: The BFF eats enemies he damages under 22% Max Health.]
Sprykin trait active

Solar Gift
6
Champion
Gain a Leona, Sejuani, and Kayle [Blossom: Gain a Leona, Sejuani, and Kayle. Cost: 4]
Solar trait active

Solitude's Cloak
2
Combat
Champions with no adjacent allies gain 10% Max Health and 10% Damage Amp. [Blossom: Champions with no adjacent allies gain 15% Max Health and 15% Damage Amp.]
Sunbeam and Moonbeam are inactive

Stand Alone
2
Combat
Champions alone in their row gain 15% Health and 15% Damage Amp. [Blossom: Champions alone in their row gain 20% Health and 20% Damage Amp. |||||||||| Prismatic Blossom: Champions alone in their row gain 100% Health and 150% Damage Amp. Cost: 0]
Elderwood trait inactive; Lunar trait inactive; Greenfather trait inactive

Starfall
1
Shop
The first 6 times you reroll your shop this round, the lowest cost champion becomes 2-star. [Blossom: The first 8 times you reroll your shop this round, the lowest cost champion becomes 2-star. Cost: 0]
at least 10 gold

Starting Town
2
Shop
Reroll your shop with all 2-star 1-cost champions. [Blossom: Reroll your shop with all 2-star 1-cost champions. Cost: 1]

Stealthy
0
Combat
Your 2 strongest Fighters or Assassins are untargetable for 6 seconds. [Blossom: 2 random champions on the back row are untargetable for 10 seconds.]
2 or more fighters on board

Sunfire Sorcery
2
Combat
Burn and Wound enemies for 10 seconds. [Blossom: Burn and Wound enemies for 15 seconds.]

Supercritical
2
Combat
Allies with Precision gain 25% Critical Strike Damage. [Blossom: Allies with Precision gain 40% Critical Strike Damage.]
at least 1 allied champion has Precision

Take One With Ya
1
Risky
If you lose and kill at least one enemy, gain 4 XP. [Blossom: If you lose and kill at least one enemy, gain 6 XP.]

Tattered Armor
1
Combat
30% Shred and Sunder enemies for 10 seconds. [Blossom: 30% Shred and Sunder enemies for 15 seconds. |||||||||| Prismatic Blossom: 90% Shred and Sunder enemies for 45 seconds. Cost: 0]

Terraforming
2
Misc
Gain 7 seeds at start of combat. [Blossom: Gain 10 seeds at start of combat.]
Greenfather trait active

Thingamajig Bag
1
Misc
Gain 2 consumables that give permanent Ability Power or Mana Regen. [Blossom: Gain 3 consumables that give permanent Ability Power or Mana Regen.]

Thingamajig Jar
0
Misc
Gain 1 consumable that gives permanent Ability Power or Mana Regen. [Blossom: Gain 2 consumables that give permanent Ability Power or Mana Regen. Cost: 1]

Thingamajig Sack
3
Misc
Gain 3 consumables that give permanent Ability Power or Mana Regen. [Blossom: Gain 4 consumables that give permanent Ability Power or Mana Regen.]

Three Me
10
Champion
Gain a random 2-star 3-cost champion. [Blossom: Gain a random 2-star 3-cost champion. Cost: 8]

Tiger's Visit
3
Combat
Gain the Tiger Primal buff for this combat. [Blossom: Gain the Tiger Primal buff for this combat. Cost: 2]
Primal trait active

Training Yard
3
Combat
Gain 2 Training Dummies each with a random tank item. [Blossom: Gain 3 Training Dummies each with a random tank item.]

Treetop Archers
3
Combat
Archers fire from the trees, dealing 500 physical damage every 3 seconds. [Blossom: Archers fire from the trees, dealing 900 physical damage every 3 seconds. |||||||||| Prismatic Blossom: An implausible number of archers fire from the trees. Cost: 0]

Tremors
3
Combat
Every 8 seconds, Stun enemies for 1 second. [Blossom: Every 8 seconds, Stun enemies for 1.5 seconds. |||||||||| Prismatic Blossom: Every 3 seconds, Stun enemies for 1.5 seconds. Cost: 0]

Trophy Hunter
2
Risky
Next player combat, your Rivals' takedowns count twice. [Blossom: Next player combat, your Rivals' takedowns count twice. Cost: 0]
Rival trait active

Truce
0
GoldXP
Gain 1 gold. Your opponent gains 1 gold. [Blossom: Gain 2 gold. Your opponent gains 1 gold. |||||||||| Prismatic Blossom: Gain 100 gold. Your opponent gains 1 gold.]

Turtle's Visit
3
Combat
Gain the Turtle Primal buff for this combat. [Blossom: Gain the Turtle Primal buff for this combat. Cost: 2]
Primal trait active

Ultra Ascension
1
Combat
After 25 seconds, allies gain 300% Damage Amp. [Blossom: After 23 seconds, allies gain 300% Damage Amp. |||||||||| Prismatic Blossom: After 12 seconds, allies gain 300% Damage Amp.]

Verdant Vitality
0
Combat
Your champions gain 50 Health. [Blossom: Your champions gain 75 Health.]
less than 10 gold

Wrapped in Thorns
2
Combat
Your Tanks reflect 12% of damage taken to adjacent enemies every 4 seconds. [Blossom: Your Tanks reflect 18% of damage taken to adjacent enemies every 4 seconds.]
2 or more tanks on board

Yordle Spirit
2
Combat
Allies have a 99% chance to dodge attacks for 4 seconds. [Blossom: Allies have a 99% chance to dodge attacks for 5 seconds.]