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PoE Build

Perfect Hydra Pure Spectre Necromancer

3.27 KotF
End Game
Creator
presentationWitch
presentationNecromancer
Updated on Nov 23, 2025
Nov 23, 2025

Path of Building Code

Build Overview

The build revolves around Raise Spectre and The Dark Monarch (Raised Spectres). Using the The Dark Monarch (Raised Spectres) will allow us to double the number of Raise Spectre we have, but prevent us from using any other minion types.

We will be using Perfect Hydra's as our main damage dealers, scaling minion damage, cold damage and cooldown recovery rate for minions.

Our 2nd Raise Spectre gem will be hosting our support spectres, which are:

- Perfect Warlord

- Primal Curshclaw

- Perfect Guardian Turtle

Important to note: Hydras don't have auto attacks, they have 3 abilities they cycle through, which are on cooldown, so the mod you can find on must cluster jewels "Minions have #% increased attack and cast speed" does nothing. Don't overpay for a mod that does nothing.

Strengths and Weaknesses

  • Very tanky (90% max res, block capped, leech, regen, PDR)
  • Very good clear
  • Very good single target
  • For casual mapping it's a 1 button build
  • Minion builds might not be for everyone
  • Must press 3-4 buttons for bosses
  • Expensive

Equipment

Convoking Wand
Bone Ring
Triad Grip
The Dark Monarch (Animated Weapons)
Twilight Regalia
Mageblood
Bone Ring
Bitterbind Point (Fire and Cold Damage)
Warlock Boots
Replicating Eshgraft
Draining Eshgraft
Rumi's Concoction
Topaz Flask
Ruby Flask
Sapphire Flask
Quicksilver Flask
Behemoth Splinter
Empyrean Star
Plague Spark
Forbidden Flesh
Fortress Covenant
Impossible Escape
Elegant Hubris
Forbidden Flame
Grand Spectrum
Grand Spectrum
Grand Spectrum
Grand Spectrum
Watcher's Eye

Wand - Convoking wand with +1 of all spell skills gems, +1 of all minion skill gems, as high as possible % increased minion damage, and Minions are aggressive mod.

You can craft this wand by simply buying the base, fracturing the Aggressive mod, or buying it fractured already. Then spam Corroded Fossil + Shuddering Fossil + Metallic Fossil in a 3 socket resonator to get your +2 and % increased minion damage. For the suffixes you want minion crit multi, minion crit chance and a the crafted trigger mod.

Helmet - The Dark Monarch (Raised Spectres) will double your specter count, giving you more damage and the ability to boost your Hydras by summoning support specters. MAKE SURE YOU BUY THE SPECTER ONE!!!

Shield - Bitterbind Point WITH +1 to maximum number of Specters is your best in slot. This combined with The Dark Monarch (Raised Spectres) will essentially give you 2 max specters instead of 1.

Gloves - Triad Grip with 4 green sockets and +1 socketed gems corruption is your best in slot, making all the physical damage of the Hydra's be converted to cold.

Amulet - Bonemeld is the best in slot here because it gives you 4% increased defences per minion, we have 12 specters, meaning we have 48% increased defenses, bumping our energy shield to the moon alongside our armor. The corrupted implicit "You can apply an additional curse" will be massive for your damage, allowing you to use Frostbite and Elemental Weakness and Sniper's Mark on pinnacle content.

If the corruption is out of your budget, just skip Elemental Weakness and keep Frostbite and Sniper's Mark pathing towards Whispers of Doom.

If you can afford the amulet with +1 curse, then you can anoint As The Mountain for more block.

Boots - Warlock Boots are your best in slot here, being double influenced with +2 to level of all raise spectre gems, which is a Elder mod, and a +3 max fire res which is a Crusader mod.

You can craft these boots by buying a pair of each with the mod you want, either already elevated, or elevate it yourself by using a Orb of Dominance. Once you got the mods you want, then use an Awakener's orb to combine them into one. If you got empty prefix, then you can lock suffixes, scour, and start slamming exalts until you hit good energy shield mods. Remmeber to bench craft Mana to block that mod, and once you got 2 prefixes, craft suffixes cannot be changed, scour, and start again. This can be very expensive.

Rings - For your rings, go for Bone Rings with high energy shield rolls, high minion damage rolls, and a lot of Attributes and Resistances. Balance these according to the rest of your gear.

Belt - Mageblood will be the best here, as it allows you to negate the downsides of Bonemeld when it comes down to resistances, and providing a lot of quality of life.

Grafts - Storming Eshgraft will create Radiant Ground, allowing your Hydra's damage to Lucky.

- Replicating Eshgraft will provide you with shocked ground

- make sure to get these grafts with % increased minion damage


Jewels - 3x Grand Spectrum (- Minion Crit Multi)

- Elegant Hubris (Victario Supreme Grandstanding) near The Agnostic for minion damage. I personally use 101540, the hubris can be of any leader, doesn't need to necessary be Victario since you're not taking the keystone.

- Impossible Escape ( The Agnostic) will allow you to take very good nodes for the cost of 1 jewel slot.

- Forbidden Flesh and Flame Combo for Void Beacon, giving a good damage boost

- Watcher's Eye with Determination reduced damage from crits and Discipline energy shield regen mod

- Fortress Covenant must be socketed into your large cluster jewel so you don't get the downsides of the jewel, only the upsides.

- 3x Large Cluster Jewel. 2 of them with Vicious BiteRenewalRotten Claws. and 1 of them with RenewalFeasting FiendsVicious Bite. Don't take Rotten Claws on the top


Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Ghost Reaver
Leech Energy Shield instead of Life Maximum total Energy Shield Recovery per second from Leech is doubled Cannot Recharge Energy Shield
Chaos Inoculation
Maximum Life becomes 1, Immune to Chaos Damage
Zealot's Oath
Life Regeneration is applied to Energy Shield instead
Masteries
Minion Offence Mastery (3)
Minions have 20% increased Cooldown Recovery Rate
20% increased effect of Offerings
Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
Curse Mastery (1)
You take 40% reduced Extra Damage from Critical Strikes by Cursed Enemies
Minion Defence Mastery (1)
Minions have 15% reduced Life Recovery rate
Minions have 30% increased maximum Life
Armour and Energy Shield Mastery (1)
Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
Protection Mastery (1)
Damaging Ailments Cannot Be inflicted on you while you already have one
Non-Damaging Ailments Cannot Be inflicted on you while you already have one
Block Mastery (1)
+1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Energy Shield Mastery (1)
100% increased Energy Shield from Equipped Helmet
Reservation Mastery (1)
20% increased Life Reservation Efficiency of Skills

Skills

Kraken Carapace
Twilight Regalia
Raise Spectre
Greater Multiple Projectiles
Returning Projectiles
Awakened Minion Damage
Awakened Cold Penetration
Awakened Elemental Damage with Attacks
Awakened Vicious Projectiles
The Dark Monarch
Lich's Circlet
Raise Spectre
Feeding Frenzy
Clarity
Frostbite
Elemental Weakness
Ghoul Goad
Warlock Boots
Discipline
Enlighten
Tempest Shield
Flesh and Stone
Dragon Branch
Convoking Wand
Desecrate
Shield Charge
Bone Offering
Bitterbind Point
Titanium Spirit Shield
Molten Shell
Automation
Convocation
Triad Grip
Mesh Gloves
Dash
Second Wind
Triad Grip
Mesh Gloves
Arctic Armour
Sniper's Mark
Raise Spectre
Raise Spectre
Raise Spectre

How it Plays

Spawn into the map and let the Hydras do their thing.

For Uber bosses, curse them with FrostbiteElemental WeaknessSniper's Mark (based on your amulet, if you have the additional curse corruption. If you don't, just Frostbite and Sniper's Mark) and use your graft ability.

Video Guide

Stats

Character
Attributes
145 / 
144 / 
333
Movement Speed
200%
Pantheon Major
TheBrineKing
Pantheon Minor
Abberath
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Defensive
Life
1
Energy Shield
9,679
Mana
924
Armour
21,773
Evasion Rating
50
Block
77%
Resistances
90% / 
88% / 
90% / 
-31%
Simulated
Effective Health Pool
795K
Max Hit
32K / 
168K / 
112K / 
130K / 
∞
Skill DPS Estimation
Raise Spectre
0

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