Weapon:
You're going to need a G-R-R-R-R-B 6L for
Cyclone and a G-G-R-R-R-R 6L for
General's Cry +
Autoexertion +
Double Strike.
You're going to want an
Ezomyte Staff,
Maelstrom Staff, or
Judgement Staff for the Base 25% Block Chance!
The Best Mods to look for will be -
- % Increased Physical Damage
- % Increased Physical Damage/Accuracy Hyrbid
- Adds # to # Physical Damage to Attacks
- % Increased Attack Speed
- +% to Global Critical Strike Multiplier / Chance
- % Chance to Deal Double Damage
Crafting a Warstaff -> Here or Here
Body Armor:
You're going to need a G-R-R-R-R-B 6L for and a G-G-R-R-R-R 6L for
General's Cry +
Autoexertion +
Double Strike.
For this variant, we'll be using a Redeemer-Hunter Influenced Body Armor Craft to get a 10% Chance to Gain a Frenzy Charge on Hit and You can Apply an Additional Curse. This will save us 6 points on the Skill Tree AND an anoint on our
Stranglegasp! See my Crafting Guide Here.
The Best Mods to look for will be -
- 10% Chance to Gain a Frenzy Charge on Hit
- You can Apply and Additional Curse
- Attacks have +% to Critical Strike Chance
- % Increased Effect of Non-Curse Aura's (Very Min-Max, will have to use LOTS of Beast Locks)
- T1 Res / Attribute / Block / PDR
Gloves:
Prioritize Life, Resistances, Attributes, Attack Speed, Accuracy, and Armor for Gloves. Don't bother with Added Damage to Attacks.
Influence your Gloves with Searing Exarch and Eater of Worlds, watch Here if you don't know what that means.
- For Eater of Worlds Influence, go for Increased Chance to Impale
- For Searing Exarch Influence, go for Increased Attack Speed
The Best Mods to look for will be -
- + to Maximum Life
- + or % Increased Armor
- T1 Res / Attribute
- % Increased Damage while Leeching
- % Increased Effect of Non-Curse Aura's (Delve Drop Only, will have to Fracture to craft, very Min-Max)
- % Increased Attack Speed
- + Accuracy
Helmet:
Prioritize Life, Resistances, Attributes, Accuracy, and Armor for Helmet.
Influence your Helmet with Searing Exarch and Eater of Worlds, watch Here if you don't know what that means.
- For Eater of Worlds Influence, go for % of Physical Damage taken as Fire, we get the Mana Reservation Efficiency from the Essence of Loathing when crafting Helmet now (Very Min-Max)
- For Searing Exarch Influence, go for Reduced Mana Cost of Attacks
I went with the new Exceptional Rogue Exile Drop Only Modifier that gives us Increased Damage against Enemies for each Fortification we have. I fractured this mod then re-rolled on the Harvest Bench.
The Best Mods to look for will be -
- + to Maximum Life
- + or % Increased Armor
- T1 Res / Attribute
- Nearby Enemies take 1% Increased Physical Damage per Two Fortification on You (Exceptional Rogue Exile Drop Only, will have to Fracture to craft, very Min-Max)
- % Increased Mana Reservation Efficiency (Essence of Loathing, can always just use Eater Influence Instead, very Min-Max)
- + Accuracy
Boots:
Now that we have
Mageblood, we can take advantage of a
Quicksilver Flask, Onslaught, Elusive, and Tailwind Boots to out speed the Movement Speed Penalty on
Cyclone of Tumult!
Use Boots with 35% Increased Movement Speed, Chance to gain Onslaught on Kill, and Chance to gain Elusive and Tailwind on Crit Strike. This allows us to achieve anywhere from 200-250% Movement Speed. You can also choose to get Veiled Movement Speed which is a solid option depending on the cost of the Veiled Exalted Orb.
See how to craft them Here!
The Best Mods to look for will be -
- % Increased Movement Speed
- + to Maximum Life
- % Chance to Gain Onslaught on Kill
- % Chance to Gain Elusive on Critical Strike
- % You have Tailwind if you have Dealt a Critical Strike Recently
- % Increased Effect of Tailwind on You
- % Increased Attack, Cast, and Movement Speed while You have Onslaught
- T1 Res / Attribute / 4th Influenced Mod
Belt:
We'll be swapping over to
Mageblood for Flask Automation which provides a ton of QoL and power increase. Expensive but for all the right reasons. Just make sure its a 4 Flask and try to get good Resistances and Attributes.
Amulet:
Once you have your Attributes and Resistances handled, you'll swap off a Rare Amulet to
Stranglegasp. This Amulet can be Anointed 4 times and provides More Offense and Defense than almost every other Amulet for the build (Outside of Mirror tier).
I've anointed with
Enigmatic Defence,
Serpent Stance and
Steelwood Stance for Block / DPS then
Charisma for Mana Reservation Efficiency.
You can Corrupt a
Stranglegasp for a Small Chance to turn into a Quad Anointed Rare Amulet (What I have Equipped). If it turns into a Rare Amulet that's bad, feel free to use a Tainted Mytic Orb to try to turn it into a Quad Anointed
Astramentis,
Carnage Heart,
Hinekora's Sight (Or Delete it LOL).
What I've mentioned above is VERY Min-Max and should only be done if you have tons of currency to blow, otherwise just keep your normal Quad Anointed
Stranglegasp.
Rings:
Use your Ring Slots to fill out whatever needs to you may have. The only Required Affix is Channeling Skills have -3 to Total Mana Cost which can be crafted on from the Crafting Bench.
I've chosen the
Cogwork Ring as this removes 1 Prefix, but gives us 1 Additional Suffix. This allows us to get extra Attributes, Resistances, Crit, and Curse on Hit. The Prefix on Rings outside of Max Life and - Mana Cost are pretty bad so this Ring is perfect for the build!
The Best Mods to look for will be -
- -3 Mana Cost of Channeling Skills
- + to Maximum Life
- + to Global Critical Strike Multiplier
- + to Accuracy
- T1 Res / Attribute
- Curse Enemies with Vulnerability on Hit
Jewels:
The most important thing for the Jewels at this stage is getting a solid
Lethal Pride (Kaom Strength of Blood) and
Large Cluster Jewel! There's tons of variations of
Lethal Pride (Kaom Strength of Blood) that are good, just use the Find Timeless Jewel Tool provided in my PoB file or come by my stream and ask.
For the
Large Cluster Jewel, get one with
Overlord so we can have Fortification. Make sure it Adds no more than 8 Passive Skills and good Notables like
Martial Prowess,
Feed the Fury,
Fuel the Fight,
Devastator,
Brutal Infamy,
Surefooted Striker, etc....
You'll want a Forbidden Flesh and Forbidden Flame with
More Than Skill. The combo of these 2 Jewels give us Lucky Block for a HUGE EHP increase! These become more expensive as the league goes on so I try to buy early.
Next we'll use a Watcher's Eye
Prismatic Jewel with Buffs when using
Pride and
Purity of Elements. I've gone with % Chance to Deal Double Damage, Impales Last 2 Additional Hits, and + Chaos Res. Increased Critical Strike Multiplier, Increased Physical Damage, and Increased Attack Speed are also really good so pick a 2 or 3 combo Jewel that's within your price range.
A Jewel that we're using this league that I didn't use last league is the
The Light of Meaning (Physical Damage) for the massive Physical Damage spike. Be sure to put it as shown in the planner.
Flasks:
- I'll use 1
Quicksilver Flask with 25% Increased Effect and Increased Movement Speed During Effect. Make sure to Craft on with an Enkindling Orb "70% Increased Effect" - I'll use 1
Diamond Flask for Critical Hit Chance with Reduced Effect of Curses to make us Immune to all Curses - I'll use 1
Granite Flask for Armor and Additional Elemental Resistances during Effect to help cap our Resistances - I'll use 1
Basalt Flask for More Armor and Increased Armor during Effect to raise our Phys Max Hit - I'll use 1
Oriath's End for tons of clear speed but can optionally be swapped for either
Progenesis /
Bottled Faith /
The Writhing Jar (Leech in Boss Fights)