THE NEW BEST SLAM IN PoE
Holy Hammers is a new Slam skill that becomes MUCH more powerful when you consume a Power Charge on use.
I will be updating this guide constantly - CHECK MY STREAM FOR LIVE UPDATES / ASK QUESTIONS
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SKILL ROTATION
CLEARING
1)
Leap Slam &
Frostblink to enemy packs
be sure to "animation cancel"
Leap Slam by using
Frostblink at
Leap Slam's apex
*2)
Rallying Cry (OPTIONAL - only use on tanky Rare enemies)
3)
Holy Hammers
do NOT use your Tincture while clearing - it will annihilate your mana!
SINGLE TARGET
Holy Hammers is able to OVERLAP its damage on a single target - to do this consistently:
!! STAND AWAY FROM THE TARGET !!
your initial hit's AoE will deal damage AND spawn another hammer ("Cascade") to also hit
once you have perma Power Charges, you should also AIM OFF-CENTER of the target - your initial slam will still hit but, now, the "extra" Hammer that spawns (via Power Charge consume) will also hit
this "extra" Hammer has better overlap than a Cascade from your Slam
ENSURE THAT YOU HAVE "Always Attack Without Moving" TOGGLED ON FOR
Holy Hammers
Left Click
Holy Hammers' icon > toggle the option ON at the top
*1)
Static Strike (w
Power Charge On Critical Support)
*this is only necessary pre-
Ashes of the Stars
2)
Rallying Cry
3) pop Tincture (if you have one)
3)
Holy Hammers spam
refresh
Rallying Cry (and
Static Strike) as needed
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LEVELING
Holy Hammers requires level 28 and is acquired after killing Gravicius in Act 3
use
Ground Slam until level 12 then swap to
Sunder (after entering Cavern of Wrath)
you must BUY BOTH GEMS FROM NESSA as a Templar (for whatever reason lol)
at level 28, you can either swap to
Holy Hammers (after killing Gravicius) or continue using
Sunder
they are very similar at this point
HOWEVER, once you acquire a
Romira's Banquet AND reach level 60, DEFINITELY swap over to
Holy Hammers
Holy Hammers clear is 3x better when consuming a Power Charge
if you need more details for
Sunder leveling, I have an ENTIRELY SEPARATE SUNDER LEVELING GUIDE written for Marauder that should fill in the gaps (USE THIS GUIDE'S PASSIVE TREE, though!)
BANDITS
help Alira or kill all
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VARIOUS ENDGAME INFO
MAP MODS
Regex of Map mods to avoid:
"!s rec|er,|f ph|eche|acl|tal d|gen"
- Both types of Reflect
- Less Recovery Rate
- No Leech
- No Regen
- Monsters steal Charges
LV1 SUPPORT GEM CORRUPTS (new "Coins")
There are quite a few options for a Level 1 support on
Holy Hammers (via the new "Coins") - I suggest doing Coins of Power (red) but Coins of Knowledge (blue) are alright too
best reds are:
Endurance Charge on Melee Stun Support,
Inspiration Support,
Overexertion Support,
Melee Physical Damage Support,
Pulverise Support,
Lifetap Support
best blues are:
Physical to Lightning Support,
Power Charge On Critical Support,
Increased Critical Damage Support
PANTHEON
Brine King (capture all additional via Divine Vessels!) & Garukhan / Gruthkul
CRAFTING YOUR GEAR
once you have 10-15div liquid, I suggest crafting a Staff and Body Armor. details are in the "HYPER Endgame" variant's Equipment section
HYPER ENDGAME STUFF
Forbidden Flesh & Flame
Unwavering Crusade is great if you want to focus more on Bossing than "normal juiced" stuff
I don't run them, personally, but they're like ~30% more dmg if you want it















Holy Hammers


