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PoE Build

Boneshatter of Carnage Juggernaut - A Absolutely Stunning Build!

3.27 KotF
presentationMarauder
presentationJuggernaut
Starter
End Game
Creator
Updated on Dec 3, 2025
Dec 3, 2025

Path of Building Code

Build Overview

A really cheap and Absolutely Stunning Build using the alternate version of Boneshatter, Boneshatter of Carnage. This build will leave anything you touch Stunned! for over 10 secs!

Strengths and Weaknesses

  • Off Meta
  • Melee
  • Stuns Everything
  • Quite Tanky
  • Excellent clear
  • Off Meta
  • Not Ranged
  • Requires specific uniques
  • Cant do certain mods
  • Huge Str Requirement

Build Variants

Budget Version of Build with barely any currency spent yet, capable of doing all content till tier 16's, but absolutely folds in front of tier 17's and Uber Bosses. As the both the damage and defense is very low to take on that level of content.

But you can easily do any other content and take out all normal pinnacle bosses for void stones.

Equipment

Tawhoa's Felling
Two-Stone Ring
Meginord's Vise
Siege Helmet
Conquest Lamellar
Arn's Anguish
Agate Amulet
Two-Stone Ring
Ralakesh's Impatience (Endurance)
Impaling Uulgraft
Hardening Uulgraft
Divine Life Flask
Amethyst Flask
Ironwood Tincture
The Writhing Jar
Quicksilver Flask
Watcher's Eye

Regarding equipment, there have been several changes and upgrades for this update.

Lets start with foul born version of Meginord's Vise, which provides upto 15% chance to deal triple but requires 752 strength to equip. To equip these you will need to have strength on most of your gear, but nicely rolled rings and a good rare amulet or even Astramentis can solve this issue. Just make sure to anoint it with Endurance for an additional charge.

Next we are now using Arn's Anguish, this unique belts converts all our endurance charges into brutal charges, which provide 3% chance to deal triple damage and increased stun threshold per charge. Look for belt with atleast 15% increased maximum life.

Since we have converted all endurance charges to brutal charges we lose all the benefits of endurance charges, so to retain the benefit of endurance charges use Ralakesh's Impatience (Endurance), with these boots we count as having our maximum endurance charges all the time, so we no longer need to generate endurance charges and our endurance charges can also never be stolen or lost by any map modifiers.

There are few more additions to build such as the The Writhing Jar, to easily keep fortify up and quickly generate brutal charges when theres no nearby monsters to hit and the Iron Wood Tincture which provides huge stun threshold reduction and stun duration. Roll reduced mana burn rate and increased attack speed on it.

if you want you can use Conquest Lamellar as your body armor base, as you can convert all evasion rating into armor using Iron Reflexes. If you want to use a pure armor base you should use Royal Plate as base.

Lastly for Grafts use Hardening Uulgraft and Impaling Uulgraft, both should have reduced stun threshold reduction.


Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Precise Technique
40% more Attack Damage if Accuracy Rating is higher than Maximum Life Never deal Critical Strikes
Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating
Masteries
Mace Mastery (3)
All Damage with Maces and Sceptres inflicts Chill
50% increased Stun Duration on Enemies
Hits that Stun Enemies have Culling Strike
Life Mastery (3)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
+30 to maximum Life
You count as on Full Life while at 90% of maximum Life or above
Two Hand Mastery (2)
40% increased Damage with Hits against Rare and Unique Enemies
3% chance to deal Triple Damage
Attributes Mastery (1)
+5 to Strength per Allocated Mastery Passive Skill
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Armour and Evasion Mastery (1)
8% increased Evasion Rating per Frenzy Charge
8% increased Armour per Endurance Charge
Reservation Mastery (1)
20% increased Life Reservation Efficiency of Skills
Armour Mastery (1)
20% chance to Defend with 200% of Armour
Leech Mastery (1)
25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently
Attack Mastery (1)
Non-Vaal Strike Skills target 1 additional nearby Enemy
Physical Mastery (1)
Hits have 50% chance to ignore Enemy Physical Damage Reduction
Charge Mastery (1)
100% increased Charge Duration
Fortify Mastery (1)
Melee Hits Fortify
-3 to maximum Fortification
Rage Mastery (1)
+7 to Maximum Rage
Inherent loss of Rage is 20% faster

After finishing the Final Lab take Untiring, this will easily allow you to sustain your trauma stacks and provide massive health regeneration.

Theres also a Watcher's Eye for Purity of Elements and Pride we are using now. As you can get chaos resistance from Purity of Elements and intimate from Pride for just 1 divine, so its definitely worth it.

Skills

Corpse Cloak
Conquest Lamellar
Boneshatter of Carnage
Endurance Charge on Melee Stun
Hypothermia
Ruthless
Trauma
Brutality
Ralakesh's Impatience
Riveted Boots
War Banner
Faster Attacks
Lifetap
Leap Slam
Vengeance Crest
Siege Helmet
Purity of Elements
Pride
Flesh and Stone
Enlighten
Foulborn Meginord's Vise
Steel Gauntlets
Vaal Molten Shell
Warlord's Mark
Lifetap
Cast when Damage Taken
Tawhoa's Felling
Piledriver
Precision
Enlighten
Arrogance
Ancestral Cry
Ralakesh's Impatience
Riveted Boots
Haste

In this Update i have added Hypothermia Support as the last support for the 6 link setup. You must have Mace Mastery for Chill on hit for this to work.

I have also added back Flesh and Stone back to the build, for this you will need to use Enlighten Support Level 3 with Pride, Purity of Elements and Flesh and Stone to have enough to reliably use your skills.

Ignore the Haste on ralakesh impatience, it does nothing it was just on the boots when i bought them.

Since we now have enough armor i have also created a Cast when Damage Taken Support setup with Vaal Molten Shell with Warlord's Mark in the mix. Make sure Cast when Damage Taken Support is not higher then level 12 and Vaal Molten Shell as well as Warlord's Mark is not higher then level 15.



Changelog

3rd Dec: Published the Guide, Updated till campaign and Budget Version.

Stats

Stats are displayed for the "Budget Version" Variant only
Character
Attributes
781 / 
151 / 
99
Movement Speed
117%
Charges
Endurance Charges
8
Frenzy Charges
3
Power Charges
3
Defensive
Life
4,076
Energy Shield
62
Mana
709
Armour
27,673
Evasion Rating
0
Block
0%
Resistances
76% / 
75% / 
75% / 
38%
Simulated
Effective Health Pool
38K
Max Hit
20K / 
43K / 
41K / 
41K / 
13K
Skill DPS Estimation
Boneshatter of Carnage
3.1M

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