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PoE Build

Boneshatter of Carnage Juggernaut - Best Stun Build in PoE

3.27 KotF
Starter
End Game
Creator
presentationMarauder
presentationJuggernaut
Featured
Updated on Dec 8, 2025
Dec 8, 2025

Path of Building Code

Build Overview

A really cheap and Absolutely Stunning Build using the alternate version of Boneshatter, Boneshatter of Carnage. This build will leave anything you touch Stunned! for over 10 secs!

Budget Version: https://www.youtube.com/watch?v=kpiGKQUDWnM&t

Strengths and Weaknesses

  • Off Meta
  • Melee
  • Stuns Everything
  • Quite Tanky
  • Excellent clear
  • Off Meta
  • Not Ranged
  • Requires specific uniques
  • Cant do certain mods
  • Huge Str Requirement

Build Variants

Final Min-Maxed Version of Build, Now having 10 times more defense and even dealing 10 times more damage and even costing 10 times more!

Easily Crushes all Tier 17 content and Absolutely destroys Uber Bosses!

Equipment

Piledriver
Paua Ring
Meginord's Vise
Conqueror's Helmet
Royal Plate
Arn's Anguish
Onyx Amulet
Kalandra's Touch
Ralakesh's Impatience (Endurance)
Impaling Uulgraft
Hardening Uulgraft
Eternal Life Flask
Eternal Mana Flask
Ironwood Tincture
The Writhing Jar
Eternal Life Flask
Megalomaniac
Megalomaniac
Brood Eye
Vivid Splinter
Forbidden Flame
Forbidden Flesh
The Light of Meaning
Watcher's Eye

All of the gear has been changed or upgraded to a much better version, For this final version you will need this exact gear or something very close to it. As if anything is missing, the build will fall apart. So i will try the best to my ability to teach you how to craft the gear, but let me warn you these are expensive crafts.
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Lets start with Helmet, preferably use Conqueror's Helmet of at least level 85, as we have to roll t1 accuracy on it. Heres how to craft this, buy 2 warlord influenced helmet bases:

(1) Roll t1 accuracy on one and on the other helmet roll the modifier which grants accuracy based on strength, recombine these both together using recombinator (can take a couple of tries).

(2) Once you have these both mods together , craft suffix cannot be changed and use reforge chaos from harvest. Aim to get at least tier 2 chaos resistance. With this you will have your suffixes.

(3) Now its time to elevate the warlord modifier, to do this craft suffixes cannot be changed again and use reforge fire this time, this will give you a guaranteed influenced fire modifier.

(4) Now use a Orb of Dominance and hope it elevates the strength accuracy modifier. If it fails, well your item is bricked you will have to restart from start (annoying? i know).

(5) If you succeed, for last step craft suffixes cannot be changed again and use reforge life, aim for tier 3 life at least. If you have a prefix open craft Melee strike range modifier using crafting bench.

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Next we have the body armor, preferably use Royal Plate as base with at least level 86, as it can roll t1 life.

(1) Use Essence of Horror on your armor and try to fracture it using a Fracturing Orb. Its like 1 out of 4 chance, so i would suggest you do it yourself rather then buying, as already fractured bases are stupid expensive.

(2) Next spam Essence of Insanity for onslaught and try to get tier 1 additional physical damage reduction (this is very important). There are other ways to do this too, they are expensive but have much higher chance to hit the modifier, there are two more ways to do this, one is to keep a suffix empty and craft suffixes cannot be changed and keep using reforge physical till you hit the modifier. The other one involves keeping only 1 prefix open, crafting suffixes cannot be changed and using add remove physical from harvest bench this is a very expensive method but will guarantee the physical damage reduction modifier. If you fail in any of these methods you will always have to annul the extra suffix and if you remove the onslaught modifier you will have to restart.

(3) For prefixes we need to get at least tier 3 flat life and any tier of hybrid armor life. To do this there are also several methods, first one is to craft suffixes cannot be changed and do the classic reforge life till you hit the tier of life you want. The other one is to use eldritch currency (eldritch annulment and eldritch exalt or even normal exalt), make sure that exarch is dominant before doing anything like this.

(4) Once you hit the tier of life you want, craft suffixes cannot be changed again and use remove add life from harvest bench. If it succeeds you will get hybrid armor life by removing the suffixes cannot be changed modifier, but if it fails go back to (3).

(5) Craft %life using crafting bench.

(6) Finish the implicits using eldritch currency, roll pride while in unique enemy presence and increased effect of non curse aura skills.

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After this lets talk about crafting the ring, you will need the synthesised ring with +1 maximum endurance charges and level 83 item level.

(1) Spam Deafening essence of Anger till you get another tier 2 or tier 1 resistance other then chaos, if you have another suffix other then strength and resistance you will have to annul it, if annul fails you will have to restart.

(2) Next make sure you have a prefix open, craft suffixes cannot be changed and use veiled chaos orb and try to get a veiled suffix, if this fails use annulment to remove the veiled modifier and if that also fails and you hit any of needed modifiers you will have to restart (welcome to crafting hell).

(3) Once you have veiled suffix unveil it and get a hybrid resistance, if none appear, well try to annul the modifier and go back to (2).

(4) Once you have the hybrid resistance, craft suffix cannot be changed use reforge life, aim to get at least tier 2 life.

(5) For last modifier (this is not mandatory but if you dont want to waste any affix only try this), craft suffixes cannot be changed and use remove add physical, if you get upto tier 3 flat physical, its good enough, settle! you can even do (5) first then (4) if you think its cheaper for you.

(6) Craft mana recoup using the crafting bench.

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Lastly lets talk about crafting the weapon a.k.a the BONK! stick, for it you should use pile driver with 28% quality atleast.

(1) Slam the Shaper Exalted Orb on your weapon to add shaper influence to it.

(2) Now you have prepare two similar bases, spam Deafening Essence of Zeal on two separate bases with shaper influence.

(3) Get +1 Maximum Endurance on one base and Tier 1 Critical Strike Chance on other, on both bases make sure that you only have required suffixes and at most 1 prefix or no prefixes on both bases. One base should have attack speed + maximum endurance and the other should have attack speed + tier 1 critical strike chance.

(4) Recombine both these bases together, we are aiming to get attack speed + critical strike chance + endurance charge on final base. This can take several tries, but you will always end with at least a two suffix modifier with every recombine, so eventually you will hit it.

(5) Once you have these 3 mods together your suffixes are done, now its times for prefixes, be very patient its gonna take alot of tries.

(6) Craft Suffixes cannot be changed and use reforge physical, our aim is to get at least tier 2 flat physical, in a settling cases you can even use tier 3.

(7) Once you have the flat physical craft suffixes cannot be changed and use a veiled exalted orb and hope it does not hit the flat physical because if that happens its back for you to (6), so you can even just craft Increased physical using the crafting bench, theres only 10% increased physical damage difference between crafted and unveiled increased physical damage.

(8) Unveil Hybrid Physical, then for last step craft level of socketed support gems.

(9) As an extra step you can even use tempering orb and try to get increased effect of physical modifiers as enchant.
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That covers all the crafting, next lets see what else changed since the last update, now our Ralakesh's Impatience (Endurance) also have the +1 maximum endurance charge corrupt.

The Arn's Anguish belt has corrupt for elemental resistance and modified using tainted catalyst to boost elemental resistance.

The amulet has also changed into a reflective one which grants alot of strength, intelligence and most importantly critical strike chance. Look for amulet with strength, critical strike chance and if possible even a bit of intelligence , anoint the amulet using reflective oil for Endurance.

Now lastly lets talk about the specific modifiers that you will need on grafts now, look for more life recovery modifier on Hardening Uulgraft and increased attack speed one Impaling Uulgraft on top of having reduced stun threshold on both!

Theres also a Circle of Guilt (Damage Reduction) which is not visible here but can be seen in POB. You will need its implicit to be +1 to maximum endurance charges.


Passive Tree

main:
123
123
ascendancy:
8
8
Masteries
Life Mastery (3)
Skills Cost Life instead of 15% of Mana Cost
+30 to maximum Life
You count as on Full Life while at 90% of maximum Life or above
Critical Mastery (2)
Stuns from Critical Strikes have 100% increased Duration
+3 to Level of all Critical Support Gems
Two Hand Mastery (2)
3% chance to deal Triple Damage
15% more Stun Duration with Two Handed Weapons
Stun Mastery (1)
+50% to Critical Strike Multiplier against Stunned Enemies
Leech Mastery (1)
25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently
Attributes Mastery (1)
+5 to Strength per Allocated Mastery Passive Skill
Charge Mastery (1)
3% increased Damage per Endurance, Frenzy or Power Charge
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Attack Mastery (1)
Non-Vaal Strike Skills target 1 additional nearby Enemy
Mace Mastery (1)
50% increased Stun Duration on Enemies
Armour Mastery (1)
20% chance to Defend with 200% of Armour

The Skill Tree has been completely revamped and is now maxed out at level 100. There have been several changes to it.

Lets start with the addition of two 8 passive large cluster jewels, one of them has Graceful Execution, Martial Prowess and Fuel the Fight, and the other one has Graceful Execution Battlefield Dominator and Martial Prowess. Both of these are mandatory.

There are also addition of two Megalomaniac jewels, most important modifiers are Graceful Execution and Overlord, make sure both megalomaniacs have Graceful Execution (this is very important) and only one of them has Overlord. Rest Modifiers can be anything you prefer but if you want specific ones heres what you can get Skullbreaker, Martial Prowess, Martial Mastery, Furious Assault, Basics of Pain, Battlefield Dominator, Battle-Hardened, Wall of Muscle, Fuel the Fight.

We have also placed a The Light of Meaning (Global Crit Chance) near Stamina which grants alot of critical strike chance.

We are now also using Flesh and Flame Combo to get Unrelenting.

And Most importantly we have removed Untiring from build and spent those points to get The Unseen Hand for extra ring slot where we have placed Circle of Guilt (Damage Reduction) i had mentioned earlier. For this we took Toad's Price and sacrificed all our utility flasks.

Use Rune Grafts of The Bound, Treachery, River and Warp.

Lastly we are using a Watcher's Eye which grants chaos resistance while affected by Purity of elements and critical strike multiplier while affected by Precision and as an additional modifier we also get intimidate while affected by Pride. Precision and Especially Purity of elements modifier are really important.

Skills

Death Ram
Piledriver
Boneshatter of Carnage
Awakened Brutality
Ruthless
Endurance Charge on Melee Stun
Trauma
Increased Critical Strikes
Doom Shelter
Royal Plate
Ancestral Cry
War Banner
Lifetap
Leap Slam
Urgent Orders
Faster Attacks
Tempest Peak
Conqueror's Helmet
Purity of Elements
Enlighten
Pride
Herald of Purity
Ralakesh's Impatience
Riveted Boots
Precision
Arrogance
Cast on Death
Portal
Foulborn Meginord's Vise
Steel Gauntlets
Assassin's Mark
Vaal Molten Shell
Lifetap
Cast when Damage Taken

All skill gems and gems have been finalized in this update.

Since the build is now Critical, we have removed the Hypothermia Support and replaced it with Increased Critical Strikes Support. We also removed Warlord's Mark and replaced it with Assassin's Mark to achieve 100% critical strike chance.

Flesh and Stone has also been removed from the build and replaced with Herald of Purity as we need it for Circle of Guilt (Damage Reduction) to work.

Ancestral Cry is now also linked with Urgent Orders Support and its setup has been combined with Leap Slam.

You might notice i have Cast on Death Support and Portal as gems in boots, well i just had empty slots left, so i filled them up. You can use any other gems you like instead of these.

Changelog

3rd Dec: Published the Guide, Updated till campaign and Budget Version.

7th Dec: Updated Build to Guide to Min-Maxed End game and replaced the budget version with Final Version, you can still find the budget version in Build Overview or simply by clicking here -> Budget

Video Guide

Stats

Stats are displayed for the "End Game" Variant only
Character
Attributes
785 / 
129 / 
176
Movement Speed
112%
Pantheon Major
Lunaris
Pantheon Minor
Tukohama
Charges
Endurance Charges
13
Frenzy Charges
3
Power Charges
3
Defensive
Life
4,778
Energy Shield
24
Mana
892
Armour
11,994
Evasion Rating
15
Block
0%
Resistances
76% / 
75% / 
75% / 
75%
Simulated
Effective Health Pool
78K
Max Hit
86K / 
91K / 
88K / 
88K / 
34K
Skill DPS Estimation
Boneshatter of Carnage
31M

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