Hey guys, I'm Lazy Exile, and this is my leveling guide for your Alt Character in PoE 2, the Third Edict.
Summary
What is Alt Leveling?
In an alt leveling guide, I assume you already have a high level characters with access to gold, support gem tier 5, currencies to purchase the required powerful unique item. This will give you the most player power throughout the campaign from Act 1 to the Interlude. Destroy everything with ease on any class.
What is the setup?
The setup with
Hollow Palm Technique is CLASS AGNOSTIC. We'll stack + melee skill levels, scales that with the physical damage from Hollow Palm, and this allow us to scale our damage throughout the campaign, from the moment you pick up Hollow Palm, until the end of Interlude.
About the Witch Variant
Being near
Hollow Palm Technique make this one of the premium class to benefits from this leveling setup. You can swap as early as Act 1, and enjoy a smooth power curve until the Interlude. The witch ascendancy don't have many strong options, so I would level this without ascending.
Other Class Variant
Disclaimer
- This build is not intended for endgame content and is meant to take you through the campaign from level 1 to 65 only. This build uses a specific tree and will require you to respec later on to your build.
- You'll also need some currency to get started because there are some required unique items in this build, and if you don't have it, expect the player's power to drop drastically.
- Toward the end of the campaign, this build feel squishy, but you can very easily replace
Foxshade and
Meginord's Girdle with rare ES/Evasion Body Armour and rare Belt with resistances to make your character tankier
How to Use the Guide?
Equipment
Detail step-by-step gearing level-by-level, all you need to do is equip the right setup at the right time.
Skill Gems
Detail step-by-step on what skill to use level-by-level, all you need to do is follow the setup during the Act, and I'll tell you if anything change from the previous Act.
Passive Trees
Detail step-by-step on what points to prioritize and take first, with checkpoint at certain level for the correct power spikes.
















