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PoE 2 Build

Tiddie Twisting Oracle

0.4 TLotD
presentationDruid
presentationOracle
Creator
Featured
Updated on Mar 1, 2026
Mar 1, 2026

Build Overview

This is the tiddie twisting spell caster hybrid build. Here we're not just dealing damage via our Twister, but we're also incorporating spell damage stacking via Threaded Light and the passive tree, to buff Twister and our Cast on Critical skills at once. This is doable via Crown of Eyes, allowing the spell damage to also boost attack damage.

Strengths and Weaknesses

  • Fast
  • Insane AOE
  • Fun as hell
  • Not the best bosser
  • Fries GPUs

Build Variants

This is the version I'm currently playing. If you're on a budget, start with the medium budget setup and keep progressing to this version. The most expensive items are the jewels.

Equipment

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2
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9
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11
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Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 50

Dex 60

Int 85

Expand all
1

Spear Throw

Level 20

Spear Throw
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2

Cast on Critical

Level 21

Cast on Critical
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3

Charge Regulation

Level 20

Charge Regulation
4

Twister

Level 21

Twister
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5

Whirling Slash

Level 6

Whirling Slash
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6

Barrage

Level 20

Barrage
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7

Berserk

Level 14

Berserk
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8

Eternal Rage

Level 14

Eternal Rage
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9

Herald of Thunder

Level 19

Herald of Thunder
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10

Trinity

Level 19

Trinity
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11

Siphon Elements

Level 19

Siphon Elements
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12

Sniper's Mark

Level 20

Sniper's Mark
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Gem Priority
+36

Spear Throw - spam this to freeze pinnacle bosses if you're farming them. In that case you should also slot in Bhatair's Vengeance to gain the extra cold damage bonus, and use Sine Aequo to more easily freeze the boss. Weapon set 2

Whirling Slash - boosts twister damage and used for movement. ONLY weapon set 2

Twister - big dam. Eats ground effects from Frost Nexus when mapping and Sniper's Mark when bossing. ONLY weapon set 2

Cast on Critical - where we spawn our spells. You can use Arc or any other skill, but Arc synergises nicely with twister as it's also a projectile and we have easy ways of obtaining lightning infusions. Use in both weapon sets

Cast on Elemental Ailment can be used instead of Sniper's Mark when running temple for more clear. Use in both weapon sets in that case

Barrage - use this before every twister. You'll get max frenzy charges via Armour Break III and Resonance, allowing this to generate extra twister repeats

Eternal Rage - generates rage - only needed in weapon set 2

Berserk - extra damage from rage. Only needed in weapon set 2

Sniper's Mark - generates frenzy charges when doing pinnacle bosses as long as you remove Resonance. I do this when doing longer sessions of pinnacle farming. It also spawns Shocked ground, which boosts your twister damage - important on bosses mainly

Trinity - extra damage. Not needed if you don't have enough spirit

Siphon Elements - generates infusions when mapping

Herald of Thunder - damage and freezes for Frost Nexus

Charge Regulation - extra damage and defence

Passive Tree

main:
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123
set 1:
20
20
set 2:
20
20

You can get a bunch of spirit via Grand Spectrum as long as you have three. Don't bother if you only have 1-2.

Look for an Against the Darkness with +spirit. It's expensive but worth it.

How it Plays

Main rotation: Whirling Slash at least 3 times -> Barrage -> Twister

Depending on if you use Bhatair's Vengeance in your Twister or Spear Throw, you want to keep this up as much as possible, due to it double dipping via Berserk.

Bosses: Use Sniper's Mark to gain shocked ground, then use the normal rotation.

Pinnacle boss farming: Freeze the boss using Spear Throw and Sine Aequo, then nuke him down.


How it Works

As an oracle we have 100 % crit chance. We combine this with Cast on Critical to spawn a bunch of spells. And as we're double-dipping via spell damage using Crown of Eyes, we're both boosting our Twister damage and spells at the same time. And by slotting in projectile skills into Cast on Critical, we're also getting the extra projectile ranks that we're already stacking for our Twister. This not only makes the build way stronger, but also more fun and fries our GPU with ease.

Twister eats whirlwinds and ground effects to deal extra damage. That's why we're using Whirling Slash, but we can also use this skill for movement, as it scales with attack speed and allows for a forward-propelling motion.

Path of Building Code

Table of Contents

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