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PoE 2 Build

JayTX's Witch Hunter Bleed Bow Endgame Version

presentationMercenary
presentationWitchhunter
Creator
Starter
0.1 Early Access
Updated on Jan 8, 2025
Jan 8, 2025

Build Overview

UPDATE 27/12/24: Final Update Video is out on my channel, respecced tree for more physical mitigation and damage with quiver effect/projectile speed scaling. Alternative gear choices for bossing and new Culling unique.

UPDATE 22/12/24: We dropped Aerivane's Wings, get full armour (600+) on gloves and take Leather Bound Gauntlets on the Passive Tree, we switch our helmet and boots to be hybrid armour/evasion bases, the chest is still pure evasion. Tree updates for more damage and speed

UPDATE 20/12/24: New Update Video is out on my channel, massive buffs to Combat Frenzy and Barrage. Snipe and Barrage lets us shotgun bosses with 8 snipes simultaneously if we have frenzies up. Slight tree and gear changes to optimize for more Frenzies and damage output.

UPDATE 16/12/24: Have now hit level 90, fought and beat the Trialmaster for 4th Ascendancy, currently trying to ramp up Snipe Damage for end-game bosses, mapping is still very smooth, have upgraded and got a new chestpiece with more evasion.

UPDATE 13/12/24: New Update Video is out on my channel, main swaps are to gem links, we're using Default Bow shot to Pin enemies and our Spiral Volley to clear still. We use a new amulet called Serpent's Egg to generate an additional Frenzy Charge when we gain one from our Combat Frenzy. We also fully commit to evade on the tree and spec out of some of the bleed nodes in favour of much more powerful Jewels that have the same effect + more. We also pick up a Ryslatha's Coil for more damage.

UPDATE 12/12/24: Have reached 80 and got our 3rd Ascendancy Trial done, build is transitioning into Acrobatics (full dodge/evasion) for defense as amour and mitigation does not feel great, slight re-work to tree and new gear focused on evasion.

UPDATE 9/12/24: I have now comfortably taken this build into Maps and am now cruising through packs, we have a new main link for mobbing with Spiral Volley. The notes and tree have also been updated with my current set-up after reaching maps.

Build Variants

Equipment

item
3
item
9
item
8
item
5
item
1
item
10
item
4
item
6
item
2
item
7
item
Equipment Priority
+10

NOTE: Leveling tree/skill/guide has been added as a variant you can select from in this guide.

General Advice

  • Use Artificer Orbs and add Iron Rune's to your bow, it gives 40% increased physical damage
  • QUALITY your bow with Blacksmith whetstones, 20% quality = 20% more damage

Early Maps

Get a nice pair of movement speed boots (20%+) and cap your life and resists, get evasion base gear as we will be speccing into Acrobatics.

Look for a good bow with a pDPS roll of 250+, remember you only care about the higher number between the Physical Damage rolls i.e. 212-290

Prioritize getting Serpent's Egg so you can start having 3 Frenzy charge Spiral Volley dumps, it feels amazing to have.

Late Maps

Prioritize getting a high pDPS bow, aim for a rolled one over 350 on the high roll, ideally something thats 400+.

Use Path of Exile Trade and filter for a bow, a really good starting bow should be around 1 div for a 350-400 pdps base.

Get res everywhere on your gear, some Chaos resistance is a must too. Get a chest with 30+ Spirit to run additional Auras (this is now optional if you wish to go for a pure evasion chest).

Get a pair of high-armour gloves (look for 600+) even if it has low/no life, get armour/evasion hybrid gear on Helmet and Boots.

Aim to get your Serpent's Egg first as it guarantees you to generate additional charges with Combat Frenzy.

Pick-up a Ryslathas Coil, you only care about the Maximum Damage roll, ignore the Minimum damage roll if it spikes the price. Remember you can Divine the belt yourself should you not want to pay a premium for a well-rolled one.


Jewels

Must get:

% Chance to Inflict Bleeding on hit

Best additional rolls in priority:

1. % increased Magnitude of Bleeding you inflict

2. % increased Bleeding Duration

3. % Global Physical Damage


Skill Gems

Support Gem Requirements:

Str 45

Dex 65

Int 40

Expand all
1

Spiral Volley

Spiral Volley
supportperpetualchargeplayer
supportpinplayer
supportlockdownplayer
supportinspirationplayer
supportfasterattackplayer
2

Snipe

Snipe
supportwindowofopportunityplayer
supportheftplayer
supportbrutalityplayer
supportconcentratedeffectplayer
supportincreasedcriticaldamageplayer
3

Combat Frenzy

Combat Frenzy
supportprecisionplayer
supportclarityplayer
supportcannibalismplayer
4

Wind Dancer

Wind Dancer
supportblindplayer
supportmaimplayer
5

Barrage

Barrage
supportempowereddamageplayer
supportcooldownreductionplayer
supportsecondwindplayer
6

Rain of Arrows

Rain of Arrows
supportfasterprojectilesplayer
supportoverpowerplayer
supportinevitablecriticalsplayer
7

Sniper's Mark

Sniper's Mark
supportmultiplechargesplayer
moredurationsupportplayer
8

Bow Shot

Bow Shot
supportbrutalityplayer
supportchainplayer
supportchancetobleedplayer
9

Freezing Salvo

Freezing Salvo
supporthourglassplayer
supportaddedcolddamageplayer
10

Escape Shot

Escape Shot
supportlastingfrostplayer
11

Blink

Blink
supportfastercastplayer
Gem Priority
+30

==== FOR LEVELING, GO TO THE VARIANT IN THIS GUIDE ====

NOTE: BOW SHOT, FREEZING SALVO AND ESCAPE SHOT ARE ONLY FOR LEVELING IN ACTS, (WE DON'T RUN THESE IN OUR FINAL SETUP)

Endgame - Spiral Volley Swap

IMPORTANT NOTE: If you feel like your Spiral Volley is doing no damage, run Spiral Volley - Brutality- Heft - Pin - Lockdown (in that order) until you get better gear.

Spiral Volley becomes our main clear skill after we get access to it. It has amazing coverage and synergies extremely well with Combat Frenzy, if we have a Frenzy Charge when we activate this ability, it will do 100% more damage + an additional 20% more damage per frenzy consumed. By far the best mobbing skill we have and can also be used to kill blues and rares.

We add Pin and Lockdown to our Spiral Volley setup so we can generate and spend Frenzy charges with the same skill due to the buffs to Combat Frenzy (5.1 sec CD -> 1.5 sec CD).

Rain of Arrows becomes our Utility and extra damage skill normally only used on bosses. We add in armour break here so if we use Exploit Weakness in our Snipe set-up eventually we get a hefty damage bonus.





Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Ascendancy Order

Zealous Inquisition -> Pitiless Killer -> Judge, Jury, Executioner -> Witchbane

==== FOR LEVELING, GO TO THE VARIANT IN THIS GUIDE ====

NOTE IMPORTANT: Follow the below instructions for leveling the character and where to put your passives first, the tree you see above is the final version of the skill-build, DO NOT USE IT TO LEVEL.

====================FOR LEVELING ========================

Levels 1 - 21

Path to Feel No Pain and Exposed Wounds, then Overwhelm

Levels 22 - 43

Path to Bloodletting and Aggravation, then Bleeding Out

Levels 44 - 65

Path to Advanced Munitions, Deterioration, then Fast Acting Toxins and Wasting

Levels 65 - 80

Fill in the rest of the tree as needed, get Acceleration and when you swap to Spiral Volley, grab Fervour and Frenetic

EVASION GEAR ACQUIRED?

Path to Freedom of Movement, Escape Velocity, Enhanced Reflexes and Beastial Skin, Afterimage, Leather Bound Gauntlets, General Binding's

Respec Tree as needed to match final Passive Tree after acquiring gear.

Grab Acrobatics last after you have acquired Evasion gear and evasion nodes on the tree

Anoint

Frenetic (right side of the tree) - If you have the currency

Internal Bleeding (left side of the tree) - If you want a budget alternative until you can get Frenetic


How it Plays

Our skill rotation for MOBBING:

1. Use Spiral Volley at (ideally) close range on monsters to Pin them and generate your first Frenzy Charges (it may take a few Spiral Volleys to generate your first set of Frenzies in a map, Pin is based on the physical damage you do to enemies hence your first Spiral Volleys without the Frenzy dumping damage buffs will be weaker).

1a. Repeat Spiral Volley when charges are up, do not spam too frequently to give your Combat Frenzy time to recharge again.

2. Use Barrage then Snipe for tough Rares or Unique enemies. Rain of Arrows on Energy Shield enemies to prevent them from regenerating shield.

Our skill rotation for BOSSING:

1. If going into a boss arena from a map, try enter with 6 frenzy charges from killing mobs with Spiral Volley outside/near the boss arena.

2. Use Barrage to give yourself additional shots (2 shots without frenzies, 8 shots with frenzy charges)

3. Channel a Snipe as the fight starts and start doing bleed damage right away.

4. Use Rain of Arrows on the boss when it is stationary or after it has moved.

5. Repeat from Step 2.

Video Guide

Table of Contents

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