WEAPON SET ASSIGNING:
To assign a skill to a specific weapon set, open the skill window and click the checkbox for the desired weapon set (both are checked by default).
After allocating
Dance with Death,
Whirling Slash,
Barrage, and
Fangs of Frost should be designated to weapon set one, while
Twister and
Ice-Tipped Arrows are designated to weapon set two. All other gems can remain assigned to both.
More on how to assign weapons and passives to their preferred weapon set can be found in their respective sections of the guide.
ROTATION:
Ice-Tipped Arrows should be prepped for almost every
Twister attack.
Barrage is used on top of it when dealing with difficult enemies. Once
Primal Bounty is unlocked as the second ascendancy notable, Dodge Rolling will trigger a much more powerful version of
Twister when desired. The rotation at its core remains
Whirling Slash >
Whirling Slash >
Whirling Slash >
Twister.
While purely optional, on longer fights (boss fights especially), it's optimal to use
Parry >
Fangs of Frost to force elemental ground for a long duration. This imbues subsequent
Twister attacks with more added elemental damage. Several
Twister rotations can fit inside this window of opportunity.
After acquiring the first ascendancy point
Vivid Stampede,
Fangs of Frost gets phased out, while
Parry remains optional for its debuff and synergy with Frenzied Riposte.
Pounce and Werewolf form can still be used to get around, but once
Dance with Death gets allocated, all Werewolf tech then gets phased out with the reassigning of spears into both weapon sets.
JEWELLER'S PRIORITY:
The priority order for Lesser, Greater, and Perfect Jeweller's is as follows:
Twister
Ice-Tipped Arrows
Whirling Slash
Barrage
Herald of Ice
Wind Dancer
SPIRIT GEMS:
War Banner maintains priority on bosses, and
Combat Frenzy comes online midway through the campaign. Enemies should be getting frozen at all times.
OTHER:
Whirling Slash should NOT be leveled up. It remains at level one to reduce the mana cost of the skill as much as possible. This is especially important in the later stages of the game.
Projectile Acceleration III is very high priority as the first level 5 Support gem cut towards the end of the campaign. Huge synergy with
Primal Bounty.